
High-speed cyberpunk time trial racing. Master 18 tracks with tight controls, instant restarts, and no distractions—just you, the clock, and the push to go faster. Your biggest rival is your own skill.
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About
Built for speed. Designed for precision. This is racing stripped down to its core by a solo developer.
In this cyberpunk time trial demo, you’ll take on 18 high-speed tracks with nothing in your way except your own limits, your ghost and a leaderboard to compete in. Just clean, responsive handling and the brutal pursuit of a faster lap trying to beat your own ghost.
Car customization: unique but simple, give your car a distinctive look and make it your own.
Just you, the track, and the clock.
Every second matters. Every mistake sticks. The difference between a smooth run and a reset is often a single input too late. Your biggest enemy? Your own skill.
This is about learning the lines, trusting your instincts, and pushing past your plateau. Instant restarts keep the momentum going, and tight controls mean no excuses.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game is all about racing alone, with the track itself being your only opponent. There is no story, and there is not even explanation about what is happening. You simply drive on tracks and try to earn the best medal possible on each one. There is currency as well, but it is mainly used to unlock new tracks, while the three purchasable cars require a different type of currency. Unfortunately, new cars do not change much because there are no visible stats or improvements compared to the starting car. Customization options are limited to appearance and not performance upgrades. You will not find improvements for the engine, brakes, or anything similar. Instead, you get sliders for red, green, and blue values, allowing you to create almost any color you want. There is also a wear slider that lets you make your car look either like it just left the factory or like it has already survived countless races, along with a gloss slider. For smaller details, there are several wheel and decal options to personalize your vehicle. Tracks are divided into three packs, with each pack containing five tracks and one bonus track if you manage to earn enough gold medals. They are enjoyable, but they are all built using the same assets, meaning the main difference comes from the layout. The biggest visual changes are the environments they take place in, and some of them are genuinely impressive, especially the tracks surrounded by water. The driving mechanics are simple because you do not need to worry about complicated techniques or advanced moves. You have steering, throttle, brake, handbrake, and boost (it recharges after each lap), and your goal is simply to finish the track as quickly as possible. For a first-time title and an indie racing game, the driving feels surprisingly responsive and satisfying. When something goes wrong, it is usually because of your own mistake, and not because of bugs or bad driving model. You can drive as many laps as you want because, as mentioned earlier, you are competing against the track. This is important because every lap that earns you one of the three medals also rewards you with some money. In practice, this means you are constantly grinding for currency, and grind is definitely the right word here. If you are only barely under the medal requirement, you will receive what feels like pocket change. The exact time requirement for each medal is not shown, so you need to complete a few laps and experiment to figure out what you need to beat. Since tracks cost either 64, 96, or 128 coins to unlock, how quickly you can access new content depends heavily on how familiar you become with each track. The challenge is that even earning a bronze medal requires almost perfect driving. Hitting obstacles or losing speed by using the brakes or handbrake for even a moment too long can already ruin your attempt. Things become even more difficult because the roads are completely open on both sides, meaning falling off results in an instant restart. There are no checkpoints, and pressing the respawn button sends you all the way back to the beginning instead of placing you at the nearest section of the track. Respawning also does not give you any kind of running start, meaning you lose valuable seconds while accelerating again. Because of this, getting better medals is often almost impossible until you reach the second lap. If you want to make progression easier, the best strategy is to master one track and grind it until you unlock everything else. It can take some time, but once you learn a track well enough to consistently earn gold medals, you can collect money much faster. Later tracks also introduce shortcuts, such as jumping over inclined curves or taking advantage of gaps in the road. These shortcuts are not just optional tricks either, as completing some tracks without using them will never be enough to earn a medal. The game offers a simple but satisfying racing experience. It does not try to overwhelm you with unnecessary features, and instead focuses on improving your own skills and beating your previous times.
i love the games vibe and the controls i love the feeling of racing through the maps and the drifting is fun, i love the game very very much
The game is challenging but straightforward. Get good lap times = Get points and medals to unlock more tracks. You can fall off the tracks so you need to stay focused. There's car skins to unlock if you do beat all the tracks. The ghost is also great to have something to race against, and the game runs at 60fps on Steam Deck. Love the futuristic Art Style.
Tired is fairly straightforward. A simple premise to beat tracks and get better faster times, yet very addictive. There's no rewind like in the Forza games or assists like driving lines. Its old school and arcadey. Easy to get into but hard to master. You'll play some tracks and shave off time. One of the best bits is seeing the leaderboards and seeing where you sit. That's the motivation I like when playing stuff like this. Gives so much replay value.. The game runs well on my system and don't see any issues with controller. Track design is interesting with jumps, obstacles and even uneven roads. This does add variety as you make progress. Definitely a fun little gem to give you some satisfaction of an arcadey racer. Hard to put down.
赛车竞速,没法飘逸,控制车速和入弯角度,赛道还挺多的。
没中文 没成就 极限疾行 专为极速而生,为精准操控打造。这款由单人开发者制作的竞速游戏,剥离所有冗余,只留下竞速最纯粹的内核。 这款赛博朋克计时赛试玩版内含 18 条高速赛道,沿途没有任何对手阻拦,唯一需要超越的只有自己、你的影子存档,以及排行榜上的各路玩家。流畅跟手的操控手感,只为不断刷新圈速,战胜过去的自己。 车辆自定义系统简约又富有特色,随心打造专属爱车,赋予它独一无二的外观。 赛道、计时器,只有你孤身驰骋。 分秒必争,失误无可挽回。一次操作迟疑,就会完美跑圈与重新开局的天壤之别。你最大的对手,从来都是自己的操作上限。 熟记走线,相信直觉,突破自身瓶颈。一键重启功能让练习节奏丝滑不中断,精准无延迟的操控,没有任何借口掩盖失误。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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