
Arcade Mazeplay collides with the Touhou Project universe in this comical game! Can you help the famous ice fairy Cirno survive the angry residents of Gensokyo?
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About
Touhou Danmaku Maze is an Arcade-like Mazeplay game in the Touhou Project Universe!
But don't let the cute hand-drawn art deceive you! This game breaks the rules of traditional games mixing genres from Bullet Hell, Puzzle Routing, Arcade Action, and more!
Do you think you can help the famous ice fairy Cirno on her quest to make some money in the world of Gensokyo?

🌀 Four Difficulty Levels – Whether you're casual or a danmaku master, there's difficulty levels for all skill levels from Easy, Normal, Hard, and the dreaded Lunatic mode.
🔥 A True Touhou Experience – At launch, you'll dive into two levels, each featuring an intense boss battle. With a planned total of six levels, we're making the ultimate Touhou experience!
🎵 Dynamic Boss Music – Feel the intensity rise with multiple music tracks per level, dynamically shifting with each boss phase to heighten the excitement of battle.
📖 Visual Novel-Style Storytelling – Immerse yourself in Gensokyo’s latest adventure with beautifully illustrated cutscenes before and after each level, bringing the story to life in classic Touhou fashion!

Join Cirno and her loyal friend Daiyousei in an icy-cool business venture inspired by the Touhou Project series! Determined to become Gensokyo’s top snowcone tycoon, Cirno sets up shop to serve frosty treats to the locals. But as expected, things don’t go quite as planned! From mischievous customers to unexpected magical mayhem, chaos unfolds at every turn.
Can you help navigate the ups and downs of running a business and sell the snowcones she put so much love into making!? A charming and whimsical adventure awaits this adorable ice fairy!

