
Spring is here and love awaits, an oasis just over the horizon, a beautiful story waiting to be told. Join Takumi and Alice in a tale of fleeting cherry blossoms and forgotten first love.
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Languages: English
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Reviews
There’s something about [url=https://noisypixel.net/the-witchs-love-diary-review-pc/]The Witch’s Love Diary[/url] that caught my eye. The premise here is quite unique as it follows a mysterious protagonist who the reader learns about through a diary. I’m not sure if you can relate to reading a stranger’s diary, but the experience is rather thrilling. The idea of getting to know their deepest and honest thoughts through their point of view is just something that begs to be explored further. Perhaps I’m just nosy. Nevertheless, reading a diary while playing a visual novel is a new experience, and thankfully The Witch’s Love Diary has been localized so I can be as nosy as I want. [i]Author’s note: The all-ages version is available on Steam, although there is a [url=https://denpasoft.com/products/the-witchs-love-diary-18-dlc]free patch[/url] available as well as an 18+ version on [url=https://denpasoft.com/products/the-witchs-love-diary]Denpasoft[/url], which both contain mosaics like in the original version.[/i] https://youtu.be/9iPvvkbYjAU The story follows an average student named Alice Nanno who happens to live in a barbershop. She has two best friends and she spends most of her time with them. One day, her friends suggest visiting the clock tower since it’s known for granting one’s wish. Despite not having a wish, she decides to join her friends and suddenly, a mysterious book falls from inside the clock tower. Being afraid of it disappearing, she decides to keep it a secret and reads through it at night. Some pages are stuck together but when the book starts to glow, Alice is able to read through another chapter. Evidently, this mysterious book is known as the Witch’s Love Diary which is a diary of a mysterious guy named Takumi. Although its premise confused me at first, I found it enjoyable to read through the many unique independent stories that have Takumi interact with different girls. It’s also important to note that even the side characters have their own route. This way of storytelling is actually pretty unique because we have a guy as a protagonist who romances other girls, but you’re actually reading the whole game from Alice’s perspective. It feels like reading multiple different journal chapters that each contain new events. At first, the stories don’t really make sense, but as the story unfolds it starts to add up after a while. Such as why people from Alice’s circle of friends end up as characters within the journal despite them not having memories about it. It’s this mystery that kept me reading and it does pay off in the end. Even though there are multiple love stories within the journal, I found that the chemistry was really well written between Takumi and each of the girls, which surprised me given that each girl is entirely different. These love stories are quite short, yet authentic, and more importantly, realistic. I could understand why each girl fell for Takumi since, in all honesty, he is just a very sweet guy. Another thing I loved is that the story leads us into thinking that Takumi is a total jerk who just sleeps with every girl he meets, yet this view dramatically changed as I started to know more and more about him which happened naturally during the story. Each romantic story feels like being a separate event which ends with its own unique song as well as a mostly satisfying conclusion although some might consider it to be bittersweet. The Witch’s Love Diary works with a map system that lets you freely choose between any desired story. As you go through each story, new stories are unlocked, which show an avatar of the characters waiting to be chosen by the player. When you can’t decide on one, don’t worry, as they will be optional later on. While some of them are pure love stories, there are some that dive a little deeper into the character’s backstories. The game has a nice balance of fluffy romance and serious scenes, and I found them both to be equally as well written. Also, the true ending gets unlocked once you manage to finish the story once. Every day during The Witch’s Love Diary begins with Alice waking up, going to school, and then end with her reading the diary at night. Although there is a specific story you will have to play through one way or another that makes it feel more like a romantic fairytale, with Alice as the protagonist. Throughout the story, I felt like I wanted Alice to be the protagonist, but more importantly, I wanted her to appear in Takumi’s dairy. Which I’d hate to spoil. The Witch’s Love Diary has some stunning artwork, but it offers very little animations besides moving backgrounds. However, there are still plenty of different facial expressions available as well as a lot of beautiful CGs that made it hard for me get through the game because I wanted to take so many screenshots to look at later. The voice acting is high quality, even when a girl is mumbling it sounds very natural. Although the protagonist isn’t voiced, he still has his sprite, which is already quite unique for a dating sim. On a side note, I was delighted to see that The Witch’s Love Diary is another visual novel with a lot of setting options for text customization. You can choose your desired font as well as small optional extra settings depending on your preference in the menu. While playing through The Witch’s Love Diary, I felt like I was reading through a beautiful fairytale — the game’s great writing managed to change my opinion of Takumi as his character evolved through each journal entry. Even though following the journal entries at first might be a little confusing, the mysterious book and the write get explained perfectly to create a well-told story of romance in a rather unique way. The Witch’s Love Diary has multiple romance routes available that feel like independent stories that break up the main story and are, therefore, quite short. Despite being short, they managed to grip me as I felt like Takumi was a perfect fit for each girl and his connection with them came off as pure. That being said, I can highly recommend The Witch’s Love Diary to anyone who enjoys fluffy romance with a lot of cute girls fueled by stunning illustrations and characters, making it a unique kind of fairytale that only this story could tell. [code]Feel free to follow my [url=https://store.steampowered.com/curator/34470115/]Curator Page[/url] or visit https://noisypixel.net/ for more Reviews!
