
A 3D adventure game about blowing into the microphone. Join the Wind, a non-corporeal petal breeze, and the Wisp, a little white ghost with a red ribbon, on their journey to repair a mysterious broken garden.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The Wind and The Wisp is an adventure game about two best friends. One who has passed away and awoken as a ghost in a mysterious broken garden. And one who is still alive and misses their friend dearly.
Through the combination of traditional input methods and the power of your breath, control both characters and join them on their journey through grief as they bridge the divide and bring life and structure back to the broken garden together. The Wind and the Wisp is a story about love and loss, and seeks to build a sense of connection in the wake of loneliness.
A lovable little ghost character, the Wisp!
Blow into the microphone to trigger Wind and interact with the world and the Wisp!
Solve puzzles by blowing into the microphone and activating unique flower mechanics.
A beautiful world to explore with hidden interactions!
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] [b]ghostly ghastly ghostly ghastly ghostly ghastly ghostly ghastly...[/b] Become ghost and gather plants. Adventure with a bit of wind pushing here and there. Can blow into mic to create gust of wind. Nice sounds. Visuals a bit basic. Overall short and slightly enjoyable experience. [/h1]
A wonderfully cute and unique short game. I love this unprecedented concept of blowing into the microphone for interactions in the game! The art is stunning, the soundtrack is relaxing and zen-like. Should definitely have made this game a bigger project (especially with that long list of credits :D)
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]PROS:[/b] + fantastic music + FREE [b]CONS:[/b] - shallow gameplay & story - some glitches & bugs - very short - unskippable cutscenes and credits [b]Comment:[/b] It is not common for me to NOT recommend a free game. The idea is that the price of admission is purely your time. So potentially, it should be worth a try at least. But... this game did nothing for me, except for the soundtrack, so please let me explain why. The art style is OK although the screenshots look much better than the animation itself. And for something with visuals this simple (which is not a bad thing!) it seems weirdly optimized. The whole game ran well except the cloud parts where it would stutter hard. Gameplay is super basic, mostly just moving around, sometimes hitting the 'blow' button or blowing in the microphone. And actually, the only unique gimmick is the blowing into microphone. Which honestly felt much better to just press a button instead. While fun at first you get over the microphone but rather quick. Playable on Steam Deck but I, for some reason, had to do some rebind of the controller settings. I was stuck in menu until I selected Gamepad with Mouse Trackpad. Also the cloud particles stutter mentioned before is even worse here. I did have technical difficulties. Glitched out of bounds several times. Also had a black screen on game exit / menu entry. For that I had to force close the game. But do not expect any updates anytime soon. The game is another USC college project with a ton of people in credits. So it is unclear if Lil Buddy Productions continue beyond this release. The story SEEMS like something thought out, but is never truly explored. The game finishes quickly and I actually got some lore from the store page instead. The character is cute but there is no underlining tone or urgency. No hint as to why (or what exactly) are we helping with. The only emotion conveyed here is the music. Maybe it needed more fleshing out (not meaning explaining), a more focused or longer gameplay loop. So in the end, it is up to you. I guess it is fine to try, because free game. Was this paid, I would not spend money on it. And in retrospect neither my time. Which sucks because there is a great idea behind it and a special dedication at the end which is super sweet (and sad). But it is more of an interactive project than anything else... ------------------------------------------------------------------ [b]If you liked this review you can find more on the [/b][url=http://store.steampowered.com/curator/28638055-Subjective-Reviews-Corner/][u]Curator page[/u][/url][b] or in my [/b][url=http://steamcommunity.com/groups/srcorner][u]Review Corner[/u][/url][b].[/b]
₊˚⊹♡ such a cute lil game. I absolutely loved every second of it!! <3 ₊˚⊹♡
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⢟⣽⣶⣿⣿⣶⣶⣮⣝⠿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠏⢷⣿⣿⡿⠛⠙⠛⢛⠛⡻⠿⢮⢻⣿⣿⣿⣿⣿ ⣿⣿⡛⢋⣭⡌⡠⠄⡀⠲⡟⡰⡠⠄⣘⣒⣶⣥⡄⣽⣻⠻⢿⣿ ⣿⡿⢦⠈⠙⠰⠁⢠⣹⣄⠄⠁⠄⣠⣿⣿⣿⣿⡧⣫⣿⣞⡃⣿ ⣿⣘⣧⣳⠤⢰⣶⣿⠁⠙⣿⣿⣿⣿⣿⣿⣽⣶⣿⣿⣿⡿⣱⣿ ⣿⣜⢿⣿⣿⣼⣿⣿⡀⠄⢸⣿⣿⣿⣿⣿⣿⠿⠟⢫⢱⣾⣿⣿ ⣿⣿⣿⣶⡅⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⢸⣿⣿⣿ ⣿⣿⣿⣿⢳⣿⡏⣿⣿⣿⣿⣿⣿⣿⢻⣿⠉⣿⡟⢸⡾⣿⣿⣿ ⣿⣿⣿⡟⣾⣿⡇⣿⣿⣿⣿⣿⣿⣿⢸⣿⡀⣿⠁⡸⢇⢻⣿⣿ ⣿⣿⣿⠙⠋⠉⠃⡿⣿⣿⣿⡟⡿⠻⠸⠻⢇⠘⢈⣤⣤⣽⣿⣿ ⣿⣿⣿⣷⣶⣆⠄⣰⡁⠄⠈⠇⠃⠄⣀⣀⡀⠄⣸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⣾⣷⣀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
какая то духота, херата, не оптимизирована, настроек нет, постоянный загрузки, если вы с микро то задохнетесь если с пробелом то замучаетесь жать его.....
..----. (҂꒪ཀ꒪) (ა.......૮) ︶︶︶
The blowing dandelion/microphone idea is very creative for video games. The little story/journey is heartwarming. The graphics is cute and good enough for a small project. Music and sound are fine while some sfx don't fit imho. Maybe I didn't do the calibration right, blowing feels like a test for lungs, a bit of exhausting but in a fun way.
fun,unique short game,great for the price which is free XD
Winsome game with a bittersweet message
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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