
A handcrafted two player adventure set in low gravity. Solve intricate asymmetric puzzles and escape Moontella’s extremely profitable slime empire through chaos, laughter, and unforgettable true co-op moments with your partner.
Modeled estimate, not a reported figure. How we estimate →
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About
At a time when co-op games explore all kinds of fast-paced and experimental ideas, Together Moon Escape offers a different kind of experience.
This is a carefully crafted, story-driven, two-player puzzle adventure designed from the ground up for meaningful cooperation. Every puzzle is intentional. Every mechanic serves the narrative. Every moment is built to make you communicate, think, and feel.
If you love the asymmetric design of We Were Here and the emotional cooperation of It Takes Two, you don’t want to miss this lunar journey!
You are Moonfishers, specialized astronauts sent to the Moon. Your employer? Moontella. A trillionare corporation extracting rare (and questionably carcinogenic) lunar slimes to supply high-end restaurants back on Earth. The job was simple. Until something went wrong.
This is not your average serious space game. Expect absurd tools, ridiculous logic, and nonstop cooperation. Whether you're arguing over a puzzle or laughing at your partner falling into a crater (again), you’ll need each other to get home.
2-player online or local co-op – Grab a friend and play split-screen or over the internet. No solo mode: the Moon demands teamwork.
True co-op puzzles – Communication is key! You’ll each see different things, control different systems, or need to act in perfect sync.
Lunar exploration – Travel across varied environments like the Moon’s surface, dark caves, derelict ships, and secret facilities.
Ridiculous tools – Use special weapons and gadgets like the Slime Fryer or the Slime Vision Goggles to solve puzzles... or prank your partner.
Optimized for smooth performance – Built with Unreal Engine and fully optimized for low-end systems and Steam Deck (runs at 60fps).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Une chouette aventure à faire en duo, un humour qui fonctionne, des énigmes qui peuvent être résolue assez facilement, tentez l'aventure! rejoindrez moontella!
I really enjoyed this game. It was cute, creative, thoughtful and very engaging. It was a fun experience to play with my best friend through the week, doing 1 or 2 levels at a time. The sound design was awesome, the puzzles were engaging, the comedy was great, and the environments were tastefully designed. I would love to play more games like this from this developer. Thanks for giving us this experience. *Note to readers: If you leave a negative review about this game, you need therapy.
Really cute game!!! It's got great puzzles, funny moments and fun co-op moments!
Très sympa, très joli et immersif avec une pointe d'humour, ça fait toujours plaisir de voir ce genre de jeux en coop', ou chacun aura son rôle. Mécaniques mixtes entre énigmes et plateforme, sans trop de difficulté impossibles, certains sont quand même bien relevée, fini en 6h c'est pas mal
Cinema Gameplay. Best game ever :) very difficult but fun. 10000 out of 10. buy se game please
Прикольно)
To the moon and back
Невероятно крутое и атмосферное приключение на двоих! От всей души всем советую пройти этот шедевр!
I stumbled across this game while looking for a puzzle game to play with a friend on a whim. I don’t have a ton of experience with smaller co-op puzzle games, which may be part of why I enjoyed it as much as I did. I’ve played the bigger ones like It Takes Two and Split Fiction, but not many of the smaller games I’ve seen people compare this to, such as We Were Here. So I didn’t really go in with a specific comparison in mind, and I think that helped. We played co-op through Remote Play Together, and the puzzles were enjoyable enough. The split-screen setup with no UI felt awkward at first, but we adjusted to it pretty quickly. Overall, it was about five hours of enjoyable co-op. It has some minor issues, but nothing I wouldn’t expect from a smaller indie game. We did run into some controller problems. I’m not sure if that was on my end as the host, something with Remote Play Together, or an issue with the game itself. At one point, the controls seemed to randomly swap which side each of us was controlling, though that stopped happening after the beginning. After a break, when we resumed playing, neither controller wouldn’t function properly as player one(but both functioned as player 2), so I ended up using keyboard and mouse for the final stretch. For reference, I was using a FLYDIGI Vader 5 Pro, and my friend was using a standard modern Xbox controller. Both controllers worked in the player two slot, but neither worked properly in the player one slot. Even with those issues, it was easily worth the $9, at least playing with someone I already knew.
bok gibi we were here oynayın
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, Spanish - Spain*, Catalan*, German, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Turkish, French, Italian, Dutch +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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