
Delivery Attempted. That's the Totally Reliable Delivery Service guarantee! T.R.D.S. is a ragdoll physics simulation about terrible package delivery couriers. Work together using odd machinery, useful gadgets, and the wonders of physics to reliably deliver packages to their destination.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bom numa época, depois fico cartoon network
this game, its really chaotic and if your really those people who disgust farts, STAY AWAY FROM THIS GAME
la verdad las mecánicas se prestan solo para molestar por menos de 15 min, lo demás es frustrante y poco satisfactorio. no lo recomendó
[h1][b] I don't hate the game but I also don't like it at the moment [/b][/h1] The game does look good and is at times funny. However, the controls are annoying and janky. I grab something and can't let go even though the toggle grab is off and the game hides my hud even though that is also disabled. I also can't grab items at times which I really find annoying. I hope they fix this because at the moment I'm not very impressed.
TRDS
juego de mrd ojala y lo pongan de goty
funny
funny to troll by ♥♥♥♥♥♥♥♥ on ppl
买bug送游戏的来
the cross play will not work at all for me and i tried everything i could but it wouldn't work it does seem like a fun game but if u want to play with your PlayStation friends it will not work.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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