
Catastrophe! An evil wizard has cast a tornado spell on your shop, and now all your products are on the floor. Maybe you'll ask some friends for help to tidy up?
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About

NO AI WAS USED IN THE MAKING OF THIS GAME
Tidy Up Together is a cozy organizing simulator about restoring your fantasy Adventurer's shop. An evil wizard has blasted thousands of your products all over the floor - and it's your job to put them back!
Item by item you'll build the shop back to its former tidiness. There's an incredible range of products ranging from potions to sushi. Those Greatswords really shouldn't be mixing with the pineapples...
It's a mighty big puzzle to solve. Maybe some friends could help you out?
Don't worry if you'd prefer to tidy at your own pace; the game is also perfect in single player!
That wizard isn't the only one who knows some magic. As you tidy you'll be inspired to learn new abilities to help maximise your efficiency.
Multiplayer - Invite as many friends as you like to help you out.
Character Customization with multiple outfits.
3 Levels of varying sizes.
Full Controller support.
650, 2500 and almost 10,000 items across 14 categories and three shops.
Ability upgrades.
No time limits (but you can see completion time at the end) and no game over. Tidy Up at your own pace!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 262 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This one just isn't it, chief. I wonder if they played any of the other games when making this because they didn't learn from those to build better, most things in this is a step or two back. The generated piles aren't good, physics based calculation for messes or something that disperses them more throughout the level is ideal. These are just several huge mounds in just a few spots around the map, making it frustrating and difficult to filter, grab and sort. EXP upgrade points are done by percentage, not by completed piles, making doing the work feel awful. Making it so that each completed pile gives a upgrade point but making the upgrades more expensive gives a feedback that you are doing something correct and after playing so many of these, it's expected, and when it's not there makes it feel even worse. Upgrades are fewer than all of the other games like this and are also lacking. Not to mention the "show similar items in hand" skill is shared among people who are in the same game, so if two or more people turn on the same ability, a bunch of items will be lit up on the map that isn't the one you're going for. Unequal placements for items is not ideal. It's not mandatory, most real stores do not make purpose built displays for every item, but in these games, players want that nice feeling of seeing things symmetrical. Controls aren't the best, left click and right clicks. Often I'll be looking right at the pile I want to add to, I'll have the green silhouette to show that it is the proper place, and for some reason the thing I am holding just drops to the ground? Sometimes two or three times in a row? Why? Kinda getting tired of this soft edges WoW look. Very 2000s which isn't always bad but in the particular instance it adds to the reek of ingenuity. After three hours I just stood there with the girl I was playing with and went "Wanna do a different game?" That about sums up my feelings about this game.
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Languages: English**languages with full audio support
Hours played at review time, across 264 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun game. For your sanity, pick either doing the "beat in X time" or the "do it without using gather or highlight" and stick to it. cause outside of the Wyrmling store (1st "level") you wont be able to do both without already knowing the entire level inside out. i just loaded the leviathan store. and while my brain is happy for so much to organize, doing this without the powers is gonna make me cry (still doing it without the powers for my first run)
Awful game design, and it feels miserable to play the bigger maps. (Mainly be talking about the medium and the large map btw) The shelves are poorly placed, with the amount and types of items not adding up to what they should be. For example, one item type takes 4 shelves, but there are only 11 shelves per stack, so you have to stuff the rest somewhere else. They are also placed so randomly. it feels like the devs just added them to make up the numbers. The balancing is terrible too, since skills don't really help on larger maps and feel awful to use. Because you get coins based on the percentage of completion, it takes hours to earn any significant amount. Even then, skill caps remain the same as on smaller maps. And Because of that, you can finish the first map in 10 minutes, but the 3rd takes around 8 hours even with two people -and it's still miserable. There are plenty of visual bugs, like item sizes not scaling properly in hand or on the floor, which just feels off. Sometimes you'll find a greatsword the size of a kiwi on the ground. Items also glitch through the bakery section floor since it's elevated. I had to reset items so many times, and thank god that was a feature atleast. Inventory management is a mess, as items don't even drop in the order (or reverse order) in which you picked them up. The overall quality is on another level of low, to the point where I doubt it wasn't made by AI. Even then, there's barely any variety. it's just the same thing over and over, all while being randomly and idiotically specific. Between the medium and large maps, sorting 10k items doesn't really mean much since it's just more of the same, but worse. Slop game. Do not recommend.
Experiencing the release reveals an unmistakable copy of Shelves and Sorcery: Tidy Up the Enchanted Shop. The core concept remains identical, yet the overall execution feels noticeably worse. Imitating a successful organizing simulator requires polish, but the final result here lacks even basic quality. The sorting mechanics feel clunky and uninspired. Choosing the original inspiration provides a far superior experience. This specific release offers no satisfaction and delivers constant disappointment. Spending time and money on a poorly crafted clone makes absolutely no sense.
Graphics: Check. Fun: Double check. Music: Check. Difficulty: Check. Controls: Check Bugs so far? None. Recommendation: 100%!
I like these type of games. braindead organizing. but when getting to the largest room and having items be just duplicates items, not just from other smaller rooms but 2 or 3 stacks of the same item. Felt very lazy. killed me wanting to go for all achievements
Szuper kis játék! Egyedül vagy akár barátokkal is játszható. Persze csak azoknak ajánlom akik értékelik azt,hogy csak szépen chillesen elpakolgatják ,rendszerezik a dolgokat :)
loving this game already, need much harder levels in the future <3 10/10 would recommend and its so much fun with friends
MISERY LOVES COMPANY SO BRING YOUR FRIENDS! As I stand in the midst of these piles of messes I can only think one thing. Curse that wizard! Better yet let me see who can join me in this misery and clean up this mess. Trust me in the Leviathan store (9k items) you will want help from friends it's that BIG. TUT is the true test to your friendship, WHAT THE GAME DOES RIGHT Price- Are you KIDDING? All of this for that cheap? Multiplayer- One of the first to bring it Cozy Stores- 3 differently sized charming stores Sorting- So many new items to sort! Swords, Shields, potions, pastries, sushi, clothes, the list goes on. Magic Abilities- Highlight those lost items, auto grab the one's you're too lazy to run and get. Music- this game has the perfect sorting music. NO AI- yes, all made by a human. I won't lie and say the game does everything great, it's clear additional levels and bigger stores caused the game to lack in certain areas. The UI interface is not very full like other games, BUT we're here to sort so i overlook this. You will notice the auto shelf ability is not a thing in this game either, the items also go on any shelf you want and are not locked down. (bc they are not books, they dont need to be.) The game also goes by every 2% you earn coins and not per shelf, i didnt like this at first but its growing on me as it's more challenging. If you love tidy up games for the price this is a must have for your collection. Make sure to gift a few friends and show that wizard who's boss.
It's fun at first, but it gets repetitive quickly. When you get to the bigger shop items increase in quantity but not diversity. For example there's multiple sets of the same statue, like 5 sets of ten bulls. Not only does it make it less fun but also less satisfying because a shop like that doesn't even look good. The only thing this game really has going for it is that it's multiplayer, but with all the new "Tidy Up" games coming out, I'd say this one is skippable.
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