
Make beats in VR. Full looping music production and sequencing environment in VR with visuals.Who made the beats? You did! This is not a rhythm game.
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About
This is not a rhythm game!
Immerse yourself in looping and music production in VR. Play alone, collaborate or spectate on social sessions.
Use in VR or from the desktop.
Use any VST3 instrument or audio FX plugin and access the UI directly from VR
Synced looping with 1.5Gb content library, auto time-stretched and pitch-shifted to fit the song.
Set of drumkits/one-shots.
DJ Decks to create a seamless mix
Play external audio library loops and one-shots.
Scene based loop organization. Scenes within scenes. Step sequencers within scenes.
Full set of audio FX applied per clip or per scene. (Bitcrusher, filter, reverbs...)
Assignable 3D control of FX and synth parameters.
Trig loops, one-shots and visual effects and/or video.
Edit steps, swing quantize, record quantize.
Loop record instruments/drumkits and visual effects.
Loop record automation of audio FX parameters and synth parameters.
Fully featured subtractive dual oscillator synth with real-time waveforms.
Edit and automate any synth parameter
3D sim interface with manual patching
Map synth parameters to 3D position and rotation of motion controllers.
Wavetable synth with >250 built in sounds.
Trigger VFX in time with the music using the step sequencer or as a secondary trig.
Loop video synced to beat.
SocialVR support ( Beta ) - invite friends to collaborate or spectate on your music with voice chat.
Spatial Mixing - create a mix based on clip positions.
Stream video of your performance to the desktop with in-game camera for screen recording and sharing online.
Over 10 preinstalled environments.
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ASIO output driver - ASIO output driver included for low latency playback.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English**languages with full audio support
Reviews
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] [i]Please note: I received a free Steam key through the Steam Curator Connect program[/i] I am by no means an expert in music production / sequencing / looping software or DAWs. I do have some limited experience with Ableton live and other similar software, but I'm definitely just a casual hobbyist when it comes to this type of software. Therefore, I will not be giving a final review score. Even with the above limitations, I do feel comfortable recommending this software. I enjoyed it. I had fun creating my own music. I liked all the different functionalities available. However, I can't really comment on the limitations of this software. I don't know how this software compares to other similar software. I hope the video below does a good job of showing some of the different things you can do with this software. I found it easy to use, especially after going through both the tutorial and the walkthrough. My main criticism is that both the tutorial and walkthroughs could have been done better with more detail. However, even without any former knowledge of any music software, you can easily create your own music and just tinker around and eventually you'll get it after some trial and error. I also would like to see a larger music sampling library. You can watch my gameplay & initial impressions review here: https://youtu.be/Mj03FhSTkyU
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I've tried a whole bunch of music sequencer/creation tools in VR and Tranzient was by far my favourite so far. I've only spent a short amount of time in it so far but I really gotta get myself going in it more! But yeah I highly recommend it to anyone looking for a VR app to create music. Here's a video of me jamming/improvising during the opening tutorial. Hopefully you can see here it has very real and exciting function as a performance tool, and this is just the tip of the iceberg from what I can tell (I haven't used it extensively enough to detail its capabilities but the short of it is you can sequence music and create songs :p). https://www.youtube.com/watch?v=tyMirsXBW-E&feature=youtu.be&fbclid=IwAR2EQS0prQEVxlunh2lF7wWtJ4xo9sUNrj94C48VFG9HF_OXi8iJ_T-ZKx0 Though I didn't truly dig in yet, I feel comfortable enough to recommend it for anyone looking to create (or perform) music in VR. I enjoyed using it and fully intend to use it more when my creative drive is pulling me in this direction.
[b]VR cihazıyla daha işlevsel bir oynanış ortaya koyabileceğiniz bu oyunda; notaların gidişatını sizler yön verin. Birçok farklı ritim ve ses ortaya çıkarabileceğiniz gibi; bunları bir döngü şeklinde ilerletip, ortaya çıkardığınız ritimlere her geçen saniye yenilerini ekleyerek bambaşka hoş sesler oluşturabilirsiniz.
You won't be disappointed. I've had so much fun in this world called Tranzient. It took me a little bit of time to figure everything out, but once you get the hang of it..., it is extremely addictive. The metal rings are brilliant, and the environments are stunning.
Could still use some streamlining/smoothing in the way of its UI, but knows absolutely no other competition. There are other VR apps out there tackling parts of the music production process, but nothing has come close to this level of near-DAW functionality. I look forward to seeing this continue to evolve, and will continue practicing in it until I master its suite of tools through familiarity.
