
Trick or treating in a vampire's house.Trick & Treat is a light-hearted Halloween adventure. It's about exploring and solving puzzles in a spooky atmosphere. There will be some horror elements, romance, many bad ends and a happy ending of true love.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Creí que me iba a decepcionar y me terminó pareciendo muy adorable, sobre todo el final verdadero y la parte extra. Hermoso juego!!
Game so sweet it gave me cavities
很萌的解谜游戏!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An interesting and very engaging indie game with RPG mechanics and an engaging plot. This game tells the story of a witch and her apprentice going candy collecting around town. On the way to town, the apprentice complained that the scary faces on the pumpkins were scaring her. They were heading straight for the epicenter of the candy, the town. Something had to be done to rescue her faithful friend.
很精致的一个解谜RPG小游戏,流程大约两2h-3h左右
It was a nice, short rpg. The plot is veeery simple but the puzzles are nice and it's quite short as well so it's not really an issue. Overall it was enjoyable and the CGs were nice. Do take into account that it's a game from 2016 so you can tell the graphics are not exactly modern.
没有多少惊吓元素,真的像过万圣节一样,房间特意设计把恐怖元素放到隔壁,去到另一个房间就没有了, 谁不想在万圣节遇到这种甜甜的占有欲女巫呢?
为什么Time这个成就一直达不成,不是说要回答对玩具房玩具的问题吗?明明已经对了
i dont remember a thing about this game but i played it for like 50 hours so its gotta be good :steamhappy:
Très bon petit jeu narratif (1h)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.