
Story-rich roleplaying game mixing interactive events, strategic planning, and real-time combat. Become the guard of a medieval caravan in a journey where the social connections you make are just as important as the money.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
666
tbh im not complaining play this game if you can
I recommend despite just rage uninstalling it. Final quest mission and three random encounters, I could absolutely nothing do against, in succession brought labour to 0 and that was that...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
I found this through SteamDB, and I have to say, I'm happy with the 2.6 hours I've sunk into this game. I was immersed into the story almost immediately. I enjoy the mid-travel interactions, the different story lines that present themselves, and the overall look of the game. Honestly, the only issue I have found is Combat. I understand that if my other stats go down, my character might be slower to swing or push back, but there isn't a direct explanation, only a health bar. Other than this, I found myself thoroughly enjoying the game and can't wait to get back into it.
☀️
game is fun but combat is a little messed up unless its just my game but ill sit there clicking to attack and it will only do it like 10 percent of the time i dont know if theres a cool down and its not shown on screen or the game is bugged would like some help on the issue if possible
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.