[h3]阖上童话后是现实[/h3] 我爱上了纷飞的樱花 为此我写下日记 编织了整个春天来赞颂与你共度的光阴 可樱花却不曾为我驻足 它只是一味飘着 从城镇到原野 由绿洲到高塔 四季周转 我的容华却早已褪去 原来我喜欢的人不喜欢我啊 那么 我只能诅咒你的风流和美色 一併祝愿..某个窗台上 仍有人在为你招手 这并非一个皆大欢喜的结局,它黑暗、充满戏虐,直白地告诉读者血淋的现实中不存在名为童话的幻想 以下作简单介绍和少量分析,含微量剧透故以分割线分割正文 [hr][/hr] 故事剧情围绕名魔女恋爱日记的童话书展开叙述数个看似互不联系实则彼此相干的物语。由书外女主作为第一视角开展→到男主视角→又再到另一条书中的女主视角的模式。从游戏开场就以一种完全乱序的剧中剧手法去塑造游戏氛围,导致了在不观看到故事结尾为止你大致是不会知道剧情到底是在讲什么的。包括我初见对其的感觉只有不明所以。这种把反馈感集中在游戏后半段的操作加上新岛夕主笔很难不说是在挑选受众。其次是多视角描述下由女主开头所产生的先入为主的观念也会削弱或是影响玩家对于其后在这位在一开场就一言不合拔X开干性格奔放的男主上的代入感。这样一番狂轰滥炸下来恐怕已是劝退了一波人。那么这一通的叠buff完你还能够接受的了的话,那你应该是个口味独特的人(新岛腔)历经5秒的内心抗争后,决定来谈谈我自己的私心和评价: 首先故事在对于现实童话如一千零一夜、仙杜瑞拉等的捏他和在其之上进行的加工再演绎,在贴合游戏原题的同时也一定程度唤起了玩家的即视感,不至于在前期叙诡的氛围里由头蒙圈到尾。另外要称赞一点是碎片化叙事的多数内容本身虽是日常废萌的底子,以但是很少出现真正说是灌水和无意义的内容对话,相反的是剧中不少伏笔透过以童话书剧情中人物行为以及话语一点一点被反复暗示提及,包括关于爱丽丝自身的伏笔,和贯彻故事书里外作为游戏核心的「我喜欢的人不喜欢我」台词。这种从散乱、碎片化的剧情中抽丝剥茧的挖掘并拼凑出整个故事的获得感,后续回顾魔女日记过程中是能明显感觉体会出来不少的。反转设定的叙事诡计, 以及在fd追加的ed3中对于ALICE求而不得,置身入局后内心矛盾挣扎的心理表现以及在知晓一切后的坦言也是深得我心,最终令我决定了要为其写一篇测评的一大要因。 往下部分为心得感想,这边不过多讨论剧情里关于爱的无常和脆弱性,而是在另一个角度分析我对剧情的看法,含大量主观仅供参考: 在ed3的最后,故事展示了一个开放性的留白空间以供人猜想,如同生活无止境地讲述着故事,有违于童话将美好定格在其一瞬。过去和现在,在时间的延续中被淡化遗忘。这里引用网上的考据:新岛夕透过游戏中贾巴沃克形象和游戏官网的音声meta出第四面墙外玩家也不过是追求着故事,始乱终弃的一员而已[strike] (想想你玩过游戏里还记得多少个叫爱丽丝的) [/strike]。但比起消极的解读,我更愿意理解成其在于点醒玩家:我们固然追求故事,向往故事里英气的人物形象和美好阳光的HE,但生活不及童话般美好,能着手的只有以故事丰富故事,从故事充实生活。立足于现实而不失去寻求向往理想故事的心。我们活在当下,我们仍在前进。 [i] 我会一直在时钟塔之上守望着你,也许我喜欢的人曾经也喜欢过我,我依旧祝愿 遥远未来的日子里 会有你所期盼的幸福... [/i] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3683434693] I will keep waiting, until the end of fairy tale.[/url] 总结省流: 如果你只是追求单纯的废萌,想看和大伙最后一起开心包饺子的,那不要玩 如果你讨厌新岛哥哥笔下做作(阳光的故事,那不要玩 如果你喜欢电波系,比起逻辑自洽严丝合缝的剧情更注重氛围 可以一试 如果你喜欢战斗爽,就爱看自走炮男主到底是怎么由头干到尾的 可以一试 如果你也喜欢狗神煌 可以一试 整体评分:8/10
The concept of the diary appeared to be creative at first, but the structure of the routes is very disorganized. There's A LOT of repetitive and unnecessary scenes. Konron's route, especially, is extremely repetitive. The same scenes are shown again and again. I felt like I was in a time loop while reading her route. Some routes also feel completely useless, like the very short route with the group of three girls that is there just for the sake of losing their virginity and gaining popularity. Some of the character's personalities seem a bit inconsistent, which really shows in Hijiri's route. There are still some unanswered questions at the end and the backstories of some of the main characters could have been explained more in depth (mostly the MC). I feel like the MC's backstory was there to evoke some sort of emotion in the reader, but there was too much of "just telling" and not enough showing. Also, here's a tip: be sure to idle around on the title screen for about a minute after finishing the first true ending. There is a second true ending that is unlocked afterwards and is pretty important to the story, but it still does not fully answer everything. Overall, this is a weak story that doesn't even tie up all the loose ends, and has some very forgettable and dull characters. If I had to make a choice, I would choose Alice/Konron as favorite characters.
[quote][h1]Full review (including score): https://youtu.be/fIAiRkj1wCM Written review below![/h1][/quote] [h1]The rundown:[/h1] [b]Pros:[/b] + Fantastic character designs + Interesting storytelling + Great translation + Good settings menu [b]Cons:[/b] - Blurry art assets - Hit-and-miss story chapters - Decline in writing quality during last third One day, Alice and her friends visit a mysterious clock tower hidden away in the woods. While there, an unusual book falls from the tower and into Alice's lap. This book contains strange, yet realistic tales of people she knows and is only the beginning to a much larger mystery about forgotten first love. That is the synopsis behind Qoobrand's first visual novel: The Witch's Love Diary. It is a VN full of interesting stories to tell, but does have its fair share of issues. [i]Note: trimmed this review to fit Steam's review character limit, check video for full version![/i] [h1]Pros:[/h1] [list][*][b]Fantastic character designs.