
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 8 → 18.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Willkommen bei Transport Fever 2 – oder wie ich es nenne: „Warum hat mein Güterzug schon wieder 40 Minuten Verspätung, ich habe doch extra drei Signale gebaut?!“-Simulator. 🚂 Das „Schienen-Sucht“-Protokoll Der Zeitfresser-Faktor: Du startest das Spiel im Jahr 1850 und denkst: „Ach, ich verbinde nur kurz diese Postkutschen-Route.“ Schwups, draußen geht die Sonne auf, wir haben das Jahr 2026, du hast Augenringe bis zum Kinn und planst gerade eine Magnetschwebebahn-Linie, um Brot von A nach B zu bringen. Die Städte-Evolution: Es ist absolut faszinierend. Du lieferst einer kleinen 50-Einwohner-Siedlung drei Tonnen Baumaterial und zwei Kisten Werkzeug. Fünf Minuten später explodiert das Dorf zu einer Metropole mit Wolkenkratzern. Die Stadtplaner dort fackeln nicht lange. Das visuelle Koma: Die Grafik ist so detailliert, dass du deinen Zügen stundenlang einfach nur in der Mitfahr-Perspektive zuschauen kannst. Effizientes Management? Egal. Hauptsache, die Dampflok macht schön „Tschu-Tschu“ und stößt hübschen Pixelsmog aus. 🛑 Die „Ich reiße gleich meine Tastatur ab“-Momente. Die Kampagne: Die Missionen fühlen sich manchmal an, als würde dir ein sehr strenger, verwirrter Fahrprüfer Aufgaben stellen. „Bringe 20 Tonnen Fisch in die Wüste. Warum? Frag nicht, tu es einfach!“ Die KI-Autofahrer: Du baust das perfekteste, modernste Schienennetz der Menschheitsgeschichte. Trotzdem entscheiden sich deine virtuellen Bürger kollektiv dazu, Stoßstange an Stoßstange im 50-Kilometer-Stau auf der Landstraße zu stehen. Individualverkehr im Spiel ist wie im echten Leben: anstrengend und unlogisch. Fazit: Transport Fever 2 ist das perfekte Spiel für alle, die im echten Leben beim Anblick einer Modelleisenbahn feuchte Augen bekommen. Es macht süchtig, es frisst deine Freizeit, und es bringt dich dazu, Zügen Namen zu geben. Wertung: 5 von 5 Verspätungs-Zertifikaten. Kaufempfehlung für alle Hobby-Logistiker!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst PL #93 · 5 markets collected
Reviews, worldwide (the counter carries no country): 6.75/day in the week to Jul 21 → 17/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Japanese, Dutch, Polish, Russian, Traditional Chinese, Simplified Chinese, Italian, Korean +1 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just fun, I an't begun to figure out more than simple transporting and have played over 4000 hours. Fun anyways.
Игра хорошая 3 из 10
É um jogo super divertido... É como se Cities Skylines só tivesse o sistema de Transporte. É bem divertido administrar os trens. Meu único problema com o jogo é pq eu achei ele muito lento. E não um lento gostoso tipo, sla, grand strategy q tbm é 90% com o jogo pausado. Nesse vc monta a cadeia e depois fica olhando perado enquanto suas carroças caminham a -5km/h... Só não gostei do pacing do jogo mesmo. Mas é inegavel que é um jogo muito bom por isso recomendo mesmo assim.
I dont even like planes, trains and stuff. But this game is really cool. It scratches my factory game itch, with some real historical machines and cool environments to go with it. It's chill and really fun!
terrible game
Nie podoba mi się.
всееееееееееееееееееееееееееее
gaem is fun
Autismo de trenes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.9M | 10.8K | 83% | $29.99 | |
| $116.1M | 92.9K | 56% | $49.99 | |
| $2M | 2.8K | 61% | $19.99 | |
| $290K | 1.3K | 67% | $6.99 | |
| $49.9K | 63 | 48% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.2M | 33.6K | 92% | $39.99 | |
| $33.1M | 55.1K | 86% | $34.99 | |
| $33.4M | 25.6K | 86% | $34.99 | |
| $33.1M | 37.4K | 94% | $34.99 | |
| $33M | 227.1K | 95% | $5.99 | |
| $33.6M | 50.7K | 87% | $19.99 |