
Two players, one couch, one tower that talks back. Climb a roguelite tower in split-screen co-op or solo - your weapons fire themselves, so you fight with positioning. Evolve 23 weapons, stack dozens of items, and face a Warden every fifth floor while the Tower mocks you.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $248.9K | 584 | 68% | $18.99 | |
| approximately $63.1K | 129 | 85% | $19.99 | |
| approximately $11.1K | 39 | 95% | $11.99 | |
| approximately $3.2K | 14 | 100% | $9.99 | |
| approximately $2.2K | 16 | 75% | $6.99 | |
| approximately $228 | 2 | 100% | $4.99 |