Touhou Danmaku Maze redefines the maze genre by thinking outside the labyrinth—literally! Instead of hazards confined within the walls, the danger comes from beyond, unleashing a relentless barrage of danmaku (bullet hell patterns) that force you to weave, dodge, and strategize your way to victory.
This game puts a heavy emphasis on high-speed, precision-based gameplay with a strong speedrunning focus. Master the art of routing, experiment with different paths, and find the most efficient way to clear each stage in record time. Every second counts—can you outmaneuver the chaos and claim the best time?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Reviews
A very cute and enjoyable cross of Pacman and Touhou. The music sounds good and the character interactions are very charming. This game has a lot of potential to be something quite charming!
Cant wait for the full game its fun plus the soundtrack is neat. :CirnoMofumofu: :CirnoMofumofu:
I think every game should have a dedicated dabbing button.
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Hours played at review time, across 30 reviews with recorded playtime.
promising early access title with some great ideas, I look forward to seeing more content added down the line as I quite enjoy the blend of genres overlapping here. Overall very cute style with charm.
Wow. I never thought my second biggest crush in Touhou would look so cute in a sun hat. She just goes around collecting ice crystals and looks pretty stylish while doing it! I'm hoping this game gets Trading Cards, Badges and Steam Profile Backgrounds. Would seriously love artwork of Cirno donning a sun hat as a Profile Background.
Amo este juego aunque apenas este en su Early Access, se nota que tiene un gran potencial y lo que amo principalmente son a sus creadores que se nota que realmente aman este juego de ellos. Por la parte del gameplay me ha encantado pues, es algo muy entretenido y piola, lo jugue hasta en dificil y nada estresante y ni hablar de su soundtrack que es un 10/10 sinceramente aunque este en su Early access es juegazo, ya quiero poder jugar todo terminado. Los amo por crear esta maravilla de juego que en vez de provocar malos ratos hasta alivia y es entretenidamente maravilloso. (Amo también su arte, esta todo realmente genial)
Fun maze game with a cute art style. Soundtrack is amazing and I can't wait to hear more! :D
东方吃豆人 看起来平平无奇但是出人意料的好玩
This is an shortened version of the review I made on Catholic Game Reviews. [b]Disclaimer[/b]: I was was provided with a code for Touhou Danmaku Maze by the developer, Ice Fall Creative, and was asked to follow these guidelines for the article which this steam review stems from: -This is a first impressions article, not a review, as the game is still in early access. -That the article be delayed if Ice Fall Creative believed they could address any criticisms presented. -That my criticism be fair and constructive (we wouldn’t want to bully Cirno, now would we?) [h2]Intro:[/h2] On Cirno Day, September 9th, I came across a video from Touhou youtuber, Megapig9801, covering a new fangame called Touhou Danmaku Maze. The prospect of another Cirno fan game was quickly intriguing and I decided to reach out to the team at Ice Fall Creative for a code in exchange for press coverage and they agreed. So before diving into the game proper, thank you to Cir9 and the rest of the team for providing me with this opportunity! [h2]Story:[/h2] Follow the inevitable shenanigans that ensue when Cirno and Daiyousei decide to create a business selling water-flavored snow cones – a venture that will surely go well! Guide her as she sells at famous locations from the world of Touhou such as the Misty Lake, the Human village, and even her attempt to solicit at the Harukei Shrine. [h2]Gameplay:[/h2] Touhou Danmaku Maze is a Pac-Man like game where you go around a stage collecting ice crystals to beat the level. However, this isn’t just a game with a Touhou aesthetic added to it, but rather it fully embraces its source material by adding elements from the mainline shoot ‘em ups to make for a really unique experience. Not only is the player tasked with collecting ice crystals, they also have to dodge danmaku (bullet barrages) for exhilarating gameplay. It’s not just danmaku, but spell cards too, as each phase of a stage can drastically alter the gameplay. In Marisa’s stage, she goes from following you around on her broom trying to knock Cirno down to using potions that are similar to the bombs from Bomberman. Each boss also has a final phase where the real joy for Touhou fans will come, but at the request of the developers I won’t spoil anything. In relation to the gameplay, I mentioned to the devs that it didn’t feel good to go back to the main menu after completing a level and that it would be better to go back to the world map so that the player could get back to the gameplay faster. They responded that this was something they had been thinking about, and it would be addressed in a future update, and now today when you complete a level, you are taken back to the world map. Thank you, Ice Fall Creative! [h2]Art:[/h2] Character art is really expressive, and can immediately be felt from Cirno’s sprite in gameplay, as seeing her become faster and more excited as she collects ice crystals helps the player immerse themselves into the gameplay. Important characters have slight redesigns that help them standout from their appearances in the mainline titles. Cirno and Dai get sunhats, the neat detail is that their iconic bows are on them! To expand on what was mentioned earlier in the gameplay section, the Touhou elements present are respectful to their roles in the mainline games. Bombs are used to transition to the next boss phase. New boss phases have the screen flash with splash art and have the name of a spell card appear. This level of intentional integration is highly appreciated. Seeing the stage art transform as the gameplay evolves also is really neat. An example is the first stage when Cirno is training with Dia, and to shake things up, literally, she borrows a spell card from Tenshi and causes an earthquake. The map is transformed from their icy home in the Misty Lake to a desolate wasteland. The artwork put into boss attacks is also very good, examples include the exciting energy put into the slots that decide your next obstacle in Reimu’s stage or the eeriness of the shadowy clones of Cirno that Keine sends after you in Marisa’s stage. [h2]Music:[/h2] Building on the series’ reputation for excellent soundtracks, Touhou Danmaku Maze features a diverse musical landscape. The score ranges from the adrenaline-inducing electric guitar of the main menu to the calming oriental guitar of the human village stage. Similar to Destiny and Pokemon, these tracks evolve during gameplay, transitioning from mellow and calm to fast-paced and intense, creating a strong sense of progression and focus. As Cirno is the protagonist, her character theme is prominently remixed throughout the game’s levels, alongside other character themes from the mainline Touhou games. [h2]Value:[/h2] For the price of $10, you can get a game that can be beaten in about an hour, however given how fun the gameplay is, the player will naturally want to spend more time trying to sharpen their maze skills. This is where the real meat of the gameplay loop will come from as players are rewarded trophies that are based on their speed of completion, the amount of times they were hit, and their final score. I personally have been trying to get gold on every stage on the hard difficulty, still getting there though, i’m not that good. Beyond my personal experience, I also believe that the level of polish and passion put into the gameplay, art, and music described earlier also greatly justify the price. My only real gripe comes from the End User License Agreement which doesn’t ask anything crazy of the player, but it always stings not having as much ownership of your games as possible, especially since indie titles aren’t known to include EULAs. Despite having expressed my justification for the price, this will lead me to subtract a point from the game’s score due to my bias against EULAs. If you do decide to check out the game, please make sure to read and accept the EULA before playing. [h2]Final Score:[/h2] [b]Scoring: 95%[/b] Story: 5/5 Gameplay: 5/5 Visuals: 5/5 Value: 4/5 Music/Sound: 5/5
the game has potential to be good so far there are three playable levels the controls are simple seems like a good game to sit down and enjoy short simple and enjoyable but the eula i don't really agree with some of thing in it but besides that it can be a good game if it plays its cards right
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