
A narrative-driven exploration game where your choices shape the outcome as you traverse an ancient temple and confront the fate of an Old God's eternal slumber.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Awake...
Tribute puts you in the shoes of the unnamed protagonist as she arrives at a crumbling temple, on a desolate island. Barely remembering anything about her past, except that she is to offer herself as sacrifice so a Dark God may continue its slumber. Explore the eerie temple, reach the sacrificial pit and make your choice. But remember, it is not the only choice. A disturbing odyssey into the dark corners of the human mind awaits. 
Experience...
Step into a world brought to life by cutting-edge physics, breathtaking 3D visuals, and a soundscape that reacts to every moment. From the instant the game begins, you are in control—no interruptions, no shortcuts, just an unbroken journey where every decision and consequence is yours to face.
The void stirs. Something emerges from the fog—swift, relentless, and drawing nearer with every breath.

Tribute is a first-person atmosferic survival horror game, featuring exploration and multiple possible endings based on the player's choices.

Explore an ancient, crumbling temple where shadows whisper of forgotten rituals and an Old God stirs beneath the surface of reality.
In this atmospheric narrative adventure, you assume the role of a lone protagonist who was chosen to offer himself as a sacrifice to ensure the Old God continues in his eternal slumber. But as you delve deeper into the sacred halls, the lines between devotion and self-preservation blur.
The game will receive monthly updates, each one adding more chapters to the story. ******* The initial map is based on Quixel's Dark Ruins, however it is heavily edited, since by itself it was not suited for any sort of gameplay, only beautiful screenshots. Thus the map itself was enlarged, collisions have been fixed, lightning optimized, meshes optimized, ambient sounds added, music added, gameplay mechanics added, etc.

Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful looking short walking sim.
Скорее всего человек делал эту визуальную бродилку для портфолио и решил еще и продать. Выглядит красиво, но на этом все, ужасно кривая, излишнее покачивание камерой, постоянно застреваешь в текстурах или же падаешь в них если чутка свернешь не туда или подойдешь к краю.
Stunning graphics with a captivating atmosphere. I wish the next TES could look and feel like this.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a tour sim. If would like to suffer from the awful gameplay/control just for the picture, Buy. My current setup is NVIDIA Tesla V100 and it's got 5120 subcores, time spy abt 13000. And under highest quality setting (100% ) the fps is abt 30 avg.
This was a fun cinematic experience for anyone who loves cosmic horror. Very short, i loved the endings though. Check out my play-through on my channel: https://youtu.be/OKFAvlsHav8
Tribute is ok as a quick, no-frills walking sim, but its brevity and lack of content make it feel underdeveloped. Other than the stunning environments, there's nothing much to it no bugs or technical issues noted, but also no lasting impact. If you're looking for a bite-sized atmospheric jaunt, it might satisfy; otherwise, it could come across as underwhelming.
WTF?
SPOILER WARNING! Now while the game looks pretty good, there is SO little content. I only have about 40 minutes of playtime on the game yet, i got the end 6 times, got to the actual part of the game that i had to watch a walkthrough for because, idk if im just dumb or if there is seriously no indication of what you are supposed to do. Now while i get that it is a walking sim with only a single direction but i really dont get how youre supposed to find out on your own, that you have to position yourself above some weird glowing hole/well, stand on a plank and wait until you hear some screams or whatever it is and see the glow start to emerge from the well, then walk slowly in quite possibly the most boring chase scene all the way back to the start of the game then wait through an unskippable cutscene ( which isnt really that long tho ), after which, you will have these out of place glowing green cubes just floating around everywhere, which i still couldnt get rid of by now, that do nothing, dont have collision but are just plain ugly. Then the respawn, holy hell it is annoying when you try to explore parts the game lets you go to, and then kills you for. Btw there is no death animation, you just suddenly cant move and after about a second you are teleported back to the start of the game and you have to walk all the way back. Now, I got to the main secret area of the game which is... mid at best and honestly pretty plain. Now heres the thing right? cuz i dont care about all of these minorities, the real turnoff that really annoys me (since i paid money for this game) is the fact it has an uncompletable achievement. There is a test achievement that the dev hasnt removed for over a year and from how its looking, doesnt intend on changing. But for those who dont wanna read allat or finished reading heres my overall rating: It´s a decent walking sim with up to an hour of playtime at best an pretty visuals, but it has an uncompletable achievement, several annoying things and is very short and lacks content, BIG TIME. 3 / 10 Not worth your money, even if its so cheap.
をプレイしてみたら、なかなかの体験でした。記憶をほとんど失った無名の主人公として、荒れ果てた島の崩れかけた寺院に到着し、自らを暗黒の神への生け贄として捧げる使命を持っています。寺院内を探索し、犠牲の穴に到達し、選択を行います。しかし、覚えておいてください、それが唯一の選択ではありません。 STEAM STORE ゲームの雰囲気は抜群で、不気味で不安を掻き立てられます。探索中、何が起こるかわからない緊張感があり、選択肢が実際に物語に影響を与えるのが新鮮でした。ある選択をしたら、全く予想外の展開になり、驚かされました。 ただ、このゲームは物語を理解するための手助けをあまりしてくれません。環境の中に細かいヒントが隠されていて、注意していないと見逃してしまうこともあります。プレイし終わった後も「結局どういうことだったんだろう?」と考えさせられるタイプのゲームで、じわじわと余韻が残る作品です。
Игра красивая, но не совсем понятная, просто бродилка с рандомными скриптами какими-то.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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