
THIS GAME WILL BE WITHDRAWN IN 2025. This is a casual card game based upon the theme of worldwide Travel and Tourism.
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About
ANNOUNCEMENT
PLEASE NOTE: THIS GAME IS GOING TO BE WITHDRAWN IN 2025. THE COMPANY THAT MADE IT IS CLOSING DOWN. EXISTING PLAYERS WILL STILL BE ABLE TO PLAY THE GAME.
OVERVIEW
Travel Fanz is a casual card game based upon the theme of travel and tourism. Installs are available for Windows and Linux Desktop.
BASIC GAMEPLAY
Play as 1 of 18 tourist characters. During each match you compete against two other tourist characters. Gameplay is fairly simple but winning isn't so easy. During each match you play your cards on 3 x 3 grid. Each card has it's own feature icons. The aim of the game is to match the icons on the card you play against the icons of the cards already on the grid. For each matched icon, you gain one point. The player who first reaches 21 points, wins the match.
PLAYING CARDS
There are two types of playing cards. Location cards and Tourist cards. Location cards have up to 4 icons while player cards have up to 12 icons. Location cards
represent somewhere or something, like food for example, that you might come across whilst travelling around the world. You can click on any Location card to discover something interesting about it. Player cards have up to 12 icons that represent the preferences of that tourist character.
VIDEO TUTORIAL
On the Menu screen don't forget to click the Tutorial button to watch a tutorial video on You Tube for the game.
FUTURE UPDATES
1,000 more Location cards from all over the world.
More Tourist character players.
Negative icons such as crowds, sunburn, insect bites and pickpockets.
More music and sound effects.
Genres
Stats
Languages: English
Reviews
[b]travel fanz[/b] is a formerly paid card-matching game. started at $1, went up to 5, then down to 1 and now it's free. not the usual +1/-1 solitaire, always good news, as much as I love those (and have fewer and fewer options because lazy devs can't even clone them properly). gameplay is explained on the store page but the tutorial button in the game inconveniently leads to a 3.5-minute video on youtube. it's already a 2gb game, why not have it locally, along with written rules in the game as well? anyway, it's an [b]untimed single-player game against 2 computer opponents[/b], you can choose from 18 avatars. cards are laid out in a 3x3 grid, each with a few icons representing their features. the grid is connected in lateral directions, put more cards on neighboring cells or on top of placed cards to match as many features as you can. always 2 cards to choose from, tooltips help identify icons and features are highlighted if they match (or don't match) the currently held card. each matched neighboring feature is worth a point, reach 21 first to win. at first I thought icons on tourist cards are only fluff but they can also come up and be placed, and with 12 icons (interests) they're as close to a joker as it gets. they're only revealed after starting a game though, not on the player select screen. controls are simple: left click to pick up, right click to drop if you change your mind, another left click to place on the grid or anywhere on the screen but properly back to where you picked it up, bit weird. as soon as it's done, it's the opponents' turn. the game over screen only has a 'next match' button, can't go back to the menu or change player and tooltips on the right go off-screen if they're longer. the [b]educational value is strong in this one[/b], always nice. click placed cards to embiggen the image and learn something about the place or thing. the downside of not being able to zoom in on cards in your hand is that they might get covered right away by your opponents, missed opportunity to learn. the presentation mostly consists of photos, so not much to complain about, except everything is stretched to the same size on close-up, not very elegant. music is a literal mixed bag, all sorts of genres. a jukebox/playlist or at least a skip track option would've been nice, and longer loops with smoother transitions. there are separate volumes, windowed mode and [b]an autosave toggle, on top of manual saving anytime[/b], so there can be multiple on-going games. as simple as it is, it's [b]pretty good with all the interesting info and nice images[/b]. unfortunately, I only found out it when it went free, as it would've been a good deal for a dollar. too bad there's no multiplayer against meatbags, though local would be awkward, good old hotseat (player 1, turn away from the screen, player 2, your turn, etc.). an encyclopedia kinda thing to browse all the pictures by country and feature would've been handy too.
