Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Russian, Simplified Chinese, Swedish +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it's a tight port of one of the all-time great mobile games. still just as delightful as ever. for more thoughtful recommendations of the best games on Steam, check out my curator, [url=https://store.steampowered.com/curator/38563966-The-Absolute-Finest/]The Absolute Finest[/url].
2048 にアイデアをコピーされた、本家のパズルゲーム。 こっちの方がかなり難しくて、最大数字まで行ける気が全然しない。でもそこが面白い。 良いパズルゲームです。唯一残念なのは、Steam のプロフィール機能制限が付いていること。
Obviously I recommend the game... to anyone that does not already have the mobile version. This is designed for touch screen operation. The "hold this key to see the future" is a poor substitute for slowly peaking on a touch screen. Game is amazing, otherwise.
[h1]1と2のコマがポイントになる超リラックできる心地いいゲーム[/h1] どれだけ1、2を消化できるかをのんびり考えながら陽気ゆったりBGMに身を任せるとすごくいい気分になります。そこそこ進めたのにコマが綺麗にまとまって盤面が綺麗!みたいな瞬間を味わえます。 [b]音がとにかく良い![/b]音楽ももちろん、コマが時々ちょっとしゃべる、その声も良いです。大きな数字が2人そろえば「イエーイ」、動かせない方向に操作しようとすれば「nope」、などとしゃべってくれます。[b]是非ナイトモードにしてみてください。音楽がゆったりしたものに変わり、それもまた良い雰囲気です。[/b]
Small, cozy tiles with a mathematical twist. It’s just as fun to play on a PC as it is on mobile devices.
whoop!
和2048不同,移动后只在产生移动的行增加新的方块
Another great entry in the "I loved this back when mobile gaming was still fun and will gladly add it to my Steam library now that it has been ported" series! Just as fun – and tricky – as it was a decade ago.
i was bad at this in 2014 and i'm bad at it now
One of my favorites. I've put countless hours in on iPhone over the years. The OG that 2048 ripped off. Underrated.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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