
Dive into the neon-drenched deep underground of Tokyo as Kobayashi, a deadly assassin who harnesses the power of blood energy. Use your sword, mystical abilities and powerful weapons to assassinate highly dangerous maniacs and stop the invasion of the brutal Flatliners terrorizing Tokyo.
Modeled estimate, not a reported figure. How we estimate →
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About
Neon-infused katana action in a fever dream Tokyo!
Dive into Tokyo's criminal underground as the feared "Shinjuku Vampire" Kobayashi and take out crazy lunatics for just the right price.
・Unrelenting katana combat: Slash, stab and parry your way through hordes of monsters inspired by Japanese demons
・Blood is the key to survival: Use 10 different blood skills to overcome challenging enemies, then suck in their blood to replenish your health and skills
・Fever dream Tokyo: Explore neon-drenched renditions of real places like Shinjuku, Akihabara or Shibuya
・Enjoy Tokyo's nighlife: Between missions you can relax in your own apartment in Shinjuku, buy decorations and play minigames in the city hub
・Become Unstoppable: Upgrade your ability tree to become stronger and unlock new abilities
・Hand drawn comic: A bizarre story with crazy characters brought to live in dynamic comic scenes drawn by Hans “Heavy Metal Hanzo” Steinbach
・Thanks, Andrew: Over 2 hour of original electronic music composed by the legendary Andrew Hulshult
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《东京地下杀手》是一款第一人称动作游戏。在霓虹灯下的近未来东京,谱写刀光血影的暗夜传说。在游戏中玩家将被迫营业的"新宿吸血鬼"杀手小林,游走于都市的阴影之中,用自己的武士刀、枪械以及源自吸血鬼血统的特殊能力,对抗在东京地下的邪恶势力。 游戏的战斗系统是本作最出色的地方,在玩法上明显致敬了《幽灵行者》与《武士:零》等高速动作作品,但在本作中主角却不像那些游戏中主角一样也会被一击击杀,而是拥有着充足的血量并具备回血能力的强大战士,这种改动虽然使得游戏没有了那种随时会死的紧张刺激感,但也同事降低了一些游戏的上手门槛,提升了容错率,让玩家能够将更多的精力转移到砍杀敌人上,享受割草的快感。 游戏中的战斗以近战为主,在本作中,武士刀的操作手感十分流畅,基础的攻击、格挡与突刺构成了游戏近战的基础。而在这些基础的近战之上,游戏中还有独特的“血技”系统。具体表现为击败敌人后会掉落血瓶,玩家可以主动吸收这些血瓶来积攒能量槽。能量槽满后,就可以释放自己携带的血技。这些血技的种类丰富,包括大范围的横扫、强力的单体拳击等,在每次任务之前玩家可以自主选择两种血技在关卡中使用。 游戏中的远程攻击主要就是靠枪械,枪械在游戏中基本要靠击杀敌人之后的掉落来获得,包括手枪、霰弹枪乃至火箭筒等。不过在本作中这些枪械弹药得不到补充,只能算是辅助武器,主要还是要靠武士刀来攻击。 游戏在主线任务关卡之外还有一个城市地图可以探索,在这里玩家可以自由探索,前往电玩厅、音像店等场所,在其中参与一些轻松的小游戏,如抓娃娃机等来赚取额外金钱。这些金钱可以在游戏中购买一些装饰品来装饰玩家自己的公寓。 总的来说,《东京地下杀手》是战斗爽快的第一人称动作游戏。在游戏中的战斗打击感,游戏画风配合音乐都算得上是优秀之作。虽然本作中也有一些bug和小问题影响游戏体验,但还是比较推荐本作的。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Tokyo Underground Killer takes elements of Doom and Shadow Warrior and blends them into a slick and stylish action slasher. Combat can take some getting used to, with guns being tricky to aim on the fly, but the sword and blood-arts are the star of the show. Each level feels different and challenges / tools ramp up as you play. Bosses are serviceable, but just cutting through waves of enemies is where things really shine. It has elements of countering and perfect dodging, but you might also end up just swinging wildly as everything catches fire. The plot and characters are fun and interesting, and the use of lights and simple touches really shine out to give even shops, levels and even your apartment a distinct feel. An absolute gem if you want an anime action slasher or wish Killer 7 just let you cut loose and start chopping!
