
Like the eye of Sauron in the Lord of the Rings, the player stands atop a tall tower overlooking a vast landscape. As enemies march in from all directions, the player must cast spells using various hand-tracking poses to ensure their survival. interactive simulation/art-piece with unique controls.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.