
Thumper is rhythm violence: classic rhythm-action, blistering speed, and brutal physicality. You are a space beetle. Brave the hellish void and confront a maniacal giant head from the future.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Danish, Dutch, Finnish, Norwegian +6 more
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love this Game! Starts out slow to try and get you comfortable with the systems. After level 5 the courses are making very cool drum machine like loops. Soon it all falls together into a hell of a score attack leaderboard game that rewards reactivity over memorization. Intense visuals and soundscapes. Rewarding scoring system for maximum cool and will encourage you to come back for more. OH....and an incredible last boss! Highly Suggested.
BGM有的时候可以作为操作参考,有的时候纯干扰,就只能靠背版加手眼协调了。有二分之一到三分之二的关卡都是构思,其余的玩法创意和演出都很不错,二者穿插分布,一口虾仁一口构思,构思又难又恶心,虾仁难度也不低但起码玩着有意思演出也好看。尤其是终极头目玩法演出都不如小头目,小头目美术帅的一比还有特性玩法,终极头目就一个糖脸玩法也是构思大乱炖,砍掉这些部分游戏就能无脑打好评了
This is self-inflicted torture you cannot stop ! But let’s be nicer, it’s incredibly beautiful and satisfying when you catch the move… Trick is, you often miss :D
Piece of Cake. Easy as Pie. Genuinely though, amazing game. The Final Boss was very cool.
Awesome visuals, amazing sound design, mostly satisfying difficulty curve
Reaction Time Test: The Game. I hate it. 10/10
whatever go my speedy scarab
Very fun and nice. Feels amazing to play, music is thumpy and full, controls are solid and the graphics are trippy. This game is awesome.
it good.
amazing game, feels brand new every time you come back to it, wish there were dlc
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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