
We fused deck-building roguelikes and tower defenses in a way never seen before - deploy your towers, collect valuable trinkets and cast powerful spells to defend yourself against the Salkoth!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Tower Tactics: Liberation fuses deck-building roguelikes and the tower defense genre like never before - deploy your towers, collect valuable trinkets and cast powerful spells to defend yourself against the Salkoth!
Roguelike essence: Every game is different! Make your way through procedurally generated maps, with changing layouts. Choose a riskier or safer path, build a different deck, fight in different environments and obtain different trinkets while keeping the experience always fresh.
Deck creation: Choose your arsenal! Decide from a wide assortment of towers and spells that complement each other to maximize your chances of success.
Valuable relics: Obtain powerful relics that will greatly improve your deck, giving you new possibilities or reinforcing existing interactions. How much will you sacrifice to get them?
Ascend: Will you be able to succeed in the highest ascension? Sounds challenging, but maybe invoking the power of the Shrine will help you?
More than 150 cards to add to your decks!
More than 120 trinkets to find!
More than 30 different offerings to increase your power in the Sanctuary!
More than 60 different combat environments!
More than 30 mysterious events! What will destiny bring you?
18 decks with completely different combat strategies!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
实在的内容还是挺丰富的,机制、遗物、塔的种类、不同牌效,玩着也是有肉鸽的感觉了。 但缺点也很明显,美术很烂,动效很弱,玩着就没得杀怪的感觉,怪物的区分度也非常低,虽然有翻译但是机翻,玩着就极为平淡,特别是开了倍速后,掉血也不知道怎么掉的,过了就只是过了,也就右边的伤害统计能了解下战况。 游戏还有很多的内容,但个人可能不会继续玩了。如果对塔防肉鸽感兴趣,对画面没太大追求的可以尝试一下。
Niezbyt angażująca gra, choć początek miała obiecujący. Kiedy już w końcu określimy swoją strategię i uzupełnimy talię o odpowiednie karty (co nie jest trudne), to reszta staje się formalnością. Od tego momentu wszystkie kolejne etapy będą polegały na żmudnym stawianiu tych samych wież, aż do znudzenia. I tak, niestety, przez całą grę. Zaledwie jedna rozgrywka wystarczy, aby poznać wszystkich przeciwników, wszystkie mapy oraz większość kart i artefaktów. Talii startowych jest dosyć sporo, jednak różnią się one przede wszystkim kartami i artefaktami, z którymi zaczynamy. W dodatku okropnie dużo czasu zajmuje zdobycie poziomów, które te talie odblokowują. Dodatkowe tryby rozgrywki z DLC wiele nie zmieniają. Tryb nieskończony okazuje się być bardzo skończony, natomiast tryb oblężenia to właściwie wydłużony oryginalny tryb z kilkoma zmianami. Mimo słowa „taktyka” w tytule gry, żadnej taktyki nie uświadczymy. A szkoda.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Portuguese - Brazil, German, French
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is good
Si te gusta el desaparecido genero TD y te gusta el Slay The Spire te va a encanta este juego, esta hecho con mucho amor, tiene muchisimas torres, eventos, modos de juego, sinergias. Lo único malo es que no tiene música ni buenos efectos de sonido, supongo que por el bajo presupuesto, pero con Spotify de fondo es un 10/10.
一言以蔽之,无聊。而且各种易用性设定非常差劲,比如说肉鸽/卡牌构筑类游戏必备的鼠标悬浮显示百科就做的很差甚至没有,各种属性,关键词到底是干啥用的一头雾水。能把塔防和肉鸽结合后还做得这么无聊也是一种本事
精品肉鸽塔防小游戏,以为单局塔防时间短深度会显得很仓促,但意外的很带感、很上头。 美中不足的是感觉不同卡组间强度差距过于明显。 另外中翻准确率有点稀烂,词汇用的很难受,希望能够调整。
Needs more depth but game mechanics work well.
Pretty good tower defense game with some interesting strategy elements of squares with different abilities. Decent variety of towers fairly easily accessible. Not terribly complex but limited mana and cards each round can be interesting as are the spell combinations. I enjoy the fact that there isn't a bunch of micromanagement. But the number of waves, their depth, and the variety of enemies is lacking. It's fine, better than a lot of TD games, but gets boring after a time.
One of the better tower defense games.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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