
Slice enemies into tiny pieces and wield the power of blood magic to survive another day in this fast-paced VR hack and slash!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 15 | 80% | Free | |
| approximately $905.7K | 1.3K | 78% | $19.99 | |
| approximately $286.1K | 700 | 69% | $19.99 | |
| approximately $102.5K | 173 | 64% | $14.99 | |
| approximately $20.7K | 36 | 75% | $19.99 | |
| approximately $20.7K | 278 | 97% | $4.24 |