
Introducing Top Jump: The thrilling prologue that tests your speed and agility! Scale the cave, avoid obstacles, and race for the top spot on the limited map. Get a taste of the action now !
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Languages: English*, French, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
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Вечно эти демки обрываются на самом интересном месте, оставляя после себя только недоумение и легкий зуд в кошельке - мол, ну купи уже полную версию, не будь жмотом, а вдруг там дальше шедевр в который я не поиграю... Если вдруг этот мой спич наберёт 50 лайков и 10 наград, я, как мужик сказал, так и сделаю: куплю наконец полную версию на распродаже, поиграю 100 часов, значок улучшу и реально пойду в церковь, поставлю свечку разрабам, чтоб они и дальше клепали крутые проекты, а не только дразнили нас кусочками. ─▄▄▀▀█▀▀▄▄ ▐▄▌─▀─▀─▐▄▌ ──█─▄▄▄─█──▄▄ ──▄█▄▄▄█▄─▐──▌ ▄█▀█████▐▌─▀─▐ ▀─▄██▀██▀█▀▄▄▀
This game is a take on the beton brutal gameplay where you climb one big map by jumping on platform ladder trampoline etc. They are trying to be different from it and funnily enough, that's where the flaw appear. Instead of having blocky platform they have some rocky ground platform which are hard to determine if you can stand on them or slide off them. There's no "spec cam" so some jump are just impossible to know where to go since you cant look around a wall before jumping there. The ladder are slow and you cant really stand on them. It's fine that they try to be creative but in this case, it only created flaw
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
[h1]As if you've ordered "Mirror's Edge" on wish[/h1] Okay let's pretend you really want to play this game decently. First of all - the default settings are not very helpful. Just deactivate the FOV jump visuals and set your FOV up to 120%. Now you can see around and don't get distracted by annoying motion blur (or whatever realistic bs graphics was intended by the dev). Next is the setting: You are trapped in a cave probably somewhere in SEA. Sometimes at the beginning you can follow the paintings on the walls but later on in the game they will fade out and you'll find yourself in a mf HOG, like guessing which wall is the next climbable, where to jump safely or is there not a trampoline below which can be used once or twice. Now my main point this game deserves a total downvote - they messed up the ladders. 1.by default you climb down on ladders not rest on the step you are on. 2.to reach the upper step you always have to glitch while looking to your shoes. Otherwise you won't be able to jump off from top of the ladder. 3.because ladders are curved steel hooks in the wall you can be attached to them from 3 different sides while you would only need to climb them up from the middle side. There is no way to climb around sideways. Ladders are probably not the most important lack of the game, but to reach out the last achievement (after the finished stage2) there is an extremely hard ladder placed which seems almost as unclimbable. To round up my negative first impression they added some bs language with lots of "pak" and needed subtitles which supposed to be funny I guess? Wouldn't buy the full game, because I know the difference between "challenging" and "non-functional"
┓┏┓┏┓┃ ┛┗┛┗┛┃ ┓┏┓┏┓┃ ┛┗┛┗┛┃ ♥♥♥♥♥♥♥♥♥♥♥♥ РОООООТ! ┓┏┓┏┓┃ \○/ ┛┗┛┗┛┃ / ┓┏┓┏┓┃ノ) ┛┗┛┗┛┃ ┓┏┓┏┓┃ ┛┗┛┗┛┃ ┓┏┓┏┓┃ ┛┗┛┗┛┃ ┓┏┓┏┓┃ ┛┗┛┗┛┃ ┓┏┓┏┓┃ ┛┗┛┗┛┃ ┓┏┓┏┓┃ ┛┗┛┗┛┃ ┓┏┓┏┓┃ ┛┗┛┗┛┃
My Overview of the Prologue: Has the feel of only up with the movement, hardcore movement which has a learning curve. The parkour feels fluent and different to the likes of Only Up. The ranked system is a very good way of competitive as there is always a challenge. Map is repetitive maybe add more stages with different style. Over all as a demo of the game it runs surprisingly well and game play is good. From someone who is currently rank #5 for speedrun 9/10 - ace6
Top Jump ile Tanışın: Hızınızı ve çevikliğinizi test eden heyecan verici giriş! Mağarayı ölçeklendirin, engellerden kaçının ve sınırlı haritada en üst noktaya ulaşmak için yarışın. Şimdi aksiyonun tadına varın!
Juego pésimo, súper mal optimizado y además el salto del personaje está altamente desproporcionado. No lo saquen al mercado por favor.
https://www.youtube.com/watch?v=v5prYNpHiuc&t=34s
Vraiment cool Prometteur !
[h1]ルート覚えゲーな苦行登山ゲーム[/h1] 25M程度まで来ての感想。 一人称視点の登山系ゲーム。当然苦行系。操作に慣れる系ではなく、ルートを覚える系という印象。 個人的にはダルく感じた。登りのスタート位置まで戻るダルさ、コースを覚えないと無理っぽい感じ、透明だが当たり判定がしっかりある身体の違和感みたいなのがダルい。登山ゲーなのでそういう部分はあるにせよ、動く楽しさや上達の楽しさを感じられない。一手の間違いで毎回振り出しに戻るパズルゲームをやっている感じ。 なお、最低スペック未満のPCでも、設定変更で普通にプレイは可能だった。解像度を低くしてスペック優先に設定すれば1060でも大丈夫。たまにカクつくけど。
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.