
Thistlemine is a puzzle RPG that tells a story about the work that takes place within an Anomalis Exclusion Zone – a hostile environment where space and time are warped, and the thick miasma suffocates those trapped within.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
already had a moment where i took a break from playing this game, where i then had an eureka effect on how to beat an encounter. this game feels very precisely designed; you have a limited pool of resources, but they are also strictly necessary to progress. can't wait until i learn enough of the game to take on regimental mode.
Thistlemine most interesting game I have played in 2024 it contains puzzle , mystery , strategy and turn based combat Gameplay : https://youtu.be/wWnnHQ6whV8
[b] Target Audience: [/b] [I] Those who like a intelligent challenge [/i] [b] Summary: [/b] Thistlemine is a game that is going to frustrate you, but it's sorta the point in the end. You need to figure out how to get through a battle or a puzzle with only your wits and some effort, and the game will pay it off thanks to some well designed puzzle encounters, as well as an interesting world of corruption. Granted, this isn't the type of game that's going to hold your hand while you power through it: those who are needing hints or are likely to try to look up a guide aren't going to get the most out of the game: it's better to struggler through it. Granted, you'll get lost, and quite frankly the game at times could do a better job of nudging you in a direction despite having some open endedness to it. If you're looking for creative solutions to RPG fights, this isn't that type of game, but it's still fun never the less. Knowing when to heal, when to save for a crit, or when to even just unleash every thing you have: that's fun itself. Exploring around and getting aha moments is fun too: but it's not going to knock you off your feet in the process. The thing that the game has going for it more then most is that the replayability with puzzles and specifically saving items/going down different paths, along with the time element, does give the game a unique angle that let's you play around with “well, what if I tried this series of things instead?” It'll make me come back to the game, and is why you'd probably want to pick it up right now. But it's solid none the less from the puzzle element: and if you're looking to stretch your brain logic: Thistlemine is a solid choice. [b] Review Video: [/b]: https://youtu.be/EUgKlU0SRYY [u] Lists: [/u] [b]Positives:[/b] [list] [*] Smart RPG puzzles that push your strategy without feeling too oppressive....most of the time. [*] Replayability of paths for a puzzle game is great, and adds a good amount of intrigue. [*] An interesting world with Miasma/Corruption that I want to see more of. [*] Character designs are interesting and tell a fun story, but are themed well. Like corruption in particular [*] Good battle music that keeps the blood flowing. [/list] [b]Negatives:[/b] [list] [*] The game could do a better job of subtly pushing the player to a specific new puzzle, as opposed to randomly running around. [*] High frustration factor will turn off some to the game. [*] Certain environment puzzles follow a similar formula. Still fun, but I could see some being turned off by them. [/list] [b] If you want more reviews/information regarding games I've reviewed, visit my curator. [url=https://store.steampowered.com/curator/6861768/]Dragnix Curator [/url][/b]
Really fun game, am currently at Astr's fight. If you like puzzles based on math and logic and resource management in combat this game is for you. The atmosphere is eerie but the characters are cute.
The puzzles and gameplay are really satisfying when you solve them, but I feel like item depletion has me softlocked. Wandering to strategize where to level up, or get more items has me re-solving some of the same puzzles I've already done and feels tedious. I hate to drop this game cuz durr it's too hard, but it's just not for me.
"This Game is a Mind F*ck" was a Phrase that I said a lot during my Playthrough and it is not an Exaggeration, one moment you go through a door to see what's on the other side only to wind up in a completely different area when you try to go back through that same door, What happens when you go through the same door again? well congratulations you're now at the start of the maze. This game is Extremely Difficult and it will take you a while to figure out some of the puzzles and you will Die A LOT when fighting the actual enemies because they themselves are also Puzzles which is the main Charm of the Game, the Game also has a Fantastic soundtrack. a Major complaint that I have is that Trying to get the True Ending is extremely Frustrating to the point that it made me give up, the game has so many secrets to the point that I question what the hell the Dev was smoking while Making this game, The secrets are Honestly too hidden and the Game Doesn't give you enough hints to figure it out yourself, they say that Smashing your head against the wall until it works is an Option but that's honestly what you'll have to do to get the True Ending and I just Couldn't handle it, Not to mention that Due to how Underrated this game is there are no Guides for it so you can't even ask for help. Despite my Frustrations with the True ending I still Highly Recommend this game due to how unique it is, Just be prepared to suffer... a lot. {9/10} [7/10 if you're trying to get the True Ending]
One of the most challenging yet addictive puzzle-RPGs I’ve ever played. When I heard this game had puzzle elements to it, I thought it’d just be on the overworld, not the actual fights themselves. And that’s what separates Thistlemine from all the other RPG puzzle games out there. The fights pit Noa against what originally seems like impossible odds and it’s all up to trial-and-error to overcome it. What’s even stranger is how non-linear this game is and the order you tackle each fight affects later fights as well. It’s a must play.
I never played a puzzle game before. This game seems really cool though! The art is really cute too.
I play this game not to solve puzzles, but to shoot little girls with a rifle.
かわいらしいイラストとは裏腹に結構殺伐とした感じの世界。これにひかれて買ったはいいがまあ難しい。正直途中で詰んでしまって実績を一つも開けていない。 消耗品まみれの手札の中、戦闘ごとに決められたターン数までしか戦えない中、どの手札をどれぐらい切れば相手を制限時間内に倒せるのか。また倒す際どれぐらいリソースを節約できるのか。このゲームはだいたいそういう感じだ。 1バトルごとにこの流れを最適化して進めていくのはとても楽しめたが、先に進んでいくにつれ考える要素が増えていきリソース管理の難易度が上がって苦労した。これだけなら時間をかけて試行錯誤して進められたかもしれないが、戦闘難易度そのものが上がっていった結果、そのうち最適化どころではなく倒し方が分からない相手が出てきてしまい、詰んでしまった。 正直、先が気になっている。どうやって倒すのか。倒した先で何があるのか。ストーリー分岐で戦う相手が大きく変わり、またみんなして意味深なこと言うのでストーリーが気になってしょうがない。でも倒し方がわからない。購入者が少ないのか情報が落ちてないので、リリース日ぐらいに買ったがいまだに手をつけられないでいる。誰か助けてくれ。 全力出して倒したら平気な顔して数回復活するあいつはもうどうしたらいいんだ。そも途中でなんか節約してきた弾を全部奪われてもうようわからんくなったんだ。 おすすめは、する。かわいいし、BGMと雰囲気と独特な台詞回しがあいまってなんか魅力的。ぜひ挑戦して、あわよくばぜひクリアして私にヒントでも残していってほしい。
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Audience
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