
Delve into the infinitely AI-generated, ghastly haunted mansion of TORUTARU. Use talismans, maps, your wits, and the friends you make along the way to fight off the angered spirits and survive. Every playthrough is a unique experience.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game reminds me of a graphically updated and much more bizarre Haunted House (Atari 2600). Search the mansion for keys, avoid the creepies, and climb as many levels as you can. It's procedurally generated so it's different every time. I don't know if you can actually escape the mansion...the highest I've reached is floor 12. 3 minute montage: https://youtu.be/Mn8ghgixM40
ToruTaru tem uma premissa interessante, entrega o que promete e a jogatina tem um ritmo legal. O game possui uma direção de arte um tanto diferenciada, eu particularmente gostei da abordagem pixel art mesclada a um ambiente em 3D, isso força o jogador a usar a própria imaginação para entender os ambientes, personagens e efeitos. Pra quem curte jogos com fases geradas artificialmente, esse jogo faz isso de forma genial ao unir essa mecânica ao gênero terror. Tive alguns problemas com quedas de FPS, mas no geral minha experiência foi boa. É um jogo diferente, vale a pena se estiver procurando um terror fora da curva! 8/10
Good fun
Great game play loop akin to a remake of atari's haunted house. If you like procedural generated perma death type games this might be perfect for you.
this game is really cool and you should support the dev, there's a lot going on under the hood and i recommend it for price.
ToruTaru es toda una joyita que va a dar que hablar a medida que vaya creciendo. A la premisa básica (Recorrer niveles, buscar la llave, buscar la salida, repetir) se le da un giro muy interesante: niveles, audio, enemigos... todo está generado proceduralmente. No hay 2 niveles iguales, no hay 2 partidas iguales; la rejugabilidad es enorme, en cada partida puedes encontrar un nuevo horror que no habías visto nunca antes. Gracias a su enfoque procedural, la sensación del juego va más allá de estar jugando a un juego de terror, verdaderamente parece que estamos explorando el interior de la mansión infinita, desvelando sus secretos y aprendiendo más y más a llegar cada vez más lejos, ya que, recuerda: Morir significa volver a la primera planta. Gráficamente, el juego tiene un aspecto bastante único que acentúa la rareza de su planteamiento, aunque donde verdaderamente saca pecho es en el apartado sonoro. Desde murmullos, viento, pasos, puertas cerrándose en la lejanía, todos los sonidos se encargarán de que estemos al borde de la silla, inquietos por saber qué será lo próximo que pasará. Recomendado a cualquier fan de terror que quiera una experiencia terroríficamente única y quiera zambullirse en un juego con una gran cantidad de normas internas que descubrir y aprender.
i have a talisman on my desktop just in case i get actually cursed
Best Horror game i've ever played. I have never said "what the ♥♥♥♥ is going on?!?" so many time from sheer horror. The game makes you feel real fear as you walk through the infinite mansion. The noises are demonic and atmospheric with visuals that although simple will chill you to your spine. The game does crash sometimes, but its never too annoying it almost adds to the vibe of the game.
Definitely underrated, theres a few things i would like to say about this game, first of all its well made and the devs definitely ARENT lying when they say the levels are procedural generated, they definitely are and it adds a whole new aspect to the confusion we love in horror games (and its the good confusion, not the "AHHHH i dont know where im going confusion"). Some levels might take 10 seconds and some might take 10 minutes. The audio is good, it suits this type of pixelated game, however i do wish the spirits had creepier moaning or screaming noises. As for music ? Theres not much but its not really necessary for building tension Where it falls short is that after awhile, its simply not scary, some things might scare you but only very little, although at the start it was pretty scary. Although even though it gets less scary it somehow get more addictive, I found myself running through the endless maze purely out of fun Well done devs, all i can say is keep the horror consistent, maybe: Add chase music Add creepy or scary moans/screams to the spirits Maybe add another gameplay aspect to keep it interesting Crazy idea but maybe add a living enemy that isnt a spirit, maybe a person who has gone crazy after going too long in the endless mansion, could have horrifying potential Overall, well done
A foundation for a great game, it becomes repetitive after a few hours and now I have no interest in ever playing it again. With no progression system or even a leaderboard this game plunges in the realm of the 1000s of other games “potential but abandoned” 3/10 not worth your time.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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