
This Merchant Life is a trading strategy game set in the troubled medieval kingdom of Peregrine. Turn a rickety wooden cart, two horses and a few coins into a thriving entrepreneurial triumph!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bug ridden and not balanced
Game doesn't run in a window. It is like it was programmed by Mayans back in 1500s.
very grindy an repetitive, it becomes a chore to play fast if you actually want to progress
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute game. Good alternative to the "I only play RPGs so I can pretend it's an economy simulator" mode I've been finding myself in.
:steamthumbsup:
This would have done better as a mobile game, but as a PC game, there's not much meat to it. Lots of grinding with bodyguards taking too much funds too quickly, I found myself going without any to max out my cart upgrades before going through the story. Not looking forward to grinding more so I can raise heroes for that 10 stat unit to progress further. Granted, deaths only drain money, but it's time loss of failed quests and ambushes that turned me off. Even getting it on sale for 3 bucks didn't really do it for me. I hope Showrunner brings more to the table in terms of creativity, and it looks very promising, but if you're not fond of Dope Wars-like gameplay with some RPG elements, sit this one out.
Great trading game. Similar to Merchant of the Skies.
This is a pretty good trading sim... it feels a bit slow and grindy, but fun enough for the price.
I noticed other comments and I think I know why people complain about. It is a nice game. I like it. It is fun. But ... I played on normal dif and it was too easy, no challange. So, I go on hard and ... it becomes a grind. It is not just harder, progression becomes more expensive, while guards that are draining your resources become more needed (as they should be, that was my main complaint with the normal dif, but for the same goals). So, nice game, but it does feel like its normal and hard dif could use some work, one is too easy, other is grindfest, as well as some bugs that should be fixed. Also, band you manage is nice, but ... they are resting for too long, it feels like most of the game they do nothing. And I kind of don't know what their stats do. I do not know how to optimize them, feels random.
Not bad to spend a few hours in, but then it gets very repetitive.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $547.9K | 1.2K | 87% | $14.99 | |
| $3.8K | 5 | 80% | $19.99 | |
| $85 | 1 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.2K | 113 | 88% | $29.99 | |
| $46.2K | 99 | 75% | $14.99 | |
| $46.1K | 148 | 82% | $12.99 | |
| $46.2K | 256 | 84% | $10.99 | |
| $46.2K | 222 | 99% | $11.99 | |
| $46.2K | 89 | 81% | $19.99 |