
A tough, rage-inducing platformer where you solve puzzles, dodge traps, and navigate through deadly obstacles to escape a cursed fortress. Good for players who love a challenge and don’t mind a little frustration along the way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Trapventure is a tough but fun medieval adventure where you’ll be solving tricky puzzles, dodging deadly traps, and battling skeletons. Play as an archer and test your reflexes and brainpower as you jump across floating platforms, face off against enemies, and work your way through dangerous environments. It's a challenge, but that’s all part of the fun!
Key Features:
Traps & Puzzles: Solve puzzles and avoid traps that’ll test your timing and smarts.
Platforming Fun: Jump, dodge, and time your movements.
Rage-Inducing Challenge: It's designed to make you sweat. Expect to fail, expect to try again, and expect to love the thrill of overcoming tough obstacles.
Trapventure is my first fully completed game, developed solo while I was learning game development. Starting from a background in Level and Game Design, I pushed myself to learn more about programming and game creation through tutorials and personal effort.
This game is the result of that journey, a small but intense adventure filled with challenges. I hope you enjoy the experience as much as I enjoyed making it.
Thank you for playing!
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не побоюсь сказать что эта игра лучше чем ассасины от юбиков!
Игра 'Trapventure' – это увлекательное и в то же время сложное приключение, требующее от игрока не только быстрой реакции, но и стратегического мышления. Визуальный стиль, выполненный в пиксельной графике, навевает приятную ностальгию по классическим играм, а динамичный саундтрек отлично поддерживает темп геймплея. Главная особенность игры – это обилие ловушек, которые подстерегают игрока на каждом шагу. Необходимо внимательно изучать окружение и предвидеть возможные опасности, чтобы успешно пройти уровень. Сложность возрастает постепенно, заставляя адаптироваться и искать новые способы преодоления препятствий. Умирать придётся часто, но каждая смерть – это урок, который помогает лучше понять механику игры и выработать правильную тактику. Некоторые уровни могут показаться чересчур сложными, но ощущение триумфа после их прохождения компенсирует все трудности. В целом, 'Trapventure' – это отличный выбор для любителей хардкорных платформеров и игр, требующих высокой концентрации внимания. Если вы готовы к испытаниям и не боитесь часто проигрывать, то эта игра вам точно понравится. Рекомендую!
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For someone's first game I'm quite happy with it. Leans heavier on the puzzle solving over action. The scenes are well made and there's a checkpoint in front of each one. If you're looking for something to spend 30 minutes or so on, I'd recommend. Since it looks like this is a to be continued thing developer recomendations from here down. First I think it's to easy to avoid the melee enemies, maybe have them jump if they hit a wall or something like that. Right now you just need to jump on a box to be safe. I think climbing up to a vantage point should be a rewarding way of outsmarting the enemies but right now all it takes is a small box. Next I think it'd be cool if you had some feedback for a perfect hit. Maybe just a little yellow glow or something around the aiming reticle nothing fancy. Third one is just a bug. There's a puzzle where you hit a target and it makes a box drop towards a hole. I shot the target on a moving platform and in the curscene I stayed floating in the air where I shot, but the platform continued moving
pretty simple and short, the movement was nice, the third person camera gets weird when you've got a wall behind you
Falta idioma en español, se ve bueno pero por el idioma no lo seguí.... Actualización.... ojala algún día le pongas español... pero si tiene buena jugabilidad...
Looks good. I like the puzzles. The castle design and enemies remind me of prince of persia. I enjoyed it :)
45 min free puzzle game not bad if you have free time
For their only game, this is really nice intro. short and simple, but enjoyable, really nice for a free game to casually run through to pass some time. The Graphics were given the effort needed to look good, but not overkill where its just a bomb some of us dont care about. I enjoy games like this where its a mixture of puzzling and combat. The level designs were simple, but well made, the enemies design and function/ abilities was smooth. Really good overall If this gets a sequel to go into the castle, id be down to play immediately. Issues/ bugs- -The hit boxes are a little janky, but not "i cant play this" bad or anywhere near. -The camera angle is kinda annoying at times where in smaller areas when aiming, your body blocks your entire line of sight. -When ADS to shoot a target to activate something, after it cuts away to show what it did, your character returns as a zoom in whether your holding ADS still or not, but can be fixed by simpling clicking ADS
Неплохая игра на часик.
Fun and enjoyable game. Hope to see more content from this. Only frustration I had was on my end. Will continue to check for updates.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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