
Stuck working as a servant on a passenger ship, Eris finds herself yearning for a new life. When a surprise storm strikes the ship, she finds herself marooned on a mysterious island. What brought her there, and for what purpose?
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About

Forced to work on a passenger ship as a servant, Eris finds herself praying for a way out of her situation.
When one fateful day, she finds her prayers answered, the results are not what she bargained for. The ship is unexpectedly struck by a powerful storm, causing it capsize.
The next thing she knows, she awakes on a mysterious island. What brought her here, and for what purpose? Eris must begin exploring the island to find out.
Classic turn-based RPG
Explore a mysterious island
Battle monster to become stronger
Gather seeds to power up
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'll admit I usually like the somewhat questionable content produced by Kagura games. This one I just couldn't get into. The protaganist felt very one dimensional. Yes, I feel bad for her, but other than her being a sex slave put in these terrible circumstances there is really nothing more to her. Further, this game seems to be a redo atempt at an earlier island adventure survival game by Kagura games where the mechanics didn't work quite right. While the mechanics are greatly simplified, it lost a lot in the simplification. Third...and this is probably the big one for me...the prologue and cut scenes are to long. When I make interactive games I go by a general rule that a page of text should be my prefered max in most circumstances. Some of these cut scenes go on for ever and ever. While this is happening the player loses their sence of agency which cheapens the game. While it wasn't a problem for me as I am a sick sort obviously the erotic content may loose many players too. Kagura has and will continue to make many great games but this one just seems like a no go. Sorry. I'd recomend against buying this.
This game makes you do the same thing over and over again which will get boring over time especially if there is no variety in the dialogues or in the cgs for each monsters.
This game has a lot of potential but executes it really poorly. There are only 3 scenes for each group (adjusted only by the size of the baby in Eris's belly), the scenes are all static and the art of the monsters was below average compared to other things. The music was loud and there is no way to adjust it in game. The main character is an empty shell. I played for 11 hours because the GRIND IS REAL. In order to get decently strong monsters you need to get to 11th-15th generation at least and you have to watch the SAME DAMN SCENES every... single... time. The combat is terrible and I only ever actually engaged in it to fight the island bosses and ran from every other fight. There are a few different endings which you have to find each one to unlock it. None of the endings have animations just some static image similar to the ones you've already seen with some extra text. There was a LOT of potential here but the game just isn't good. It has a big grind, and no reward for it. Don't waste your time. Go play Drop Factory or Cloud Meadows.
Pros -The game is not very expensive. -There are actually a good number of unlockable endings. Cons -Boring and repetitive gameplay -Not voiced -Terrible user interface makes it easy to get lost and difficult to know what you are supposed to be doing Conclusion The repetitive gameplay does not feel rewarding and makes the game take way longer than it should. There are actually only about 9 distinct unlockable scenes, since the three scenes for each monster type are heavily recycled, just with different dialogue. Only recommended if you get it on a sale, you enjoy grindy game mechanics a LOT, and you are really into the "miracle of childbirth".
你知道你只要给一个黄油好评,那么这个游戏评价就会出现在你好友的界面并且污染他的游戏推荐吗?一起来试试吧你知道你只要给一个黄油好评,那么这个游戏评价就会出现在你好友的界面并且污染他的游戏推荐吗?一起来试试吧 这篇评测是否有价值? 是 否 欢乐 奖励
Hi @ all, this game is different from others. You are a women and you have to depend on the strong males you will meet. Your fate was cruel but now you can beginn anew! It is a little like farming the right males, letting them get stronger, support them and make decisions. You can marry your helpful and strong male. You can gain your freedom or live there to have fun forerver. I really liked it, but there are three things I missed. Number 1: You live there for example 10 years, but your stamina won´t get stronger! Number 2: The clothing you will find. Two of them are to unrealistic it would have been better one "eva clothing" one bikini and one that means "nothing". The start costume is perfect. Number 3: I wish there had been two other males to help me. But all in all it was really funny and the fighting systeme when you get used to it, were balancing. Would buy it again. There is an adulthood patch. Sincerely a fan
Low effort RPGMaker JRPG that fails to make use of its premise. Uncensor patch required from the publisher's website. Playtime is very brief, potentially under 4 hours depending on how much time you waste figuring out facile the metagame is, and how little content there is to discover. The vast vast majority of that time is spamming out menu commands in a grind that is busywork rather than an erotic gaming experience. [h1]The gameplay isn't very interesting[/h1] JRPG elements of eroge are pretty much always boring tedious sub-Final Fantasy busywork, and this game is no different. It tries to mix things up by having the main character be support that cannot deal damage, relying on buffing different "partners" to proceed through combat. A somewhat novel idea that doesn't change the fact that it's still just lame boring repetitive RPGMaker JRPG combat. It has the good idea of stripping progression away from combat - which reduces the combat grind in theory. In practice, the bulk of the game is still wandering around getting caught up in spammy random encounters; and the progression system is abstracted out to spamming out menu inputs at the rest stop instead. This doesn't represent a meaningful improvement. Exploration involves wandering around a very small and semi-procedurally-generated map, which offers absolutely nothing to the experience whatsoever. [h1]The H-content isn't particularly good[/h1] Scenes, and art assets, are reused constantly - which very quickly drains any interest that the eroticism might generate. There's not really much narrative (and nearly zero ludonarrative synergy), so all the H-scenes tend to be very perfunctory and just an exercise in throwing in some incredibly stale clichés. The writing of the H-scenes is slightly more than the bare-minimum needed; but isn't substantial enough to make up for the game's numerous deficit; and doesn't generate a wider narrative in the game either. So again, you get the typical lazy RPGMaker problem of the MC acting like they have spontaneous amnesia the second an H-scene ends and it's back to pointless wandering around. It's just tick box conveyor belt of generic fetish content inclusion that tries to borrow from the genre's clichés without actually adding any meaningful value or narrative significance to them - making it flat stale and derivative. [h1]Feels like shovelware[/h1] None of the interesting elements in the game that might cause someone to buy it seem to be fleshed out or used thoughtfully. There's a few elements that seem to have been added, only to have been forgotten about, and as such they serve no purpose whatsoever in the game - as if it were Early Access. One to avoid.
做的跟沙比似的 谁几把愿意看你那两个比贴图 不能跳过 还总容易按错 做这游戏的人是不是司马了
还不如盗版的完成度高
This game is a very odd mix of monster breeder, management, and strategy. The game play is based around breeding the strongest monsters possible to beat the next kind of beast. Each beast is easily beaten by another one and its up to you to experiment and find out. The process of doing so is an extremely repetitive process of watching the same h-scene. With each consecutive monster you make the stats get better no matter what. If you don't breed any of one species for a certain amount of time they can go extinct though. There is multiple endings to the game and I believe more than ten h-scenes. The game is about 4 hours long. Very hit or miss, if you like monsters in particular this is good for a one off.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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