
TITANS: Dawn of Tribes is a multiplayer open-world survival game set in a primal world dominated by ancestral gods. Answer the call of your tribe by hunting, gathering and crafting. Build your village, battle for territory, steal the very essence of the gods and bring forth the Age of Man.
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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As one of the original developers of the game, maybe I shouldn't write a review about the direction of the game has taken. In fact I won't be doing so. This is the only place where (maybe) my voice will be heard on the steam page of my old game, since I've been banned on all the discussions. Right [url=https://web.archive.org/web/20180224120608/http://bitbgames.com/]HERE[/url] you can read exactly what happened to Brain in the Box, the previous developer, and Voodoo, the old game. Just to clear some doubts that most of the small playerbase had. After this, I wish all the good luck to 34BigThings to bring Voodoo to the original view and scope. VOODOO IS DEAD, LONG LIVE VOODOO!
This game used to be called Voodoo, and was a promising Kickstarter. Well, after they were successfully funded, someone (the publisher, I believe) decided that it was a good idea to can the original team working on the game and replace them with a whole new team. That new team changed the name to TITANS: Dawn of Tribes and set about changing everything. Basically, they scrapped the game, started over, and are using our Kickstarter money to fund something slightly similar to the original vision. The new art style isn't as good as the old art style, the controls are basically non-existent, and this is pretty much not at all what was advertised ("FANTASY/PRIMAL/AFRICA") when I backed Voodoo. The character models are really poor... instead of looking like weird painted tribesmen (which was cool!), I look like some buff generic Unity asset. The whole landscape is bland and featureless. Voodoo had a bunch of animals... you know, PRIMAL AFRICA. TITANS has... gazelles. They took the rest out. Also, they removed the Colossi, which were a main draw of Voodoo (think Shadow of the Colossus). Presumably, they will add them back in, but why even bother trying to launch without the a core part of the game for people to see? Look at these video for Voodoo: https://youtu.be/KNbB3Sw-8YA or https://youtu.be/EXNNaVIOEi8 or https://youtu.be/lu8mBtwEoF4 Unfortunately, that game is gone. This new one has a long way to go before they even get back to where Voodoo was when they cut the legs off it, if it ever gets there at all.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Voodoo : 84. hours i think it is fair to give my honest opinion about the game. What is Voodoo about? When i first logged into game i had to turn off Motion Blur because it sucks. I don't like everything blurry when i run. I was upset i could not create my toon and pick what skin i could be or designs he had on his body like in the video it advertises it. So i started to run around and do stuff, I built my tools, built my hut, used other peoples tables to start crafting. I started to notice things were very unbalanced. As i got more into crafting i bought the game for a friend, I even had another friend buy the game to play with me. We than started trying out the weapons and the damage and all that good stuff. They all seem the same. The stats on the armor pretty much don't change. They are pretty much just cosmetic items with no purpose. Except maybe 2 sets one gives tiny bit more armor and the other gives like speed while wearing little protection, or at least that what it says. The items say stuff but we are all unsure if they really mean what they say. The shield gives no armor bonus, I also blocked with it and still took the same amount of damage. Hunting, There isn't alot of animals out in the world, that def needs to be increased. There needs to be more threat from AI. Than there needs to be an increase in the timer in which they respawn. But other than that it was okay. Bugs and Glitches, We'll there is a'lot but it is pre Alpha so this is expected. There are glicthes into rocks mountains whatever, There are bugs when stacking items into chest, There are some bugs that wont let you loot or craft or farm at times. Restarting your game or restarting sometimes wont fix it till the server restarts and even than it doesnt always fix it. I have a chest that wont even let me access it anymore. My buddy has a chest that wont let him take any items from it. So he decided to quit playing for now. Devs : this one is for you, bugs and glitches can be over looked at times by fans if there is excitment in the game. There is very little at this time. Why do i have 84 hours if i think it is so bad or boring? Simply because i had high hopes and wanted to experience the game. So even with the bugs and ugly skin i got i kept playing. However i am not sure how much longer i will continue to play in its current condition. Because it sucks. Only because there is nothing to look forward to or anything to be joyful about other than farming wood, Hunting or hoping another player comes online to kill him or have him help you down a boss. Things i feel will help fans come back or even keep me around : 1. Day and night cycle ( maybe add torches for night time ) 2. Skin and character creation 3. Armor have better stat changes along with the weapons 4. Some type of leveling system like 1-10 or 1-20 some type of goal, Maybe to unlock the ability to craft an item 5. More AI to kill and to harm us with a longer duration time after being killed by us to respawn 6. Fishing for food with like a bonus stat for 10 mins or something or just for food would be nice. 7. Cooking on the campfire Make it send a signal and cook same time. 8. Character names Thats all i have, Thanks for taking the time to read my review.
