
Tormenture is a psychological horror game where you play as a child trapped in a cursed 8-bit game with a dark secret. To survive, you must find four relics and solve reality-blurring puzzles. But beware—some creatures may escape the game and haunt you in the real world. A game within a game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Tormenture is a psychological horror game that takes players on a dark and immersive journey, complete with a shocking twist.
In Tormenture, you step into the role of a young child drawn by rumors of a cursed 8-bit horror game. According to legend, the developers of this game made a pact with the devil to achieve eternal life, triggering terrifying consequences. Alone in the dark, you confront eerie, mind-bending paranormal events as you dive deeper into a game that blurs the boundaries between nightmare and reality.
To unravel the game’s mysteries and avoid getting trapped within it, you must locate and gather four sacred relics, guiding you north across a sprawling map filled with complex puzzles—some of which bridge the line between the virtual and real worlds. But beware, for some creatures may break free from the screen and haunt the shadows of your own reality.
Tormenture is inspired by classic horror games, featuring nostalgic mechanics and controls in a fully immersive 3D environment. It’s truly a “game within a game,” designed to keep you questioning what’s real and what’s not.
A tribute to 8-bit classic games, Tormenture transports you to the 80’s, to a child’s room in which you will be playing the cursed game and interacting with classic toys like the Speak’n Spell, a Stereo, the Guess Who? and many others that will help you unlock hidden secrets.
In this adventure, you’ll tackle puzzles that challenge both your wit and instincts. Every step in this dark journey brings you closer to unveiling hidden truths in this strange realm. Prepare to lose yourself in an spooky atmosphere that fuses retro charm with modern unpredictability where every moment brims with tension and surprises.
Retro Gameplay: Inspired by classic games, experience the nostalgia of early adventure games, enriched with a spooky dark twist.
A Haunting Tale: Assume the role of a child from the 80's, lost in his favorite video game while unraveling the mysteries of his own bedroom. The blurred lines between reality and gameplay will pull you into a uniquely unsettling narrative.
Labyrinthine World: Embark on a journey through a vast maze, filled with hidden corners and challenging puzzles, where each discovery feels like a new hurdle.
Interconnected Map: The game world is ingeniously crafted, with intertwining areas revealing unexpected connections.
Sinister Enemies and Spirits: Confront bizarre pixelated beings and haunting spirits that stalk your every move. The oppressive atmosphere will keep you on edge as you venture into the unknown.
Multiple Endings: Navigate through the game’s peculiar landscape, where your choices can lead you down different paths, unlocking three distinct endings along the way.
Do you have the courage to face these unsettling trials and uncover the truth? Step into Tormenture and prepare for an unforgettable journey.

PROJECT REF: 241/2472
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, Spanish - Spain, French, German, Japanese, Catalan*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A true throwback to 8-bit days of yore. Buggy too, which I don't entirely mind. Gives me the tinglies.
a bit of fun nod to the older atari games from the 80's (not that I grew up with em) but still has a nice aesthetic going for it. the game isn't too hard but will leave you stumped in some puzzles, at least for me, I had to look up a handful of times of what I wasn't doing right for some parts. all in all, it's a decent game, I'd give a 6/10, had some goosebump moments and that's all I needed from this type of game. get it on sale if your on the fence.
Una gran sorpresa de juego que recuerda esas noches que encendías la consola y rezabas para que nadie se despertara (o la escondías bajo la almohada). Hablando en serio es una maravilla a todos los niveles, yo lo jugué de salida y si bien en ese momento la optimización abandonó la sala, tengo entendido que ha mejorado muchísimo (creo recordar que han bajado mucho los requisitos mínimos para jugarlo); es una experiencia de la que mejor no saber nada pero hay muchos puzzles y paranoias.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best purchases I made - an incredibly fun horror puzzle game where you both play an atari-styled adventure game while at the same time solving puzzles around your room. Several games like this have already been made, but this one is definitely one of the better designed ones. It helps that the main segment of the game, that being the actual atari adventure game -is fun on its own, with the puzzles that surround it being often surprisingly complex. Besides the things you need to do to progress there is plenty of hidden things including different types of little easter eggs, puzzles that reward you with small scenes and a collectable, so you have a lot to do besides just going for the main objective. The story is tremendously generic, it is [spoiler]another story about demons and the devil[/spoiler], but the presentation is incredibly charming and really fun. With [spoiler]bosses you fight in the game appearing in the window to attempt and scare you, one actually making you throw darts at its eyes in the "real world" to progress[/spoiler]. Definitely worth a try!
Maybe the experience is better on PC but if you're on a steamdeck, I would recommend playing something else. I spent twenty minutes trying to figure out how to play the in-game game, only to realize you need to push the thumbstick in. The fact that every other action is indicated by a button except this one is such an obvious oversight it makes me wonder how they failed to include it. The other reviews say the ending is frustrating af, and considering the beginning is too, I'm not interested in finding out about the middle.
