
Ben There, Dan That! and Time Gentlemen, Please! are a couple of rip-roaring point-and-click adventure games . With tongue firmly in cheek, sit back, relax, and put your mind to work solving puzzles, and reading some very funny dialogue. It's like a book, only good!
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Ben There, Dan That! and Time Gentlemen, Please! are a couple of rip-roaring point-and-click adventure games . With tongue firmly in cheek, sit back, relax, and put your mind to work solving puzzles, and reading some very funny dialogue. It's like a book, only good!
From an horrific and untimely death in deep, dark Peru, via preposterous-and-suspect alien invasions, to whipping back-and-forth in time to stop Hitler and his army of robot Nazi dinosaur clones, this is one set of adventures you're unlikely to forget.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As much an essay on adventure gaming as an adventure game in its own right. Seamlessly switches between narrative layers in a manner that not only breaks the fourth wall, but never actually instates it, it's like it's never there, like playing the game and listening to dev's commentaries in the same coherent narration, without ever switching between them. I can think of no other game that does that so naturally. Furthermore, never since [i]Discworld[/i] have I played a game so quintessential to the genre! It will take you roughly 10 hours to play it (maybe 15 if you're actively seeking out every line of dialogue, even the ones written for the more obscure item interactions), but, by the time you finish it, you'll feel you've become familiar with an entire breed of games it belongs to. Again, I can think of no other game that does that so convincingly.
Can't adjust screen resolution in both the games, the game screen is so small and the mouse pointer sometimes vanishes too.. couldn't get to experience the British humor the reviews are talkin about
Just have a time card stuck for me. Restarted a few times but same issue.
Together, these two games make up an unmissable, absurdist epic targeted at [i]diehard[/i] point 'n' clickers. Leave your common sense and political correctness at the door, boys -- it's time to grab your adventure bro (literal or figurative) and gear your brains into [i]Little Nemo in Slumberland[/i] mode. There are coarse British jokes about man-sap, bloody feces, and footballers. There are puzzles involving randy mice and used condoms. There are snappy responses for virtually any item combination. Hitler plays a major role in the second game, but the surreal setting and back-alley humor somehow make it much less eye-rolling. That one puzzle involving cat abuse is [b]purely unacceptable[/b] -- it did wilt my enthusiasm a bit -- but the grandly stupid finale almost made me forget about it. The Ben & Dan adventure duology is one of the real classics!
Aggressively unfunny and with an atrocious interface. Why you have to cycle through every interaction option by right clicking instead of just throwing the verbs up on screen is beyond me. Regardless, considering that the trend for modern adventure games is to effectively give you makework instead of actual puzzles you're not exactly spoiled for choice. Depending on your tolerance it could be worth playing just for the puzzles. I don't think I can recommend this but I also can't NOT recommend it. Take that for what you will.
2 small games with little short adventures and its own special humor but i think its for old school only or if you dont mind point & click games then enjoy this comedy puzzles !
The game has terrible screen sizes But the best elevator music I've heard in a long time. A+
J'avais complété le premier opus, pour ce qui de celui-ci, je l'ai trouvé tout simplement ennuyant. Beaucoup trop de dialogues et l'interface est tellement peu instinctive.
Brillo! Must-play for old school adventure players
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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