[h1]A quick preface[/h1] So I was curious how a VR oriented music production software would operate, and Tranzient is an example of just that. This review is geared towards people who already have a basic understanding of music production software and the common terminology (i.e. DAW, filters, LFOs). I've just scratched the surface of the software but have poked around enough of it to start compiling my thoughts, and will gradually update this review to reflect my understanding of it. [i][u]Note that this is an early review of the software and that there is a TL;DR just below.[/u][/i] [h1]TL;DR[/h1] In it's current state, I would not recommend this as anyone's primary music production software. Also don't get this unless you have a VR headset. But if you're looking for something cool to blow some time in or are interested in live looping VR software geared towards performing, it's probably worth it. [h1]Controls[/h1] They aren't great on flatscreen/PC mode. A and D keys snap turn you for some reason and W and S keys function as expected. For VR, they're ok. Fly mode is a tad bit clunky, so it'd be nice to have a different way to control vertical movement, but turning off fly mode was an acceptable compromise for me. There's also a teleport mode for those that easily get motion sick or for those who want to get around quickly. [h1]Composing[/h1] To start with, the step sequencer system is pretty solid. I like that I'm able to beat on drums and record it into the step sequencer already quantized, but it'd be nice to be able to go off grid, likewise with playing melodies and monophonic sounds. The expression and articulation for individual melodic lines is surprisingly detailed, you can twist your hand to adjust a low pass filter or pitch bend an instrument. The system falls apart when you want to play chords and polyphonic instruments, as the step sequencer is grid based and monophonic. There is no piano roll, and of course you can grab three or more step sequencers to play triads or more extended harmonies, but it's clunky. [h1]Sound Design[/h1] As Tranzient is able to host VST3 plugins, this already allows for as much depth as your pockets are deep. I've found parameter control to be clunky as there doesn't appear to be fine control, but your mileage may vary. Tranzient also allows you to attach up to 5 FX slots to any sound generator. With default generator plugins, you get a sampler, a drumkit, a wavetable synth and a modular synth. The sampler is pretty basic, you can play transpose them, but that's about it, no chopping, no crazy editing. Tranzient does come with a bunch of loops and one shots to set a backbeat, add harmony or create risers. Drumkits appear to be multiple samplers arranged in a drumkit fashion. I've found no additional functionality to them. The wavetable synth has ADSR envelopes and several parameters to modify the sound. The modular synth is good but is limited to a preset patchbay, but I've managed to create some wacky sounds out of them. Don't expect SynthVR levels of options and patching. [h1]Arranging[/h1] If you've every had a launchpad or used FL Studio in performance mode, it functions like that. The software is geared more towards live looping and performance, so the functionalities support that. You can group multiple step sequencer patterns or sample loops to play simultaneously, but you have to trigger it manually. As far as I am aware, there is no way to playback sequencers in series. [h1]Mixing & Mastering[/h1] You get a fader for every instrument and I'm unaware of any ability to route audio to any faders. I'm also unable to find any form of soloing channels. As for FX, you can again load any VST3 plugin you wish, but the stock plugins offer a good variety of options. You also get the ability to quickly toggle on and off FX plugins. [h1]Sound Quality[/h1] It sounds fine. I haven't been able to hear any distortion or clipping issues, but I haven't driven the software that hard yet. [h1]Visualizers[/h1] I haven't played with it yet, but the options on offer seem pretty good, with an X-Factor of being in VR. [h1]Conclusions[/h1] For productivity, this software doesn't do a good job. You're far better off learning another DAW if you want to produce, create or mix music at a high level. People who play live instruments also suffer, as MIDI controllers are not supported in software. That said, for those who like live performing EDM but don't want to invest a ton of money in gear, this is a pretty good alternative.
this software is spectacular. if you are a music producer or want to be one, and you've got a vr rig, get this program. it is an extremely intuitive tool for sequencing and modulation, super fun, and has made learning how to produce music easier for me than anything else. i'm actually moving from this into ableton, and after less than like 20hrs using this software I'm feeling pretty confident about releasing a single in the next few months. honestly, i love this program. the dev is wonderfully receptive to suggestions and is releasing new tools basically every month. please get into this if you have vr and make music, you won't regret it. shoutout to the tranzient discord community too.
As someone who has shopped around the market a fair bit, if you want to use your VR headset as a DAW, this is the definitive program to do so. Highly recommended for music production purposes. The dev team is also incredibly responsive.
I just have to say that this is the best VR DAW on the market. If you're familiar with ableton than you'll have no problem with this. Only complaint i have is I wish there was a smooth turning mode. My hats off to the developers. Anyone wanna jam? Let me know!
Tranzient is a wonderful and powerful app to make music in VR, as a beatmaker, I feel it really help for being focus on creation, and it's a really nice way to perform live music! It as some great concepts like being able to play with effect while moving your hands, and i really love to use the virtual drumkit, so much more natural that a soundpad! The developer is pretty active sending update regulary since I bought it last year, so I have the feeling that it might become The MUSIC VR APP! And the fact that virtuality can offer so much space in a small space, and that you can play with friend, make it even more intersting in this lockdown situation, now there is a free version, everyone should give it a try!!!
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