
Ticking Together is a 1-4 player co-op platformer set in a high-stakes cyberpunk world. Carry a bomb through deadly obstacle courses, reset its timer with a hand scan every 15 seconds, and work together to prevent a catastrophic city-wide explosion.
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About
In Ticking Together, you take on the role of one of four elite bomb defuse team in a stylish cyberpunk world teetering on the edge of annihilation. Somewhere beneath the neon haze and mechanical chaos lies a bomb powerful enough to level the entire city—and you're the unlucky team assigned to deliver it across a series of deadly obstacle courses.
The catch? Every 15 seconds, the bomb must be stabilized using a unique hand scan. That means moving fast, thinking faster, and tossing the live payload between teammates as you jump, slide, climb, and dash across impossible terrain. Drop it, and you're done. Forget to scan it, and the city burns.
A live bomb accompanies you every step of the way. It must be scanned every 15 seconds to stay stable. Coordination is survival.
Play solo or with up to 3 friends. Coordinate your movements, time your bomb passes, and stay in sync, because in Ticking Together, every second counts and every misstep can blow it all up.
Jump, climb, and run through a series of carefully crafted levels set in a visually striking cyberpunk city. Each stage offers new challenges and a distinct atmosphere, combining skill-based platforming with a unique, stylized look.
Tossing the bomb between players isn't just a feature, it's a necessity.
Precision movement, reaction speed, and tight coordination define success. Every player is responsible for the team’s survival.
With a ticking timer and nowhere to hide, Ticking Together transforms platforming into a coordination under pressure of shared responsibility. Every scan is a second chance. Every pass is a risk. Every run tells a story of mutual excitement.
The clock is ticking. Are you fast enough to beat it together?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Turkish, Portuguese - Brazil, Danish, Finnish, Korean +12 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Ticking Together [/h1] I just played Ticking Together and omg — it stole my heart 💖. As soon as I grabbed that bomb with trembling hands and looked at my friends, I knew: this is going to be crazy fun. This 1–4 player co-op platformer throws you into a neon cyberpunk cityscape, where your task is to carry a live bomb through deadly levels. Every 15 seconds you need to stabilise it with a hand-scan — drop it, forget the scan, or mistime a jump, and boom: you fail. [h2]What makes me love it[/h2] [list] [*] The teamwork — passing the bomb between players under constant time pressure is such a rush. It forces you to communicate and coordinate, and it’s insanely fun when you all pull it off together. [*] The platforming mechanics — I adore how smooth and dynamic the jumps, slides, climbs and dashes feel. Skill-based platforming with enough challenge to make you concentrate and celebrate every small victory. [*] The atmosphere — cyberpunk, neon, danger, urgency… levels are stylised, moody, and immersive. It feels like being inside a sci-fi movie. [*] Flexibility — you can play alone, but it shines when you play with friends (up to 4 players). Great for cosy gaming nights or chaotic sessions with pals. [/list] [h2]What could be improved (minor itches) 🎯[/h2] [list] [*] I’d love more variety in levels — by the end of early stages I felt like “wow, but what’s next?” Some fresh mechanics or surprises later on would keep the excitement going. [*] A bit better onboarding for new players — the bomb-passing, timing and scanning is fun but also a bit tricky at first. A gentle guide or tutorial would help smooth the first runs. [*] Extra modes — maybe a time-trial, survival or challenge mode would add replay value and give even more reasons to gather friends again. [/list] [h2]Final verdict[/h2] Ticking Together — this is more than just a platformer. It’s a shared heart-pounding experience with friends, full of laughs, screams, and that addictive tension when the bomb’s timer is ticking down. If you love co-op, quick reflexes, and a bit of chaos — this game is for you. I’m totally recommending it 💥 [hr][/hr]
Constantly on the move. Activity every 15 seconds to prevent disaster. Coordination is about survival.
gooooood time-killer <3 fun 4 fun for me with friend !
great game, even better with friends
Jump + maneuver + overcome obstacles! Reach the target point to extend your explosive time.... Or Just play with your friend, ha ha.
доброооотный ко-опчик аля "горячая картошка", секундомер считает сколько тебе жить, если вовремя не передашь (броском через пол карты) своему тиммейту. смотрится зрелищно и драйвово! кроме повышенного адреналина, повысилось давление, блин... это не так просто, как может показаться, но точно стоит того!!!
ticking together surprised me ngl started it thinking it's just another chaotic party game but the movement is actually crisp and the 15-second timer adds so much pressure. the cyberpunk vibes are clean, levels are well designed, and the bomb passing mechanics rely on actual physics not just auto-aim. gets crazy chaotic with friends but feels rewarding when you pull off a perfect run. solid platformer, worth the stress if you like coop games.
You only have 15 seconds! You have to make it in time! Do EVERYTHING!!!!!
уникально, свежо и оооооооооооочень сильно проверяет твои нервишки ;)
Finally, a normal game on Steam ^-^
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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