
A different and creative casual puzzle game where you have to find a way to die to pass the level. To do so, you have to master different situations, combine objects, and time your actions.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Modeled estimate over time.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 73 | 97% | Free | |
| approximately $0 | 6 | 67% | Free | |
| approximately $0 | 22 | 86% | Free | |
| approximately $0 | 59 | 90% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 19 | 84% | Free |