
Wake up inside the nightmare world you created in this standalone, hand-drawn dark fantasy point-and-click adventure with psychological horror elements. Explore islands, solve puzzles, and make morally ambiguous choices that lead to multiple endings. Inspired by H.R. Giger and Zdzisław Beksiński.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 10 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Tormentum II is a dark, surreal point-and-click adventure with elements of psychological horror. Explore a hand-drawn world, solve puzzles, and make morally ambiguous choices that shape the fates of the characters you meet. It tells a new, standalone story, so no knowledge of the original game is required.

You play as David, who is building a simulation populated by beings capable of human-level thought. Every night, he dreams of a locked chest and hears a woman's voice calling to him. When an anonymous seller offers him a mysterious coprocessor, parts of the dream begin to surface while he is awake.
David installs the new hardware. He wakes in a prison on an island surrounded by open sea. Somehow, he is inside his own simulation.

David remembers little about how he arrived. He soon discovers that his creation contains layers he never designed and has a will he cannot control.
The inhabitants speak of gods, beings that come from distant places and disappear just as suddenly.
To find a way home, David must cross the islands, explore the unfamiliar layers of his creation, and discover why it no longer obeys him. Explore each location at your own pace. Conversations and puzzles gradually reveal more about the simulation.
Your choices shape the fates of the characters David meets. There is rarely an obvious right answer, and your decisions lead to multiple endings.
Point-and-click exploration and puzzles across multiple surreal islands.
Choices with consequences that shape the fates of the characters you meet and lead to multiple endings.
200 hand-drawn scenes. Dedicated close-ups bring the total to nearly 500 individual background images, roughly three times as many as in the original game.
Surreal art inspired by H. R. Giger's biomechanical forms and the desolate worlds painted by Zdzisław Beksiński.
6 to 9 hours of gameplay, depending on your pace.
A dark, atmospheric soundtrack with occasional heavier passages influenced by metal.
A complete, standalone story. No knowledge of the original game is required.

We spent almost eight years making Tormentum II. The core development team consists of two people: Piotr Ruszkowski and Łukasz Rutkowski, both of whom helped create the original Tormentum: Dark Sorrow.
Engagement
Reviews
Themes across 246 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very atmospheric point and click, really pulls you in. Sometimes things are not as expected, where you looked at everything in a cupboard and all objects were inactive, but when you find a certain puzzle, suddenly an object in that cupboard becomes usable. I normally do not go back to places I have thoroughly searched earlier. But most of the time the riddles make some kind of sense. There's a little bug (Steam on Linux) where you can't see a waveform that needs to be calibrated. Had to use a tutorial video to get past that.
Шикарное продолжение первой части. Не все последствия действий героя очевидны, так что если играете без спойлеров, будьте готовы к повторному перепрохождению.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Italian, German, Portuguese - Brazil, Russian, Czech
Hours played at review time, across 246 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tormentum II to dla mnie przede wszystkim niezwykła, audiowizualna podróż, która głęboko zapada w pamięć. Każda kolejna lokacja odkrywana w grze to prawdziwy majstersztyk graficzny. Genialna warstwa wizualna, ewidentnie inspirowana twórczością Gigera czy Beksińskiego, współgra z bardzo dobrze dobranym dźwiękiem. Ścieżka dźwiękowa nie jest jedynie tłem – to żywy element gry, który stopniuje napięcie, potęguje uczucie osamotnienia. Dopracowane odgłosy otoczenia sprawiają, że przedstawiony świat wydaje się niepokojąco wręcz realistyczny. Zagadki mają różny poziom trudności, bywają intuicyjne, ale zdarzają się również dość karkołomne. Dzięki zastosowaniu przez twórców ciekawych mechanik, rozwiązywanie zagadek sprawia ogromną frajdę. Wybory moralne, przed którymi staje główny bohater, sprawiają, że grę można zakończyć na wiele alternatywnych sposobów.
KRÓTKO I NA TEMAT jesli grałeś w 1 czesci to dówjka tez ci sie posodba ładny poitn anc lickc z zgakdami ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
A dark point and click adventure with awesome and grotesque visuals and a very interesting story. I have played the first game back in the day, and it was a pleasant surprise to see the sequel releasing after so many years. If you like what you see in the trailer/screenshots and you enjoy a point and click adventure then look no further.
Llevo esperando este juego desde que termine "Tormentum Dark sorrow" La verdad es que esperaba mucho y no me ha defraudado en absoluto. Mecánicas similares al primer juego pero mejores, el mismo estilo artístico oscuro pero bello a su manera. Una historia interesante y unos personajes con un estilo visual impresionante. Si jugaste al primero este te fascinara y si no lo jugaste dale a "Tormentum II" una oportunidad, seguro que no te arrepentirás. Si te gustan las aventuras graficas aquí tienes una compra casi obligatoria. Recomendado un 200%
After having loved the first game way back experiencing it in 2015, and to finally get to play the sequel all the years later the art direction is still as stunning as ever. A fun story that kept me engaged, and a wider world to explore it felt like allowing to see both beautiful, and horrific sceneries. Completing this game was well worth the time.
Really enjoying it so far! I haven't played a point-and-click adventure like this in a long time, and I'm still very much at the beginning of the game. So far, though, I'm really enjoying the experience. One of the first things that caught my attention is the art direction. The visuals are dark, disturbing, and beautifully atmospheric. I'm not particularly a fan of Zdzisław Beksiński's work, but I can definitely appreciate the inspiration here, and this darker, more unsettling aesthetic really fits my personal taste. The atmosphere is probably my favorite part so far. There's something very immersive about exploring this strange and gloomy world and discovering what it has to offer. I also think this kind of game will be a nice change of pace and a relaxing experience after spending time with more intense multiplayer games. I'm only at the beginning, so I can't say much about the story or puzzles yet, but so far, Tormentum II has definitely caught my attention. Looking forward to seeing where it goes!
Poctivá point-and-click adventura skvělá pro fanoušky Gigera, Beksinskiho a obecně temnější fantasmagorie. Vizuální stránka je top-notch, hudba příjemně dokresluje, jen trochu chybí dabing. Hratelnost je ale parádní, odsýpá to a množství rozhodnutí poukazuje na super možnost zahrát si hru někdy znovu, což také moc adventur nenabízí. A za tu cenu je to paráda, i kdyby člověk chtěl jen nekonečnou studnici potenciálních wallpaperů. Za mě určitě nutnost :-)
gud
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 232 | 93% | $19.99 | |
| $73.4K | 714 | 82% | $5.99 | |
| $73.4K | 194 | 78% | $9.99 | |
| $73.4K | 275 | 69% | $14.99 | |
| $73.4K | 688 | 80% | $5.99 | |
| $73.5K | 152 | 69% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $170.2K | 2.8K | 94% | $3.83 | |
| $71K | 2.2K | 91% | $2.24 | |
| $32.7K | 180 | 86% | $11.99 | |
| $19.1K | 116 | 94% | $9.99 | |
| $11.6K | 65 | 92% | $9.99 | |
| — | 0 | — | — |