
Bonk the Goblins! is Whackamole meets microgames! It's full of hectic and funny score attack arcade action.
Modeled estimate, not a reported figure. How we estimate →
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About
Bonk the Goblins! is Whackamole meets microgames! It's full of hectic score attack arcade action. It's good silly fun suitable for toddlers, to intense completionists, and even insanely old people!
👺 21 Different types of Gobs!
(That is what I call the Goblins) 
🎮 Microgames for each Gob!
Spell to bonk the Boxer Gob, Pat the Pet Gob, Follow which cup the Trickster Gob is under, and more! 
🎨 Loose and Expressive pixel art style!
Chunky pixels with snappy animations! 
🚩 20+ Stages!
Learn how to take on each of the Gobs + Face extra challenges! 
💯 Endless Mode!
Take all of the gobs until you make 3 mistakes! 
👄 Mouth Made SFX!
Some highlights include: Purring, Oof sound, and the Drum sound
Kia ora! I am Jack // nobones.
This is the third game I have made as a solo developer and I proud of how fun and silly it is!
It'd mean the world to me if you played it.
Hopefully it'll bring you some joy!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I see goblin, i bonk goblin 10 / 10 would bonk again
Super cute and fun game. Who doesn't love bonking goblins?! :D Cute graphics too. 10/10.
bonk! that! gob!
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
I expected some bonking of goblins here, maybe even a little bonking of goblins there. But what I truly never expected, was to myself be the one getting bonked... right in the heart. A masterpiece. 10/10 5 Stars Encore
How tf did you make whack-a-mole better? It's absolute chaos but there's still somehow so much life and character. I couldn't help but laugh when the business gob shook their finger at me. fr I'll get them next time. got 1035 in endless mode 😎
The best game to give yourself RSI to (complementary), I'd rather bonk goblins than have good wrist health. Yum!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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