
Become the greatest explorer, find the last badges you are missing, and most importantly, be the first to discover Topidia!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Put yourself in the shoes of children eager to explore and push their limits to earn all their missing badges. To do so, they will venture into an apparently abandoned mine, where they will discover immense dangers, a society of moles unwilling to give up their mineral so easily, and puzzles they must solve to advance toward their ultimate goal: Topidia mineral!
The experience:
For this experience, the goal is to have movement that feels smooth and versatile, while maintaining a pace that is not too fast. The focus is on navigating the scenario, the player’s interaction with it, and the use of the grappling hook.
Walking: Lateral movement across the ground and different platforms.
Jump: Vertical movement over a specific set distance; it can only be used once before touching the ground.
Dash (offensive/defensive) with cooldown: Fast horizontal movement, both on the ground and in the air, with a set distance. It is used both to continue progressing through the environment and to stun enemies.
Grappling Hook: The main mechanic that allows the player to launch a hook toward specific positions established by the map, enabling the player to latch onto them, serving as the central axis from which the player swings. It will also be used for puzzle elements, allowing the player to drag objects or enemies and pull doors/bridges or levers to continue progressing.
Pressure Plate Interaction: Pressure plates are distributed throughout the levels, which are required to open doors, progress, or interact with platforms. To do so, the player must place an object or enemy on them.
90º Camera Rotations: Used in specific pre-established locations and areas.
Especial features:
Camera: This project includes a 90° rotating camera at specific points during gameplay
Hook mechanic: This is the most important pillar in the game. The player can use it for platforming or puzzle solving. The goal is to implement all the core mechanics around the hook.
Genres
Stats
Languages: English**languages with full audio support
Reviews
Fun platformer with solid mechanics.
Muy buen juego, se siente completo y fluido, se hace entretenido y es muy bonito :) felicitaciones a todo el equipo
Highly recommend this game. The mechanics are simple, but the way they're combined together makes it a lot of fun! It's really well made for the target audience they seem to be aiming for, with the challenge increasing progressively without overdoing it. Great job!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Muy buen juego, aunque es verdad que puede llegar a ser un poquito cortito, pero encaja con el estilo del juego. El desarrollo y decorado del mapa, en mi opinión, me ha parecido impresionante, muy bien cuidado los detalles.
高质量免费游戏 美术好看 双角色可选 短流程 手感流畅 节奏舒服 有很多巧妙的设计点 自动存档点很多 通关不难 全成就难 有无伤通关和12分钟速通成就 托皮迪亚:最后的徽章 化身充满探索欲的孩童,突破重重考验,找回全部遗失的徽章。为此,众人深入一座看似废弃的矿洞,洞内暗藏无数危险,一群地鼠族群不愿轻易交出矿石,还有各类谜题阻挡前路,唯有解开谜题,才能奔赴最终目标 —— 托皮迪亚矿石! 游戏游玩体验 本作操控手感流畅灵活,整体节奏舒缓适中。核心游玩内容包含场景探索、环境交互与钩索玩法。 行走:在地面与各类平台横向移动。 跳跃:固定距离纵向腾空,落地前仅可使用一次。 冲刺(攻防两用,带冷却):地面、空中均可快速横向位移,距离固定;既能穿越地形,也可击晕敌人。 钩索:核心机制,可向地图预设点位发射并勾住,以此为支点摆荡前进;同时用于解谜,拖拽物件、敌人,拉动门、吊桥、拉杆推进流程。 压力板机关:关卡各处分布压力板,需放置物品或敌人触发,开门、解锁通路、操控平台。 90 度镜头旋转:仅在指定区域触发。 特色内容 镜头机制:游戏特定点位可实现 90 度镜头旋转。 钩索系统:本作核心支柱,兼顾平台跳跃与解谜,所有核心玩法均围绕钩索设计。 为何选择抢先体验? 《托皮迪亚:最后的徽章》属于非盈利学术作品集项目,用以展示团队制作实力与开发心血。上线抢先体验版本,是为对接玩家社群、收集反馈,持续优化游玩体验。 抢先体验预计持续多久? 我们计划在本年度内完成全部开发工作。 完整版与抢先版有哪些区别? 游戏当前处于 Alpha 抢先阶段,核心操作机制、角色设计已基本定型,但仍可根据玩家反馈优化。所谓 “抢先”,主要体现在内容体量、成长体系、界面与画面反馈打磨程度上。 当前版本可体验内容: 完整核心操作:行走、跳跃、冲刺、两种功能钩索 直观感受游戏完整美术氛围 原创完整配乐 两款可切换角色外观:泰勒、艾米 三段矿洞关卡区域 完整版规划更新内容: 根据玩家反馈优化界面;新增一条贯穿矿洞的秘密速通关卡;追加更多带有环境危险的矿洞区域;新增徽章,扩充可解锁成就奖励。 当前抢先体验版本内容完整度如何? 本作目前为 Alpha 抢先版本,全部核心功能均可完整体验,完成度较高,游玩体验流畅。 当前版本可体验内容: ・四段不同矿洞区域 ・两款可选角色外观 ・可收集三枚徽章,解锁冲刺与两种钩索 ・行走:地面与平台横向移动 ・跳跃:固定距离纵向腾空,落地前仅一次使用机会 ・攻防冲刺(带冷却):地面空中均可短距高速横移 ・钩索:向地图定点勾挂摆荡,同时用于解谜 ・压力板机关交互 ・指定区域 90 度镜头旋转 抢先体验阶段及正式上线后,游戏价格是否变动? 《托皮迪亚:最后的徽章》抢先体验阶段与正式上线后均永久免费。本作仅作为团队作品集,用于展示开发能力。 开发期间如何吸纳玩家社群意见? 我们会通过 X、Bluesky 社交平台以及 Steam 社区论坛与玩家交流,主动收集并采纳反馈,在正式上线前打磨游戏。 托皮迪亚:最后的徽章 小小饼干达人 收集 100 块饼干 多疑猎手 击晕 5 只地鼠 痛击地鼠 击晕 10 只地鼠 艾米小队 使用艾米通关游戏 泰勒小队 使用泰勒通关游戏 恶鼠克星 击晕 20 只地鼠 挚友同行 同时选用艾米与泰勒通关游戏 饼干大师 集齐全部饼干 无伤通关 全程不受任何伤害通关 速通达人 12 分钟以内通关游戏
vamonos con la emily
Mu guapo la verda, muchas gracias.
Yes, its free... and I appreciate that, but the hit-or-miss grappling controls killed the experience for me. It was torture getting across vast areas that required you to latch on to multiple hooks. You would seemingly hit the exact same controls with vastly different results.
Related
| Emberward | $2.3M | 3.8K | 97% | $19.99 |
| Garbage Day | $637.6K | 1.1K | 32% | $14.99 |
| Gunscape | $593.1K | 1.2K | 66% | $19.99 |
| Caravanners | $308.9K | 802 | 40% | $10.79 |
| Try To Fall Asleep | $71.1K | 192 | 91% | $11.99 |
| Alien Agent X | $8.4K | 72 | 58% | $3.99 |