
"Touhou Crawl" is a Touhou derivative roguelike game. Conquer the dungeon-ified Gensokyo using items, faith, and tactics!
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About
Conquer the Dungeon-ified Gensokyo!
This game is a Touhou fan-made roguelike heavily inspired by Dungeon Crawl Stone Soup.
This game is based on a project I created a long time ago, now being improved with localization support, quality-of-life features, additional content, and rebalancing. It will be released as a free game on Steam.
12 races, 21 classes, or 10 unique Touhou character starts
17 small and large dungeons and 10 runes
Over 200 types of monsters (including around 80 named Touhou characters)
21 Touhou character deities to worship
...and the list may keep growing!
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Languages: Korean, English, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] タイトル通り、DCSS(Dungeon Crawl Stone Soup)東方味って感じの良ゲー [/h1] 本作はかなりDCSSの影響を受けたゲームなんですが、しっかり東方の味もするので「DCSSは知らないけど、風来のシレンが好きで東方も好きだ」という方にもオススメできるゲームだと思います。 風来のシレンが嫌いならさすがに厳しいかもしれませんが、このゲームは無料ゲームでチュートリアルもあるので、やるだけやってみても損はありませんよ?
This is very similar to Dungeon Crawl Stone Soup -- if you do not know DCSS, that is one of the best roguelikes, roguelike communities talk about it all the time but it is somehow never discussed elsewhere. It feels like a total conversion, although as far as I understand it is not one (i.e., it is independently programmed). The base design is very similar (the layout of the dungeon, race/class selection, god altars, skills, autoexplore) but the gods, items, monsters, spells are mostly all replaced with Touhou. (I see some DCSS spells such as Mephitic Cloud.) I think it is more cool if you know the Touhou universe (my only experience so far with Touhou is watching Bad Apple many times, and Touhou Crawl does not seem to explain this universe), but it is still very cool!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. I sank hundreds of hours into DCSS and into Touhou games so for me those two combined is a match made in heaven. In the time of writing this review it is a bit bite sized compared to DCSS with less runes, branches, mechanics and variety but that's perfectly fine, shorter runs just means you can do more of them and deaths don't sting as much. It plays almost exactly as that game otherwise so if you like DCSS you'll like this one. The Touhou coat of paint gives this game a lot of charm and personality, the dev clearly put a lot of effort into translating various characters abilities and personality quirks into this system. If I had any complaints is that right now there is some imbalances and game could use a more extensive help system as right now some basic DCSS knowledge is almost required to understand all of the game mechanics and even with that I'm still not sure if Str, Dex or Int work the same way between both games or not. Overall for the low low price of every single yen inside Hakurei Shrine donation box there really isn't a reason you shouldn't check this game out if you like Touhou and rougelikes, highly recommended.
车万 X 石头汤 (dcss),双厨狂喜 基本框架类似较老版本的 dcss,相比一般的类 rouge 变体 (variant),魔改程度非常大,并非换皮那么简单。 玩过 dcss 上手非常容易。目前近 5h 的游玩,乐趣主要在浓郁的车万风味,和体验与原版 dcss 完全不同的地图 layout 与神祗。三个子模式 (猜胜负,缩小版地图,回合制弹幕射击) 很有意思,也适合快速熟悉游戏。 edit: 全模式已通关,强烈推荐
Booted up Touhou Crawl thinking it was just Touhou with extra steps. Turns out it’s a chaotic little dungeon party I didn’t know I needed. – Every floor feels like a coin toss between “genius strategy” and “oops all bullets” – I picked Reimu for safety… died instantly. Picked Marisa for chaos… somehow survived longer – Enemies don’t just attack you, they personally disrespect your reflexes – The RNG loot system gave me a legendary item once… then immediately dropped me into a room full of angry fairies – Bullet hell meets roguelike = I laughed, I cried, I tripped over my own fireball 8.5/10. Touhou Crawl isn’t just a roguelike. It’s a danmaku dungeon crawl that makes suffering surprisingly cute.
東方Projectはぜんぜん知らない、Dungeon Crawl Stone Soup(石鍋)はちょっとできる。 DCSSのソースコードは使われていないみたいだが、自動探索とTabオートアタックで敵を倒していく感覚はまったく同じだ。群がる雑魚を殲滅して、たまに出てくるネームドエネミーと戦い、アーティファクトという強い装備を集めていく。何も知らない人が見たらBotが動かしているのかと疑われるくらい展開は速い。そう言えばもともとスピードランが盛んなゲームだった。 内容は良くも悪くも二次創作のライトさがあって、初見でも2ルーン以上取れる程度にはやさしい。敵のバリエーションは少なく、ユニークモンスターも東方Projectのキャラなんだろうけど、何がどう違うのか分からなかった。スペルと信仰システムが独自のものに置き換わっていたのは面白いかもしれない。 Gコマンドがない(これを書いている時点ではベータブランチでないと使えない)のは不便だが、そのほかはふつうに石鍋。さくっと遊べるのはいいですね。
#캐릭터 추천 오니 격투가 -> 네코마타 격투가 -> 동방캐릭터(Easy) 백랑텐구 전사 모미지 게임시작 - 직접 캐릭터로 시작하기 - 종족 : 오니 - 직업 : 격투가 #오니 체력 +30% / 전투 +3 / 맨손 0 / 둔기 2 / 화염 2 / 나머지 올 패널티 #격투가 맨손 격투 + 로브 #오니격투가를 하게 될 경우 맨손에 로브랑 천옷입고, 보이는 모든걸 죽이면 됩니다. 스킬을 쓰거나, 무기를 들거나, 갑옷을 입거나, 방패를 쓰거나, 마법을 사용할 경우, 오히려 손해입니다. 뇌 빼놓고 플레이하기 좋습니다. 다만 고점은 노릴 수 없습니다. 인터페이스 익숙해질 때 까지 쓰기 좋습니다. 위키처럼 내용이 정리되어있는 사이트가 없으니 [?] 키를 눌러서 여러 정보를 취득하시면 됩니다.
This is a mod for the game Dungeon Crawl Stone Soup. It is a roguelike game with lots of classes and build variety, and quality of life features, like auto explore, but they have gone and modded everything in the game to be Touhou themed. If you haven't played Dungeon Crawl Stone Soup, play it, it is free and a great game. This game literally uses the same interface as it does. If you have played it and want something that feels the same as far as control and interface, but has a different theme then this is the game for you.
оу да какой же я не такой как все я знаю рогу 1980 и тохо хихииххи меня никогда не поймут пойду молиться пачульке зазнайке
BGMが東方になるだけでも結構味変になってて良い 本家より難易度低いので初心者でも遊びやすい
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.