
Help a wizard build and upgrade a wizard tower in this incremental game! Use the tower to study magic, summon spirits, create buildings, and influence the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Engagement
Reviews
Themes across 303 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SHADOW WIZARD MONEY GANG, WE LOVE CASTING SPELLSSS
Great game, easy to learn, hard to master. Good for multiple playthroughs, well worth the small amount of money charged.
#4 Idler Completed I loved art style in this game its very unique in my opinion. You can be Grandmaster Wizard and live in top of the wizard tower. Playtime: 8 - 10 hours to complete all achievements.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 305 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
-w-
Allow it yea
Great Idle game, it's very short but at the same time, it's so satisfying. I do wish it was just a little longer but again, lots of fun.
i didn't except this being so good. I've restarted twice
Juste addictif, même quand je l'ai 100% j'ai continué à jouer 4H
A lovely pixel art aesthetic with addictive incremental gameplay that continually adds new systems and layers of upgrades across its 6-7 hours.
A delightful little game about building a wizard tower. I got about 6 hours of playtime out of it, which is pretty good in my book for $3, and I enjoyed every bit of it. I felt the synergy between different parts of the wizard tower was very good, and I never felt stuck waiting endlessly for something. Prestige felt easy to understand and use, and I didn't feel there was a right or a wrong way to play like I often do in other incremental games. My style is very middle of the road, and I felt this game played well with that. I felt no need to min/max my setup to win, and even when I made mistakes, I felt the game was not too punishing for it. This game is on the simpler side, but I feel I got my moneys worth and I had a good time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $976.3K | 1.5K | 72% | $19.99 | |
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| $974.3K | 3.2K | 91% | $9.99 |