
Tactics algorithm RPG with a pop world view stretched out by the "Three Fairies of Light"! While Hoppin' & flappin' the world of quarter view, can the three fairies defeat Cirno by mastering "Tactics system"? Contrary to its pop appearance, it's a large-volume RPG with plenty of elements to play!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏机制我挺喜欢的,编程式的战斗感觉很新奇。编写出合适的作战策略打败不同boss也是挺有满足感的。 地图的话毫无疑问亚空间是史,感觉晕头转向的。 另一个不太喜欢的就是地狱,感觉挺单调的尤其是后面几段,而且也没啥好探索的东西,小怪打起来也难受。 挺多人不太喜欢的竹林我倒是觉得还好,挺有趣的。 另外刷等级的话打二战河童比较方便,主要是好挂机,中途改一下策略就好(虽然如果编写的好的话应该这一步也是能省略的),掉的经验也多,总比不停切地图刷钛金史莱姆好多了(
史上最糟糕的地图设计,我永远也不会原谅你
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $767.5K | 607 | 99% | $24.49 | |
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| $278.7K | 1.2K | 96% | $6.99 | |
| $272K | 701 | 93% | $17.99 | |
| $129.3K | 389 | 86% | $11.99 | |
| $85.8K | 1.2K | 97% | $4.19 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1K | 573 | 72% | $5.24 | |
| $60.1K | 543 | 44% | $4.99 | |
| $60.1K | 83 | 75% | $9.99 | |
| $60.1K | 571 | 75% | $5.99 | |
| $60.1K | 356 | 79% | $9.99 | |
| $60.1K | 162 | 78% | $8.99 |