
Walls don't block. They cost. When going around takes too long, the rats chew straight through. An incremental tower defense game against an overwhelming horde of them, in a cave you can't seal!
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6.2M | 12.4K | 85% | $14.99 | |
| approximately $2.5M | 4.1K | 97% | $16.99 | |
| approximately $2.5M | 10K | 95% | $6.99 | |
| approximately $1.7M | 4.3K | 87% | $9.99 | |
| approximately $484K | 684 | 69% | $19.99 | |
| approximately $109.5K | 294 | 65% | $12.99 |