
TOON is a First Person Shooter game.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the art style and the idea behind it, although there are bugs everywhere. Two major ones are the "spawn out of map" ,i mean you can make a room place a player inside and then generate the whole map.And the second one is when leveling up "add 1 live" dont work.. i am doomed to one hit death.I dont recommend it yet, you can purchase to help for further development.
It doesn't work at all in the Steam Deck, not as a controller or in desktop mode with a keyboard. The menu doesn't show the cursor and the arrow keys doesn't work either. The camera can't move past a very small mouse movement and the pistol fires one every 4 clicks. Very poorly optimized,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このゲームをプレイすればするほど乗り物酔いがする。
This game ♥♥♥♥♥♥♥ sucks
хуита для пиндосов лучше купил бы сникерс
O jogo tem muito a melhorar e vários aspectos a serem adicionados. Vejo um grande potencial nesse projeto e, honestamente, acredito que não deveria ser descartado. Tenho certeza de que pode alcançar grandes patamares. Embora o jogo seja repetitivo, gostei bastante do seu estilo.
I got this game on sale and it’s pretty cool, I get to roleplay as Clover from UTY which is fun. Upgrading my character is fun as well, I like the upgrades. Some of the other comments have posted constructive criticism so I’ll do some of that too. - As some people have said, you starting off at one health is unfair especially if you spawn into a room and immediately get attacked. Some solutions would be to give the player temporary mercy invulnerability for a few seconds so they don’t immediately lose the game or give some bonus health. - I think a target reticle would be a nice option in case players might not be able to aim from long away (it would be optional and can be toggled at any time) - You can go to negative health when you lose more health than you have. It’s more of a visual thing if I’m going to be honest. - A bug where you can randomly be spawned outside of the levels has existed and I was forced to restart if I encountered it. If that’s not fixed yet it would be a nice patch in the future. Overall, good game if you’re looking for a first person shooter and prefer both randomness and may not be able to afford other FPS games. Is it unfinished? Maybe? I haven’t beaten the game yet. Is it fun for me? Yeah, it is. I can’t wait to see what this game has to offer, as well as the other games the dev is currently making. Edit: You cannot get past the first stage because of a bug. I dunno why that is, but... that's a big issue! I hope it gets fixed.
I wish I could get past the first level, maybe then I could see the true fruits of Mr. Toonsouls' labor. Also make sure in the settings INTRO is put to SKIP, otherwise you won't even get to see the beauty of the first level. EDIT: After using a unity injection, I was able to see the other levels hidden behind the softlock and it's mostly the same but there are two new enemies. Not much else
fun lil action roguelike game a a mix betwin wolf 3D and cuphead haha is very hard but adictive to play i recommend it if you are looking a lil game to shoot out enemies in arenas every time you start a new game the levels are different
Simple + fun game I think the difficulty with the 1 hit death make it is really hard to pick up I beat a few levels + got a power up, but even when I had 2 hp, I still had the one-hit death! I think the way the game kind of boots you into a random level says it doesn't expect you to really have a linear playthru, but I think a more linear/planned playthru would probably be more enjoyable Most of the game seems walled off to me because the difficulty is too high for me
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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