The other reviews on here weren't joking. Tokyo Underground Killer is like someone asked Suda51 to make a FPS. And it's awesome! The characters are crazy and the levels punch you in the face with neon and big Japanese signs everywhere. Combat feels solid and very fast. It's all about moving forward, stabbing, dodging and more stabbing. That can become somewhat repetitive over time, but tbf it makes up for it with the different blood skills and new upgrades for the katana. There's also a lot of bosses and they all have different backstories and strategies. There's one boss that appears three times that I could have done without, though at least they changed her attacks each time. I enjoyed my time with this and recommend it if you are looking for a crazy hack-and-slasher that has maybe more in common with Grasshopper action than New Blood shooters.
Saw the trailer, played the demo, bought the game, did not regret it! The music pumps, the action is fast and the art style and atmosphere reminded me in a positive way of Killer is Dead. Besides the main missions, there are also additional arcade missions, lots of things to collect and mini games to play. Some small bugs, but nothing game breaking (In one case, had to reload a boss fight). To be honest, I don't get the low price they ask for this game ...
Really solid game. Like Shadow Warrior meets Doom. Can get repetitive but it's a fun gameplay loop that doesn't break the bank.
underrated game. Good vibes good fun so far.
soooo fun
Fix the optimization pls.
[h2] 东京永不眠,且永远在注视着你 [/h2] 本作是一款具有漫画叙事的第一人称3D版砍杀游戏,故事的开头,讲述了拥有东京吸血鬼称号的小林,为了还清债务,不得不接下各种任务,以此卷入各大帮派的战争,但事情并非那么简单,需要玩家在游戏中自行探索,而初见游戏还以为是2d横版或者是俯视角的肉鸽游戏,但却是像《赛博行者》一样的砍杀游戏,但难度偏低,这样快节奏的第一视角战斗,也带来一个问题,就是容易晕3d,但好在把视角调到最高,关掉动态模糊之后,情况会有所好转。 [h2] 快节奏的战斗爽 [/h2] 关于这款游戏其战斗方式。身为吸血鬼的小林手持利刃,砍翻面前的一切,还能进行格挡、重击以及投掷武器(笔者没成功过)等操作,除了主手武器的利刃以外,还有副武器等多种枪械,可惜的是,每种枪械子弹是有限的,而且要对付拥有蓝盾的敌人,不仅要考验玩家对于副武器子弹的消耗控制,还很考验玩家对每种武器的应用。 到具体的战斗方面,敌人也是拥有很多种,比如最基础的红兵、自爆兵,到拥有蓝盾的敌人,还有持有长矛武器或远程武器的敌人,最强的还是高攻击,高血量,高机动的双枪兵,所以整个游玩体验下来,还是颇有挑战的,但主角也不是弱鸡,不仅有二段冲刺能够快速近身,还能规避掉大部分的攻击,对于高手来说,这是一个大秀操作的方式,但对于萌新来看,冲进敌阵只会让自己的血量变得岌岌可危,好在还有特殊技能能够进行强力攻击和回血,在特定位置再次按下,还能再次把CD转好。 [h2] 箱庭式的地图设计 [/h2] 游戏的地图设计风格比较像赛博朋克里面的霓虹风,地图也是没有岔路的,基本上不会迷路,只要细心观察,总能找到路线,建议搜寻地图的角落会有一些强力道具给到玩家们,比如枪械就藏在楼梯下面,拿到之后对于通关有很大的助力。 [h2] 不足之处及建议 [/h2] 游戏的建筑风格比较突出,但是有点偏漫画风,如果用光追系统让灯光更加写实,可能会更好,这就是高速战斗带来的晕3d问题,希望能够尽量优化一下。 再就是攻击方式,特别是重击,如果更改成蓄力然后松手释放的话会更好,根本把握不到重击的点,而且针对键位再优化一下就更好了,就比如特殊攻击的免CD方式,如果能加个框,在固定的框里面按下,会更加直观,现在的根本把握不到该按哪里。 再就是敌人的攻击方式,敌人多当然没问题,但主角要有相应的应对手段呀,比如长矛敌人攻击时选择格挡,还是会被击飞,还有敌人仇恨值的问题,只要相隔一段距离,敌人立马就蜂拥而至,不管是否隔着墙。 [h2] 结语 [/h2] 现在游戏战斗方面还是略显粗糙的,虽然有所创新,但没有很新颖的机制,让人眼前一亮的还是游戏的漫画式叙述风格,以及快速的砍杀战斗,游戏还是挺不错的,推荐尝试。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
好评是给3DM的,裱子从良了~
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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