
Manage your own card shop, sell booster packs and collectibles, set prices, serve customers, and build a growing store while collecting over 800 unique cards.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Turn a small local store into a paradise for card collectors.
Start with empty shelves and limited money. Order products, set up displays, arrange furniture, and create a place where players want to come back every day. Grow your business step by step while managing prices, stock, and expenses.
Your shop is not just a store. It is a community space where collectors open packs, trade cards, and play at your tables.
Design your shop the way you like. Place shelves, card stands, tables, and decorations to create the perfect layout. Order different products, restock items, and organize everything manually.
You decide what to sell and how to present it. From booster packs and rare card boxes to accessories and gaming tables, every item helps shape your store’s identity.
As your level grows, new products and larger upgrades become available, allowing you to expand the shop and attract more customers.
Stand at the register and serve your customers yourself. Scan products, count cash, give change, or accept card payments. Every sale matters.
Set your own prices and watch the market change daily. Adjust prices carefully to stay competitive while still making profit.
Pay rent and electricity bills on time, restock before shelves go empty, and make sure your shop stays open and successful.
Running a store is not just about selling — it is about smart decisions.
Open booster packs and grow your own collection of more than 800 unique cards. Discover rare finds, build your personal collection, and enjoy the excitement of every pack.
You are not only a shop owner — you are a collector too.
Sell valuable cards for profit or keep them for yourself. The choice is yours.
Expand your store space, unlock premium products, and create the ultimate card shop experience. The more experience you gain, the more opportunities become available.
Build a place where every collector feels at home.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 38reviews | 47% | — | $3.5K |
| $3.99−69% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Achei o jogo divertido e bem otimizado, porém com alguns bugs que podem ser resolvidos ao longo do tempo. Recomendo! Confira a gameplay do jogo no meu canal do Youtube: https://www.youtube.com/watch?v=mdT2VJIMWbY
Got this game for free from Keymailer, but the game overall was not good. Janky controls and UI has a hard time doing full keyboard and mouse control. Keeps thinking I am a controller and forces me to use arrow keys on half the ordering menu. Not a fun experience. Stick to TCG simulator until the fix a lot of the issues.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 38 reviews with recorded playtime.
Grundsätzlich hat das Spiel ein hohes Potential, Es fühlt sich wie eine Kopie anderer Spiele an, nur ist es bei Weitem nicht ausgereizt. Verschiedene "Glitsches/ Bugs" sind vorhanden, nerven aber in der Regel nicht. Hilfreich wäre eine Bessere Darstellung zur Platzierung der Gegenstände. Weiter wäre eine Vereinfachte Preisgestaltung in der man die Preise auch selbst direkt eingeben kann, wünschenswert! Das mit den Reglern ist sehr umständlich. Bei Vollbild wird mir leider nicht immer alles vom Tablet angezeigt, auch das zurückkommen ist nervig, da man damit abends gleichzeitig den Tag beendet....hier vielleicht auch lieber die TAB Taste? Die Kartenpacks sind eindeutig zu wenig, was auch die Kartenvielfalt angeht. Ein Match konnte ich bisher nicht machen. Es steckt noch einiges an Arbeite aber auch viel Potential in dem Game. Ich wünsche mir für das Spiel hier rasch Nachbesserung, das es untere Anderem durch diese Punkte gut werden kann und sich mit der Konkurrenz messen kann. Kaufen würde ich es nach aktuellem Stand jedoch nicht noch einmal
At its current state I don't think I would recommend this game. It has potential, but here are my biggest issues with the game right now: 1. You spend more money than you can make. Buying stock / paying bills / etc is so costly and the margin that your able to sell the products for profit is so small, you never really get to that point of overflowing with cash to really build up your store. I could only buy like 1 or 2 items at a time and so my shelves were basically empty, but I also wasn't making enough money to stock them. 2. The cards you pull from packs are boring and worthless. The majority of the cards you pull from packs literally sell for 5 cents each. When you do pull a 'good' card, the highest I got was a $98 card. The 'good' cards aren't flashy, no sound goes off when you pull a good card, they aren't shiny or holographic or anything. 3. Limited shelving for tons of things to sell. I actually really like the variety in things you can sell - from cards, to dice, comics, phone cases, etc. But there's only 2 types of shelves and they only have 3 rows each. Which for my OCD brain really bothers me because most items have 4 varieties. So I always have to put the 4th variety on a completely separate shelf. 4. The cashier dips out at 21:00 on the dot. Even when there's still customers in line. So you always have to take over at 21:00 for remaining customers. 5. Glitchy UI. Trying to scroll in the menus using mouse and keyboard is wonky.