[/b] I have always been a sucker for overly frilly and detailed character designs and that's exactly what The Witch's Love Diary delivers. Everything from the elaborate clothing, to the detailed hair, and even the thin linework are all excellently done and look great as sprites and in CGs, the latter of which the game really excels at. Characters are also designed in such a way as to not appear too out of place given the setting (the use of flashy hair colors is kept to a minimum), but are still easily distinguishable between one another. They're at that crossroads between super-serious mystery and high school romance, which is exactly the combination that the game's story goes for. While there are still some problems (more on that later), the character designs and overall art do make for a rather visually-appealing experience. [*][b]Interesting storytelling.[/b] The Witch's Love Diary has a very interesting method of telling its story, one that I don't think I've seen done in the medium before. Instead of giving the player a common route and then a series of character routes that branch off of it like most other VNs, it instead offers a more linear experience that has you going through characters in a certain order under the guise of a diary's chronology. That book I mentioned at the beginning of the review? Well, it actually makes up a decent chunk of the reading experience. In it are a series of stories (or rather, diary entries) that don't appear to have any connection, and you, as the protagonist, will be reading through one of them each night as the overall story progresses. In a way, this gives the game a dual protagonist, as you have the one actually reading the diary entries and the one living within them, or rather the one that wrote them. It's a very unique way of telling a story and it provides for some pretty cool developments later on. Of course, this method of storytelling only really works if the story itself is good, which for the most part is true. The pacing is generally pretty good, the characters don't really feel that flat, and the writing itself isn't all that fluffed up like other visual novels. It does falter at some points, but even then, I got to give the game some credit for how it tells its story. It's definitely a nice change of pace in what oftentimes feels like a formulaic medium. [*][b]Great translation.[/b] I know people like to hate on Sekai Project for their slow translation speed and oftentimes messy results, but for this one they did a pretty good job! I played through the entire game and don't recall ever seeing a single typo or grammar issue. I usually screenshot these when I run into them, but I ended the game with exactly zero of these screenshots. They were either really well-hidden or simply didn't exist. And even if we're not talking strictly typos and grammar issues, the translation never came off as amateurish, nor too literal, it was in that sweet spot between the two and made the reading experience that much better. [*][b]Good settings menu.