
Tiny Rogues is a challenging fantasy rogue-lite bullet-hell dungeon crawler with rpg elements. Build a new unique character each run and fight one monster-infested room after another! Discover unique weapons, collect magical items and level up to become more and more powerful!
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is roguelite crack.
Az egyik legjobb játék.Amivel valaha játszottam,imádom.Az utolsó sörös (alkoholos)achi-t vagy 20 x próbáltam mire szereztem 2 sajtot.És végre meglett. Eng. One of the best games I've ever played.I love it.
This game is so good I need to uninstall it. A twin-stick action roguelike where builds get broken immediately. It's like if you took Enter the Gungeon or Binding of Isaac and distilled it down to the most minimal parts. There's practically no filler of any kind in this game. It's just all dopamine.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 175 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容丰富,轻松好玩,视效流畅,剥离了多余元素的一款纯rogue。虽为ea版本可玩性已十分惊人,boss战设计也很惊艳,高cinder房间弹幕虽然多但不乱,作为一款单人开发的游戏来说非常顶级。
If you like bullet heaven, roguelites, this is it. I was admittedly put off at first by the seemingly ultra simplistic graphics in the preview images, however, once you're in game, the graphics with the movement, look way better than a screenshot can portray. Lots of fun items to play with, and surprisingly unique ways to give some variety to the basic notion of attack and dodge. It's robust, in that after 26 hours, I'm still seeing things for the first time on the occasional run, which is nice. I love the devs communication via the news feed on steam, looks like the last few months have been very frequent, which is always a great sign. The next planned dlc-ish thing to be added looks like it will round out the 'story' and honestly, I'd love to see a form of endgame that really lets you get into that min-maxing via longer stages/more choices of routes, etc. All in all, fantastic job, done by one person, until recently. I can't seem to understand how these AAA companies can't divest into making really solid games like this, with the backing of a dev team to really keep that momentum (like Vampire Survivors seems to have managed) 8.75/10 - well worth it.
This is possibly one of my favorite games. I think about it often even when i dont play for long. It is very complex and yet so simple and charming. It has given me immense inspiration in my own projects and i love it dearly. thank you guys for creating this masterpiece.
I'll come back soon, hopefully, and rewrite this review. Some parts of the menu and hotkeys were a little difficult to understand at first, but after a few minutes in the game, I was able to get the hang of almost everything. The game feels good, and you start with a decent amount of options to choose from. From what I could tell, there's also a lot of stuff you can unlock. However, it felt extremely frustrating not being able to save my runs and having to abandon them if I couldn't finish. I'd understand if the game were still in a very early stage of development, but after four years and I don't know how many updates I've counted in the update history, there's still no save feature? Crazy. I really hope it gets added soon, because this kills a lot of the fun.
Разработчик может уже русский язык сделаешь в эту игру ,сколько можно ???? столько лет игре
haha, death go splat
ja
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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