
A game that combines elements of strategy, colony simulation, base defense, exploration, and hidden object exploration. All in a roguelike style with meta-progression. Procedurally generated maps and endless replayability.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $41.2K | 87 | 66% | $12.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $809.4K | 1K | 85% | $19.99 | |
| approximately $172.3K | 484 | 50% | $9.99 | |
| approximately $70.5K | 154 | 79% | $10.99 |