[/b] To go along with the great translation is an equally great settings menu. You have all of your basics, including text speed, window options, and autoplay settings. Then you have some settings not often seen in other VNs, including configurable keyboard shortcuts, configurable cursor hiding, and some pretty extensive font configuration. You can not only choose your font (which is a feature strangely lacking in most other VNs), but whether that text is outlined, shadowed, colored based on speaker, justified, etc. Considering that most VNs stop at a text shadow toggle, this is a massive step up. Of course, the game's settings are not perfect (it's still missing animation options, for one), but it's definitely better than what we usually get.[/list] [h1]Cons:[/h1] [list][*][b]Blurry art assets.[/b] The Witch's Love Diary suffers from a problem plaguing many modern visual novels: that being blurry art assets. Sure, the art itself is fantastic, but when its locked behind such a low resolution, it leads to sprites and CGs appearing blurry. The game only runs at 1280x720, so if you're using anything above that and running it in fullscreen, you'll start noticing these problems immediately. However, even when I did play the game in its native resolution, some assets still came off as blurry, especially when zoomed in on. And that's not even the only problem. The game has some really fine linework, which unfortunately does lead to some jagged edges. This is most noticeable in each character's hair, but can also be seen elsewhere. It's not as bad as some other VNs, but is definitely a problem worth noting. [*][b]Hit-and-miss story chapters.[/b] Unfortunately, one of the side effects of the game's unique storytelling is that the story chapters themselves end up being hit-and-miss in terms of how good they are. You'll have some that are really good (one of my favorites was for Ren, a character obsessed with film) and then some that just feel like they're dragging on and on (a prime example being Hijiri, a super-religious character obsessed with keeping herself free from filth). This is due to a variety of reasons, including the varying length of each story, their pacing, or even the characters within not being developed enough. The good ones do outnumber the bad, but because of the way the story works, you will have to work yourself through the bad ones whenever they crop up. [*][b]Decline in writing quality during last third.[/b] Up until the last third of the game the story remains pretty interesting. Its pacing is managed well and there are only a few hiccups during certain chapters. However, once you hit that last third of the game, the writing quality starts to steadily decline. The game picks up pacing a little too quickly, throws in a few story elements that really aren't all that necessary, and even shoehorns in a few H-scenes that feel completely out of place. It was like the writers didn't exactly know what direction to take the story, resulting in story developments that are supposed to be climatic, but end up feeling forced or far too rushed to really have the impact they were intended to have. It picks up again right before the actual ending, but unfortunately the damage was already done at that point, leaving a hole in an otherwise great story.[/list] [h1]Overall:[/h1] For VN fans tired of the same old story formula, The Witch's Love Diary offers a nice breath of fresh air. It also has some great character designs, a good translation, and a decent settings menu. However, it is not perfect and does suffer from some hit-and-miss story chapters and a general decline in writing quality during the last third of the game. Regardless, I did enjoy my time with it and do recommend it. It's about time we have a VN try something new with its storytelling. Follow my [b][url=https://store.steampowered.com/curator/3215371]Steam Curator Page[/url][/b] for more reviews + videos!
