
An addictive mix of lightning-fast puzzle battles, powerful storytelling and immersive visual novel elements, The World Next Door follows Jun, a rebellious teen girl trapped in a parallel realm inhabited by magical creatures, who must find her way home before time runs out.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I came in blind expecting nothing much, but the game is unironically pretty fun. The characters are all likeable, the gameplay is easy to learn and understand. The story is simple, yet impactful (Maybe because I have become attached to them in the short duration). Give it a try. Really fun 7.7/10
Short game but it has a nice gameplay, very simple connect-3 but with its own originality by combining it with in real time combat
Basically what all the other reviews say. The ending is a real kick in the ♥♥♥♥ if you don't know that a lot of what was setup won't be paid off in any meaningful sense. But I think I probably would've enjoyed this game if I had read the reviews first and went into it knowing that it would end too soon. The art and character interactions before that point have a good amount of charm and the price is incredibly low even when not on sale. Beware, but if you're reading this then consider if a 4 hour game that feels like a university-AU fanfic of a different story is something you'd be interested in and maybe you'll have a different answer than me.
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Languages: English
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The World Next Door is a really cool, short game with a pretty unique puzzle/combat mechanic; I found it frustrating at the beginning, but it does get easier with time and practice. I performed significantly better in my second run than in my first and was able to finish the game way quicker (also, there's no real consequences for dying besides having to walk back through empty rooms, so all the deaths were no big deal in the end). The characters are really cute (I LOVE Vesper and Rainy lol), and I think there's a solid amount of story for such a short game. Lots of fun sidequests you can do to get to know your party and the NPCs better, but they're also totally skippable if you're not interested. I do have a few small grievances (ha), which I'll list out here: -The hit boxes on the tiles could be janky at times, which meant that it was sometimes really frustrating to try to get a particular rune in a particular position, and I sometimes ended up just giving up on that set of runes bc it absolutely would not work. This happened frequently enough to be an issue issue and was the source of a lot of frustration for me (probably cost me a match or two), but ultimately the game was not unplayable because of it. Definitely something to brace for going in if you've read this review. -Regarding the choice at the end: The game really makes it seem like it's an either/or choice where the narrative will split when it is NOT this, it's extra content in addition to the main story like all the other quests. There is only one ending to the game, and thus, it's possible to see all the content in one playthrough. If the game had presented it differently, I would have made a different choice there, and I wouldn't be surprised if the same was true for other people. -Connected to the previous point: I wish that there were save slots. The above bullet point would have been a lot less important to me if I could have saved at choices to test out different outcomes, but the game's autosave mechanic means that you have to wipe your save and completely start over to try new things instead. I'm curious about some of the variations depending on who you bring to certain shrines, but the lack of save slots means I probably won't go back to look for them, at least not anytime soon. Despite how much time I spent writing them out, these are ultimately just nitpicks in a gaming experience that was overall really fun. The gameplay is simple to pick up but takes practice to (satisfyingly) master, the characters are likeable, the art is cute, and it's overall a solid short experience.
Love the game, it has a good story and decent gameplay, the puzzles are good enough. It's very short, so I'd recommend if you wanna spend between 4 or 5 hours playing it, worth it's price, specially on discount.
I LOVE THIS GAMEEEE. I've played it like 5 times on both steam and epic games. (dont ask why I have 2 copies). Lowk will admit it is a very short game, but the art style is hella cute and the story is sweet. PLAY IT.
Candy Crush Battle LGBTQ extreme puzzle resolver... non posso descriverlo meglio
Cute and fun, with chaotic match-three combat and great art. The ending definitely leaves room for a sequel...I hope we'll see one some day!
Loved the story and character designs, it's a very comfy game to pick up and play through while traveling
Хорошая игра, жаль заканчивается на самом интересном.
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