半夜玩恐怖游戏模拟器。 想像一下,你买了一张二手游戏卡带,在一个黑漆漆的晚上对照着游戏附赠的小册子、上一个玩家做的笔记等开始了自己的探索,结果发现,游戏本体氛围比较诡异也就算了,它是真的闹鬼啊。 游戏可分为两个大部分,其一是主角游玩的这款类塞尔达游戏,这也是整个游戏的主体,充斥大量谜题与隐藏彩蛋。谜题相关的机制算比较有趣,但实际解谜体验更多的是烦躁。拿东西和放置东西的判定太古怪,加上角色一次只能拿一样物品,导致解谜过程相当繁琐。特别是大后期的隐藏,需要跨好几个地图去拿道具,然后——诶,由于你有的事件打早了,很抱歉,这个隐藏解锁不了;结局也同理,彩蛋收集度稍微高一点就会错过be,没法全隐藏大概也没法最终结局,想打的话就下个存档再来吧。 第二部分则是主角在游戏外的调查。从序章的卡带冒烟事件开始,我们得以一点点看见游戏主体影响主角的房间:上一个玩家的警告,换台结果把房间给换了,凭空出现的电话和电子琴,游戏场景下雨现实电闪雷鸣.....可以说,没有这些突如其来的演出,这款游戏的恐怖要大打折扣,如果有幸体验be,更是能看到像素风格的主角房间演出,看上去好像以游戏里的鬼视角走进来抓走主角,实在是刺激。 所以为什么不能回档打be,为什么x
Tormenture est un jeu au design assez unique et quelque part presque méta. On incarne notre enfance, du moins un enfant jouant sur sa console dans sa chambre a une sorte de Zelda-like premier du nom. On joue à un jeu d'aventure avec une ambiance sombre devenant le pire cauchemar de notre enfance sortant du jeu pour nous traumatiser dans la réalité. La DA comme l'ensemble du jeu est divisé en deux parties distinctes constamment entremêles. Et pour le coup, c'est très bien réalisé. D'un côté, nous avons le monde réel est composé de petites interactions divers et variés, de puzzles et d'aide pour le jeu auquel on joue. Et de l'autre côté nous avons le jeu en lui-même, 2D, cryptique, où l'on doit trouver notre chemin comme l'on peut. Et d'ailleurs, ce point-là peut être déroutant, spécialement dans un jeu d'horreur. Cela nous immerge dans le zelda-like, mais peut clairement espacer les moments d'horreur que l'on peut rechercher dans ce genre. En parlant des moments d'horreur, le jeu est vraiment bon. En termes d'ambiance, il peut vraiment mettre la chair de poule avec un sound design excellent. Le jeu va utiliser les deux facettes du jeu pour jouer avec nous et ça marche vraiment bien. En termes de petits défauts, je dirais la map pour nous orienter n'est pas assez complète, on peut passer pas mal de temps à chercher notre chemin, surtout après une deux heures de jeux où l'on a une bonne partie de la carte de découverte. Autre point que j'ai trouvé dommage, c'est la fin, le jeu a pleins de petits secrets à nous faire découvrir, et certains permettent d'accéder à la "vraie" fin du jeu. Cependant, je trouve que la diégèse n'est pas toujours correctement respectée pour nous faire comprendre certains éléments. Et pour finir, le dernier point qui m'a attristé, c'est la fin elle-même dans sa narration et dans sa mise en scène. Le jeu prend vraiment un côté méta, et je trouve qu'il a quelque peu raté son impact. Comme potentielle solution, j'aurais peut-être vu quelque chose dans le style : [spoiler] Le jeu se ferme, pour donner le côté méta avec l'explication d'avoir fait le pacte ou bien d'être dans la boucle. [/spoiler] Tormenture est une œuvre très original et franchement rafraîchissante dans l'ambiance qu'il propose. Je le conseille à toute personne curieuse des ambiances nouvelles, qui aime avoir un peu la chair de poule sans forcément avoir la frayeur de sa vie et qui est prête a passer un peu de temps à chercher son chemin. [b] Résumés par points : [/b] + Une ambiance incroyable le rendant unique + Un old-school zelda-like agréable et engagé dans son genre... - Une carte manquant d'informations -... mais peut en dérouter certains et repousser les moments d'horreur - Une fin manquant d'impact [b] Note Subjective : [/b] A- (A+ à E-)
Офигенная игра! Да, я только начал, возможно ещё разочаруюсь. Но то, что я уже увидел, я честно говоря не ожидал такой глубины проработки от данной игры. Очень на стиле и геймплей интересный. Круто решать головоломки, потому что никто за ручку не водит. Ты наедине с игрой и только ты сможешь разгадать пазл. Круто! На геймпаде игра намного лучше воспринимается, очень иммерсивно. На данный момент немного бесит бэктрекинг, но в любой метроидвании его наличие это неизбежность.
A good game, less horror that I would liked it but it's good. The best part is the pixel art, is grotesque and very detailed. It makes you imagine each of the characters in a very grotesque way and gives an amazing vibe to the game. Some optional puzzles are complicated to get and the ending is a little bit of a let down, but is worth the money and the time if you are really into this type of games.
有新意,有思考,但是完成度不太够的好游戏。
Players by region
Where this game's players are, estimated from review languages.
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