『我喜欢的人不喜欢我』 新岛夕真是一位别具一格的写手。你很难说他能力不足,却又总能从他的剧本中看出他对自己想表达的主题近乎偏执的追求。电波?狂气?自负?自我感动?羞辱玩家?这些词汇或许都不太能形容新岛夕。他在他所追求的主题背后的叙述总是苍白无力的:他想描绘一段悲恋,于是他把这段感情放在了故事的最后、藏在了最深处,但中间的大段空白他却无能为力。于是他构筑了一个海王渣男,再刻意编排了一众女主们,用一段段敷衍的萌拔和黄段子作为故事的填充。剧情的前半段,我看到的不仅仅是天马行空、朦胧幻想,同时也充斥着大量hs、逻辑混乱、和肤浅角色。但很奇妙,到了中后期,我依旧不自觉地被故事深深吸引,一如既往地原谅了他的都合。这不仅仅是因为本作精妙的整体架构与叙述手法,更是我又一次从他的故事里找到了强烈的共鸣。可能于我而言的精彩故事、从来都不需要缜密的逻辑,仅需要刹那的氛围令我触动伤情。 是的,爱情总是不讲道理的。曾经的永远经不起时间的洗礼,世俗的爱情也往往脆弱不堪。王子与公主的幸福被称之为童话,或许正是因为美好的故事总是在最灿烂处戛然而止。当童话谢幕、樱花凋零、天使不在、偶像不再歌唱、夜里的魔法消散,王子是否依旧潇洒,公主是否纯净如初,他们又是否长相厮守,我不知道、爱丽丝不知道、贾巴沃克也不知道。但不论是本篇还是追加的end3,新岛夕还是固执地给出了他的答卷:当曾经的热忱消逝、当名为爱情的故事变质、当我爱的人不爱我,我们依旧可以怀揣名为理想的光,因为终有一束会映照进现实;或许永不停息的时钟塔终究无法建成,但沙漠中的绿洲却触手可及;让瑰丽的梦境延绵是一种答案、以温柔之姿释怀又何尝不是另一种答案。当理想主义者着眼现实、浪漫主义者拥抱大地、故事的旁观者进入故事本身,恋心实现与否或许并不重要,只要问心无愧,童话般的故事也会有其童话般的结尾。 +++++ 精妙的整体主线架构与叙述手法 +++ 优秀的作画与音乐(狗神煌、水月陵、樋口秀树,我的超人) ++ 强烈的个人电波风格与爱情观,凄美的童话、残酷的幻想、绝望的爱恋 + 抛开找补的end3不谈,本篇的end2歇斯底里、狂气十足,个人更为偏爱 - 较为拖沓的日常、粗浅的个人线 - 经不起推敲的细节、人物行为、与故事逻辑 - 没有跳转功能 我喜欢的人不喜欢我,但是——我祝愿你获得幸福 9/10
作为一名合格新岛厨,还是得玩这部作品啊。 虽然名气不及初雪樱和恋彼女,但综合性我觉得是三部里最好的,剧情性稍逊于初雪樱,个人线比初雪樱好太多。 讲述了女主角爱丽丝意外的捡到一本《魔女恋爱日记》,在那里有着一位王所讲述的故事,而踏上了一趟魔女之旅。 一个鲜明的主题是童话X现实,结局也是让人十分的意难平,但又是那么让人回味无穷,我大抵也是被新岛拿捏了
[h1]《魔女恋爱日记》就像美式咖啡——初品时十分苦涩,而在味蕾蔓延良久后会转化为咖啡豆独有的香味,这种回甘的感觉令人难以忘怀[/h1] 谢幕 樱花凋零 天使不在 偶像不再歌唱 夜里的魔法消失了 帷幕垂下 童话从蔷薇色小镇消失 每一天只是昏睡横躺着 什么也不讲述,就像谁都曾渴望的永远那样 但是大概只有古老的钟楼耸立在森林里的同时 静静叙述着遥远的童话 [spoiler]注意,以下评论涉及剧透[/spoiler] 在这里先说明推荐的理由: 1.故事情节衔接自然,总体的逻辑上没有出现明显的不通顺之处:本文的故事线有三条,明线是现在爱丽丝的视角以及过去拓海的视角,暗线则是辛德瑞拉的故事。