The game is okay, but it quickly becomes monotonous. Collecting the goods is annoying because you have to switch from the mouse to the keyboard and then you can't even type with the number pad. The game has potential, but so far the trading cards you draw yourself have little influence on the game and there is no incentive to complete a collection.
Gra bardzo podobne do TCG z tą różnicą że jest bardziej płynna w działaniu aczkolwiek jest stosunkowo nudna, nie dzieje się tam za wiele a rzekłbym wręcz że kopia prawie że 1 do 1 TCG Card Shop Simulator. W tej cenie w sumie to czemu nie ale na dłuższą metę? Nie warto.
thank devs and keymailer provide me key this game differnt to alll other tcg games which like differnt cards differnt cash register differnt features completely differnt enivorment which i like anyone want differnt type game play other than other tcg this is one Also want to say to devs reading this dont let other people put you off making this game better people thing you copy off another game can tell big differnce respect there throughts on it but dont think clone hoping you guys carry on updating this game making better! looking forwards to seeing updates
I've played a few different card shop simulators and wanted to give this one a try since I saw it was on Keymailer. I played this game for about an hour and I will say that I did not have a good time with it. I would not recommend this game. - The controls were not very fluid. I couldn't pick up a box and then stock it like in many of the other games. I had to pick it up (E), open it (F), and then stock it (left click). It just felt like way to many buttons for one action. - The lights do not automatically turn on. I didn't realize it the first day and wondered why it was so dark. You literally have to turn them on at the start of each day. - The game does not let you pick change back up once it is on the counter. I misclicked a bill and tried to take it back, but couldn't. I tried it again later with coins and still could not fix a cash mistake. - I hired a cashier once I hit level 10 and the cashier rested in front of the store for the whole time the shop was open. The game wouldn't let me fire the cashier so it didn't come out of that day's money. I did not finish the last day I was on and have decided I won't be playing the game again unless it gets some updates.
Trading Card Shop Simulator è un gioco carino e divertente. Sì, è vero, come dicono in molti è il clone di TCG Card Shop Simulator, ma questo non significa che non sia piacevole da giocare. Gestire il negozio, sistemare le carte e vedere i clienti entrare è rilassante e dà quella sensazione tipica dei simulatori gestionali. Spero che con il tempo venga aggiornato con più mobilio e decorazioni per personalizzare meglio il negozio e renderlo più unico. Sarebbe anche fantastico avere un’integrazione con Twitch, così da coinvolgere di più gli spettatori durante le live. Il gioco ha del potenziale, ma per restare interessante nel lungo periodo avrà bisogno di aggiornamenti e nuovi contenuti, altrimenti rischia di diventare ripetitivo. Detto questo, al momento è comunque divertente e piacevole da giocare.
So the visuals are pretty smooth and neat, compared to some of these TCG card games, as most look very cartoonish. There are a few issues which I have highlighted to the devs, which Im sure would be dealt with. But this game has so much potential. Before checking the negative comments, people are very quick to complain left and right about a game when its new, and forget that most games are buggy once released. Indie games take so much time as usually there are very few devs managing the games. I think it would be a good TCG sim, just some minor fixes needed :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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