
In Red Killer , you’ll find a series of level where you will have to get rid of all those mean creatures living in red cubes. But be careful, you must not lose the cute little monsters in the green cubes.
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Languages: English
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[url=http://www.the-backlog.net/initial-thoughts-tribequest-red-killer/]My full thoughts can be found on The Backlog. I will do a full review if/when this ever leaves Early Access.[/url] TribeQuest: Red Killer is yet another mobile port to hit the Steam storefront. After the game had no reviews for nearly a week I decided to just drop the .99 and give it a try. The first major thing to note is that the game in the trailer is a much older version of the game (3 years old), and the game in the screenshots (that work) is a more accurate representation. Red Killer is, unfortunately, currently just another poor mobile port. The physics in the levels are somewhat broken and things will be left in positions that should be impossible. The English is also lackluster, with the game featuring a lot of missing punctuation and some misspelled words. There's also poor hints as to what you're actually supposed to do when you start the game outside of the game being called "Red Killer". There's no in-game options, the "pause" button doesn't actually pause the game, and the quit button doesn't actually work. The game is also not properly widescreen, and if you play at any sort of widescreen resolution you will be stuck with bars on the side. Until the physics can get massively cleaned up I suggest avoiding this. To the developer, I suggest trying to actually make this game look like it belongs on Steam/PC and not make it be just another bad mobile port. I also suggest cleaning up the presentation of the game on the store page - get an updated trailer that isn't just failing at levels over and over. Make all of the screenshots actually work and have them be something that would work to sell the game.
[h1] Genre [/h1] Ein Physics Puzzle Spiel [h1] Gameplay [/h1] Es gibt insgesamt 40 Level. Ziel in jeden Level ist es die Roten Quadrate in die Schlucht zu befördern. Grüne Quadrate dürfen hingegen nicht in die Schlucht fallen. Blaue Quadrate und andere Objekte wie z.B. Baumstämme oder Platformen können wir via Mausklick zerstören um eben Quadrate zu kippen. Die Physik funktioniert teilweise allerdings nicht wirklich gut und warum das Spiel immer noch im Early Access bzw. überhaupt im Early Access ist würde ich gerne mal wissen [h1] Pro/Contra [/h1] - Die Physik funktioniert teilweise nicht richtig - Ohne Grund im Early Access - Leider Keine Achievements [h1] Fazit [/h1] Ich kann es einfach nicht Empfehlen. Vielleicht ganz Nett fürs Handy 👑 Powered by HoI 4 Deu Kuratorengruppe auf deutsch/englisch 👑⠀⠀⠀🎉 [url=https://store.steampowered.com/curator/30388691/] Folgen [/url]
A wholly unenjoyable half hour. A crude and uninspired physics based game, with the "physics" often not working correctly. The goal is to make the "bad" items fall off the platforms, while none of the "good" ones must fall off.
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