新岛夕在本作中来回切换爱丽丝与拓海的叙事视角的同时加入了辛德瑞拉故事的插叙——这种叙事手法在galgame里十分少见,而新岛夕却运用的十分娴熟。时计坂家族伏笔的埋下及揭露也令人赞不绝口,End2中拓海被他伤害过感情的黑化爱丽丝砌进时钟里也算“死得其所” 2.男主的形象越到后期越丰满,且所作所为并没有被洗白:在故事前期由于我代入的是爱丽丝的主视角,就认为拓海是一个见妹就爱、玩完就甩的性压抑渣男,导致我对他十分之厌恶。不过,随着男主通过魔女恋爱日记与各个女主相识、相爱并拯救她们、再到由于男主实际上是虚幻的故事而迫不得已从她们面前消失,愈发地觉得拓海确实和自己所说的“对每一个人都是真心”是相符的,尤其是面对时计坂家主歌音的那一段剧情,他真的说到做到了。男主性压抑渣男的形象在此刻得以稍微挽回,在END1中他也给了各位女主一个较为圆满的结局。然而,当我以为新岛夕要洗白男主之时,情节急转直下——END2引出了真正的、被男主抛弃过的魔女爱丽丝,她被发现之时早已积怨已久,于是把男主砌进了时钟塔里,使时钟塔得以永恒。高潮部分结束,海王之死可谓大快人心,这时故事的主题也得到了真正的升华 3.题材新颖:在这个大多数作品都是男女主互相倾慕的时代新岛夕选择了另辟蹊径,用他对恋爱的独特见解讲述了一个“我喜欢的人不喜欢我”的故事,在这个主题中不论是男主还是各个女主都没有收获永恒的爱情,给我一种喝美式咖啡导致满嘴苦涩、且涩味久久不能消散的感觉,而这种苦味在味蕾上停留良久后会变成独特的香味蔓延开来,使人难以释怀却又忍不住细细品味 下面来讲述一下缺点吧: 首先,有些女主的剧情塑造不尽如人意,比如圣为了一个失恋的同学直接动手打人,之前处世不惊的“天使”的形象瞬间崩塌,还己所不欲就施于人——因自己被父母抛弃过就不让流失的婴儿与亲身父母见面也令我好感大减;明美老师和恋这种角色像是单纯拿出来给男主排解性压抑的;昆仑前期的形象像一个“大反派”和推动剧情的关键人物,然而到了后面竟然只是爱丽丝的代餐,这种落差令人难以接受。男主一直以来的性压抑的形象对于代入了爱丽丝视角的玩家来说观感非常差,尤其是纯爱玩家很容易被劝退 其次,表达主题「我爱的人并不爱我」十分的刻意,刻意到连配角三人组都要安排个光速失恋的情节刀一下来引出圣后面的剧情[spoiler]疑似没活儿了[/spoiler],随处可见且套路相同刀子只会让玩家脱敏;而且我个人认为在各个女主和男主处在同一条时间线的情况下还用男主抛弃她们的情节作为结尾升华主题的铺垫是十分劝退玩家的 [strike]把玩家当阶段性BOSS打了属于是[/strike] 最后,过于冗杂的日常使整个故事情节的展开变得十分拖沓(可以说是极其慢热了),人物的行为逻辑也没有得到充分的解释,往往都是半推半就的顺着男主的意思做事然后do了——尽管新岛夕想表示这是男主能力的一部分。面对时计坂家的刺客时男主也只是象征性地打了几句嘴炮就让刺客放弃刺杀他并且跟她们上床了,很显然男主的能力没有得到详细的说明和明确的界定,这种片段给人的观感很差 [strike]我觉得单纯是老贼自己压抑了想释放一下[/strike] 总而言之,我只推荐接受慢热剧情的玩家入手魔女恋爱日记,并不推荐纯爱战士和废萌玩家游玩,因为男主的形象塑造的可能符合这部作品想要表达的主题,但不一定符合这些玩家心里对gal男主的预期或认知。再加上叙事手法颇为复杂,视角切换频繁,可能会导致各位玩不到结尾的精彩部分就被劝退。不过新岛夕的文学底蕴还是值得肯定的,描写日常的语言轻松诙谐,还直接或间接地捏他了几本名著的内容,例如《灰姑娘》、《巴黎圣母院》和《哈姆雷特》。