
At the end of the Eastern Han Dynasty, the heroes were fighting for hegemony, and the flames were everywhere. In the game, players played the role of Zhao Yun, a well-known general of the Three Kingdoms, and interpreted the story of his youth.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
:D
爽就完了,要求不要太高
游戏任务索引很差,你要找东西或者找人要逛很久。而且为什么你就一个主线没有支线的,居然还会离开任务没有索引的。这游戏传送有什么用?有些特殊任务不能传送也就算了,但是你任务不告诉你在哪个地区愣是硬跑!太费时间了。剧情还只有一半,真的不好玩
对于我这三十多岁的年纪, 我是觉得这游戏做得很不错,很值得玩, 人物表现得很饱满, 台词挺有文化底蕴的。 我挺享受的!!
马战还是做的很不错的,砍杀的很过瘾,支持一波
什么垃圾游戏游戏,卡的跟鬼样 最简单设置里面的音量调节居然要一下一下点,50年前游戏也不至于这样设置。。。。
没做完
暗黑类arpg,剧情不错!
古早游戏的经典延续,居然意外的有沉浸感!遗憾当年的BGM没有回来
[h1]推荐指数:4.8[/h1] 剧情很还原老版赵云传,制作组宣传30小时主线流程,慢慢玩确实差不多。但是乏味且没有深度的战斗系统和几乎不存在的打击感让你只有在前10个小时最有兴致沉浸其中。到后面确实有点玩不进去了,只想尽快通关(也可能是我个人问题) 游戏内一开战。你打你的,他打他的。除了掉血基本没有打击感和交互。 (据说制作组破产莫得了,后面的BUG修复,优化,后续更新都没了)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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