
This Merchant Life is a trading strategy game set in the troubled medieval kingdom of Peregrine. Turn a rickety wooden cart, two horses and a few coins into a thriving entrepreneurial triumph!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good concept yesh! Loved the progress in this game, although becomes repetative towards the end. Must say i haven't played it in a while, so it could be changed with updates.
Fun and easy game
muito divertido
game works and easy to understand. a good simple merchant game.
ถ้าเกมนี้มีภาคต่อ ผมอยากให้ภาพpixelมันลื่นไหลและละเอียดกว่านี้ ปัญหาแรกที่ผมเจอหลังจากเล่นเกมนี้คือผมเวียนหัวกับภาพที่ตัดกันชัดเจนแล้วเปลี่ยนไปเปลี่ยนบ่อยๆ ทำให้เล่นเนื่องไม่ได้
It's 6 to 8 hours long. Expected the world to be bigger. Band management is very slow (wait until they have energy). I give 7.5 out of 10.
I just fired up this game for the first time, and I really don't have an opinion on it yet, but I do have a problem. Putting it into "Windowed Mode" replaces the game screen with the White Splash Screen for the Devs and locks there. I can either click "Close" on the "Now Windowed Game" or hit alt-Enter, and return it to fullscreen, where it then returns to working. What is wrong with playing in a window? Kinda crap for a game that's been out since 2019 to have this problem.
black screen - game does not start
Its fun but a lot of text which can be a bit much for me personally but I love the maths and events are fun.
it's bugging, it's always show me start screen when i do something, example, when i start new game/ load game, it is show me a start screen then when back to normal its is really annoying
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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