其中《灰姑娘》的故事显而易见地出现在了本作的剧情中,而后面两本书则像本作剧情设计的“弦外之音”。BGM和作画也都是无可挑剔的,值得品鉴 P.S. 我永远喜欢时计坂零,她傲娇的性格、忠实的品格和缜密的思维都令我倾慕 “怎么,知道了我的真面目后,你打算怎么做” “还用说吗” 那是两把银色的枪 “击败你” “我只想作为我自己” “不让其他任何人来讲述我” “我是时计坂家的长女” “花音的姐姐” “给我消失”
[h1][b]初闻不知曲中意,再闻已是曲中人。 不会醒来的梦并非梦,永无止境的童话亦不是童话。 我喜欢的人不喜欢我。 [/b][/h1] [hr]注:隐藏内容包含潜在剧透内容。[/hr] [h1]个人评价:[/h1] [b]剧情:9.2/10[/b] 故事使用了大量的剧中剧以及大量的经典故事,拥有超多伏笔,跌宕起伏,引人入胜。 [spoiler]END1-童话故事般的结尾[/spoiler] [spoiler]END2-残酷的现实[/spoiler] [b]画面:8.7/10[/b] 配合得不错的萌系画风,但CG数量较少,有些地方可以有CG却没有。 [b]音乐:8.9/10[/b] 主题曲优秀(我是听的[i]《永遠の魔法使い》[/i]入的坑,但建议通关所有结局后再去看歌词),BGM切换得当且应景。 [b]配音:8.9/10[/b] 除主角外,全角色都有配音,整个流程下来水平平稳。[spoiler]特别是END2 Alice的配音把她后来的病态(黑化)展现得淋漓尽致![/spoiler] [b]系统:6.5/10[/b] 没有对话返回,没有语音收藏,也没有笔记功能。只有基础的存档读档音量调整等(存档槽对于我来说刚好够用...)。 [b]游戏性:N/A[/b] 本游戏为AVG,只有几个简单选项。 [hr][/hr] [b]杂感:[/b] 本游戏有相当一部分的视角在女主角身上,且[spoiler]END2总能读出一种META味,总感觉是玩家在读《魔女恋爱日记》,毕竟Alice和玩家都是读者[/spoiler]。细品剧情的话,总能感觉被传达了“不要沉迷于幻想”。 [spoiler]Qoobrand,库——?[/spoiler] 本游戏没有Steam云存档。 似乎psv版——[i]《魔女こいにっき Dragon×Caravan》[/i]才算真正的完整版。 新岛夕,新岛夕,又**是你在暖玩家心田.jpg [spoiler]Alice: (翻页声) 什么……我吗? 我,是Alice啊。 如今来这种地方,还有什么事情吗? 我知道的,我知道这一个月以来,你都做了些什么。 (翻页声) 不断玩弄我们(的内心),到了下一个月,又会被别的游戏的女主迷的神魂颠倒了吧。 我都知道的。 (翻页声) 不过,没关系。 “恋爱”不就是这种东西吗。 内心永远是摇摆不定的,只有你跟我留下的故事,还会游荡在这里吧。 (翻页声) 我会在这里,不断的重复与你发生的故事。 所以,你回去也无妨。 那指的不是“你”,我不需要“你”。 (翻页声) 所以—— (合上书) 拜拜。[/spoiler]
我喜欢的人不喜欢我。 没玩过几个xdx作品,不过这部我还是挺喜欢的。 cg好看,我现在就想和周防圣结婚。 我爱过的人很多,但是我每一个都是认真去爱的。 非常不错渣男骗炮日记,使我的小头旋转()
爱恨此消彼长
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