
Trench Tales is a third-person action game set in a strange, war-torn world. Inspired by early 20th-century themes, it offers open-ended exploration, combat encounters, and glimpses into a broken land shaped by endless conflict. Developed by a solo creator with community crowdfunding support.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 22 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Trench Tales is a solo-developed project created by a single developer and initially brought to life through community crowdfunding support. The game remains in active development, with new content, improvements, and features being added throughout Early Access.
🔹 Key Features:
🧭 Open-ended exploration across interconnected war-torn zones
⚔️ Deliberate third-person combat with melee, ranged weapons, and abilities
🛠️ Basic gear customization through scavenging and upgrades
🕯️ Environmental storytelling with minimal dialogue or cutscenes
🌒 Dark, surreal atmosphere blending early 20th-century vibes with fantasy
Trench Tales places you in a bleak, war-scarred world shaped by strange forces. Summoned without explanation, you take on the role of a lone warrior navigating hostile terrain, uncovering buried truths, and confronting the powers that hold this realm in chaos.
Trench Tales unfolds in a grim, war-ravaged world inspired by the aesthetics of the great wars. Endless trenches, ruined bunkers, and shattered landscapes stretch beneath a heavy sky, creating a constant sense of dread and decay. The setting blends industrial machinery, Gothic remnants, and surreal horrors to deliver a bleak atmosphere rooted in the chaos and despair of endless conflict.
In Trench Tales, players unlock a diverse set of powers, including the ability to slow time, unleash burst energy, and heal wounds swiftly. Additionally, possessing a visionary sight that penetrates walls enhances strategic planning by revealing hidden pathways and enemy positions. These unique abilities empower players to approach challenges with versatility, making Trench Tales a dynamic and immersive gaming experience.
Gain access to a diverse arsenal, featuring handguns, machine guns, sniper rifles, and heavy weapons, each tailored for specific combat situations. The game's robust customization system allows to modify barrels, stocks, scopes, and grips, enhancing accuracy and stability. With options like silencers for stealth and recoil-reducing attachments for control, you can craft personalized firearms, gaining a strategic edge in the game's enigmatic universe.
Prepare yourself for an adrenaline-fueled experience in Trench Tales, where tactical combat is not just a choice but a necessity. As you navigate the war-torn universe, your strategic prowess will be your greatest asset. Assess your surroundings, utilize cover, and exploit enemy weaknesses to emerge victorious. With every encounter, you'll need to make quick decisions, choose the right weapons, and leverage your unique powers to outmaneuver your foes. Mastering tactical combat isn't just a challenge – it's your key to survival in this intense and immersive world. Are you ready to test your skills and emerge triumphant?
Immerse yourself in Trench Tales' mind-bending narrative, a haunting journey through a rich, dark tapestry of mystery and suspense. As you delve into the depths of this war-torn world, confront malevolent forces, and unearth long-buried secrets, the story twists and turns, challenging your perceptions and blurring the lines between reality and illusion. This deeply immersive and thought-provoking storyline will captivate you, exploring the darkest corners of the human psyche and leaving you questioning the boundaries of truth and perception.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just get the game, its great. Has flaws and bugs = yes. Fun game = yes. A bunch of crying little ♥♥♥♥♥ leaving bad reviews, after clicking add to cart on an early access game, to only then ♥♥♥♥♥ about every single little hiccup or bug they encounter and then be hyperbolic about everything they possibly can while having a "TOP END PC SPECS ARE BLAH BLAH BLAH 5090 BLAH BLAH, I DONT KNOW ♥♥♥♥ ABOUT COMPUTERS WHY DOES IT NOT PLAY GOOD I HAVE A 5090 BLAH BLAH CRY ♥♥♥♥♥ MOAN" = YES!!!! Just like a proper early access game should be. And yes I do actually enjoy the game, was actually BETTER than I had anticipated. Negative reviews, ceremonial.
For some while, I've wished that FromSoft would make a game that's their brand of cosmic horror in World War I, a time of history well suited (and more than that, [i]deserving[/i]) of the seriousness and artistry that FromSoft are known for producing -- and if they won't do it, then somebody else needs to. So, I want this project to succeed, and that's why I choose to support it in early access. Everything is pretty early and rough right now. Artistically, it looks like it's going in the right direction. Whatever spoken dialogue exists, it needs to be tight and minimal -- say only what needs to be said, [i]and nothing more.[/i] It's certainly aiming for that. I have an idea for the developer: sometime early in the game, have a boss like Father Gascoigne from [i]Bloodborne[/i]. Give him a cutscene with this short monologue: "What passing-bells for these who die as cattle? Only the monstrous anger of the guns. Only the stuttering rifles’ rapid rattle can patter out their hasty orisons." This was poetry from Wilfred Owen, a British soldier killed in action two weeks before the end of the war. I would expect by now this is in the public domain, so it could be used with no issues as to copyright. (Even though a fictionalized setting, a nod to the real world history.)
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is just peak some times i got PTSD but some times i got PTSD love this game
THIS GAME IS UNPLAYABLE. but i will love it once its playable! i would say its woth buying it at this price. first off, to help them grow. and to make sure this game sees the end since it will be AWESOME. and also because the price is worth it. but keep in mind, its full of bugs, and really hard to play. althought, it is worth playing to help them with the data!
Suprisingly good working for early acess. This game has potential and is already fun to play, though there is still some smaller bugs.
Man, I really want to like this game, but I can't play it right now. The controls are a bit clunky and I remapped some. Holding SHIFT doesn't make him run, CTRL doesn't make him switch to walking, and he randomly switches from the standard run to walking if you stop moving for a moment. I'd love to keep playing it, it seems like a nifty story.
acabei de compra o acesso antecipado, jogo top demais , por favor , coloquem legenda em português , por favor lancem nos consoles Xbox e Playstation 5 , por favor .esse jogo tem uma potencia forte demais .
too early, seems nice but i miss proper tutorial for climbing had to check online, needs subtitles and some adjustments about where you can go outside the map or just bug in a place, seems fun, and good, but needs some polishing.
The game is starting to get good, Got this game awhile back, where there were no cut scenes or talking, u just jumped right in to the action, but now there is a story to it, with dialog. Animations could use some improvement, and for awhile i had to figure how to jump over the sandbags, cause the sign just said Hold. I finally figured it out and started to play it, but then the game crashed. Overall, I think this game has some good potential in it, cant wait for more improvements
Jogo com uma atmosfera intensa. Gostando muito mas alguns ajustes seriam bem vindos.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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