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[quote]并非只有太阳和白羽能与天空相伴 关注:[url=https://store.steampowered.com/curator/41411728/]白羽夜鉴赏[/url] ,吾辈同道一起探索游戏大千世界 加入:[url=https://steamcommunity.com/groups/WhiteFeatherNight]白羽夜茶会[/url] ,四海皆友共同领略游戏无限风光 [/quote] 《Travel Fanz》(旅行爱好者),是一款上帝视角的2D模拟经营类游戏。当游客真实世界地点的地图旅行时,对他们进行管理。打造美好的旅行体验,探索人文和自然景观,为旅客们提供餐厅的美食和宾馆的住宿,发现更多您未曾听过的地点。祝您旅途愉快! [h1]游戏地图说明(关卡)[/h1] 游戏目前处于抢先体验阶段,当前的游戏地图有教程地图、巴伐利亚(Bavaria)地图、厄瓜多尔(Ecuador)地图、怀特岛(Isle of Wight)地图、昆士兰(Queensland)地图五个地图。游戏每一个地图都代表现实中的真实地点。此外,官方说明中提到游戏将再后续不断更新新的地图,且新地图都将免费。 [h1]游戏玩法[/h1] 游戏无中文汉化,全英语,英语不是太难,能看懂大概内容。教程地图内容是游戏大概的玩法和操作的教程,虽说比较详细,但都是文字说明,没有实质性的引导。一方面英语怎么看都不如汉语舒服(来自学渣的想法);另一方面这些文字上的说明,有些教程确实通过看文字可以明白,但是一些需要在游戏地图中实际操作的内容,没有任何一个引导来教玩家如何细微操作,玩起来不太明白。大概玩法就是游客抵达机场(车站、码头等),你需要在规定的日期内,开放景点、酒店和服务,将旅客带到地图里的各类设施,进行观光景点、消费、饮食、住宿等管理。当你赚取到100游戏货币,游戏通关。 [h1]游戏名词解释[/h1] 快乐币(值):游戏中采用快乐币(值)(笑脸图标)作为交易货币,通过将游客送到景点、酒店和服务机构来赚取快乐币(值)。快乐图标用于打开位置,启用奖金和设施。当您累积 100 个快乐(值)时,游戏结束。 不悦币(值):与快乐币(值)相对应,但是不用于交易货币。如果游客太累和太饿,他们也可以获得不悦币(值)。不悦币(值)会引发负面的旅游事件。 旅游评价:游客评级表明游客享受旅行的程度。一旦游客等级达到+100,游客就会为您获得一个快乐图标,等级将重置为零。 游客爱好:每个游客都有自己独特的兴趣好爱。如果游客访问提供他们喜欢的地点,他们会更快地获得快乐图标。 游客厌恶:游客也有“不喜欢”的内容,这会给他们带来负面的旅行体验。 景点:在地图上,您会发现许多景点,例如历史建筑、自然景观、野生动物、艺术和文化遗址。 酒店:酒店是管理游客恢复疲劳的地方。 服务:食品服务是您派遣游客恢复饥饿的地方。其他服务使游客能够购买活动和旅行装备,从而获取快乐币(值)。 旅游活动:如果您获得了不悦币(值),则可以触发旅游事件。事件对游客的体验有负面影响。 [h1]游戏体验[/h1] 1.《Travel Fanz》(旅行爱好者)是一款上帝视角的2D模拟经营类游戏,其游戏界面很简单,游戏画面和模型相当粗糙,明显是一款小成本游戏。 2.游戏的操作就是鼠标的各种点点点,相对比较简单,不过不能esc退出各种界面,这点不是特别习惯。 3.游戏的一些背景音乐倒是意外的不错。非常轻快旋律,挺符合休闲游戏的。 4.除去教程地图,其他的地图都是规模较大,可以操作的场所还是比较多的,游戏还是具有一定的规划性。 5.游戏的操作引导不行,很多操作需要花费大量时间摸索。对于一个模拟经营类型的休闲小游戏而言,玩家花费许多时间在摸索游戏的基本操作的过程中,这个就很致命。 6.游客的旅程规划这个重要的环节,一开始不熟悉,各种点点点都点不了,后来摸索了一段时间后,发现需要到对应解锁的场所点击上面的人物图标。 7.游戏中每个旅客的爱好、厌恶等对应条目都非常多,游客旅游的时间也不一样,短的两天多的七天,玩家一次性最多可以接待8位旅客。游戏里玩家需要为每一位旅客,根据其爱好和厌恶等数据,量身定做个人化的旅游规划。而且随着解锁的场所增加,为了避免旅客的厌恶和更多的迎合旅客的喜好从其身上赚更多钱,因此,游戏的微操非常繁琐,需要相当多的考虑。从这一点上看,游戏其实并不悠闲。 8.虽说模拟经营类型的游戏,确实需要策略和规划,但是这里的策略和规划过于繁琐和细化,加上游戏页面的操作不太方便,旅客的信息栏和场所的切换间很不舒服,玩久后体验无轻松悠闲感。 [h1]总结[/h1] 游戏目前定价22元,对于目前的这款小游戏而言,偏高。游戏适合真正喜欢模拟经营类型、且能够沉下心、有耐心慢慢玩下去的玩家体验。
18 turist karakterden biri olarak oynayın. Her maç sırasında diğer iki turist karaktere karşı yarışırsınız. Oynanış oldukça basit ancak kazanmak o kadar kolay değil. Her maç sırasında kartlarınızı 3 x 3'lük ızgarada oynarsınız. Her kartın kendine ait özellik simgeleri vardır. Oyunun amacı, oynadığınız kartın üzerindeki simgeleri, halihazırda ızgarada bulunan kartların simgeleriyle eşleştirmektir. Eşleşen her simge için bir puan kazanırsınız. 21 puana ilk ulaşan oyuncu maçı kazanır.
Company shut down https://store.steampowered.com/news/app/1518680/view/543346166601876231 its a free game so get it.
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Slow, and with the huge variety of icons, the game I played seemed to allow almost 0 plays that scored points.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.