Usually I do take the time to write a decent review, but this time I'll be as short as the lifespan of this game. It was released in June 2017 and within 2 months the servers were offline, a demo was released as if that makes up for anything, and the developers haven't said or posted anything. I think it'd be fair if Steam/Valve would do the right thing and sue "Idiot in the box" and refund us all our money. An Early Access game that dies after a year or so, OK: That was a gamble and it didn't work out. An Early Access game that dies within 2 months: Not OK and everybody should be able to receive a refund for this scam. Do Not Buy (until the developers have made significant changes and spoken to the community)!!
Great idea for a game. Community are so friendly in this game, you can find tribe so easily. It isn't well optimized but devs are working hard on this game and fixing bugs really quick
Voodoo is a PvE/PvP survival game. [h1]Summary[/h1] Like any survival game, the goal in Voodoo to collect resources, build a tribe and show dominance. You collect food, craft weapons, build villages, grow a community or do anything that will help you get stronger. However, whenever you go scavenge in primal africa you may run into other players with the same idea. Will you attack them, sneak away or try to make an ally? [h1]Pro's[/h1] Takes place in fantasy primal Africa (you dont get this anywhere else) Not in any way pay to win A friend with a bad computer can still run it Good replayability Building a base is easy Fun to play with and against friends (I am using my imagination) Dying isn't very punishing as getting items doesn't take hours Frequent updates [h1]Cons[/h1] Getting certain items you need in order to progress can be grind Not a lot of people online (As of now I am the only one online, cant complain though as it still in early access) [h1]Final Verdict:[/h1] Voodoo is an Open World MMO PvE/PvP game taking place in fantasy primal Africa. The Open World is gigantic and beautifully detailed. The game art brings the player an african feel to the game. I would highly recommend this game to people who enjoy PvE/PvP survival games as well as games with good art detail like this one or if you're just a fan of African art you should get this game. This game is in Early Access and it is already off to a great start. I can tell that [u]this game has great potential ahead of it.[/u]
No servers, devs haven't responded on the forums or to Kickstarter backers at all since they were successfully funded (which I am unfortunately one of). Avoid as it seems like they took the money and ran.
The original game was Voodoo, now it's called TITANS: Dawn of Tribes. Voodoo was original, promising and cute but now with TITANS: Dawn of Tribes, this game is now a piece of crap ! The new devs replaced the core of the original game with the Unity asset "Ultimate Survival" which is a good asset if you plan to build a NEW game but in this case.... This game is no more Voodoo !!! Keep away from this game even on sale !
I will be watching Voodoo very closely. The art style is fantastic and I want to spend more time in that setting. I played for a bit over an hour and was disappointed. If you aren't a part of a large group, there is no reason to play this game. The direct focus on pvp and the giant boss fights mean small groups are at a horrible disadvantage and solo play looks absolutely terrible. I am primarily a solo player and there is no place for that play style in the current build. It feels like a really bad version of every other survival / crafting / pvp game out there. I had to get a refund but am eager to buy once there is more of a game there and solo play is a possibility. I hope the game mechanics in Voodoo grow up to meet the wonderful art design and themes.
Graphics 4/10 Control 3/10 Difficulty 5/10 Addictedness 4/10 Age Rate - Any Player Anger - Non Pay To Win? - No Play Without Friend - good Cheater Rate - Non Is It Worth It - No but there is no play in this game i think its a dead game
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.