
Absurdist Interactive fiction. Talk to the beings that inhabitant the world at its end. We forgot how to die.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Walk the plains of The Way Down.
Talk to the beings that inhabitant this world at its end.
We forget how to die.
Features:
- Crunchy 3D art style.
- Over 400 Choices.
- Absurdist RPG "System".
About the author:
Samuel Leigh is a game developer, writer and adjunct professor based in New York.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome for free
Hah, that turtle dude. Such a nice fella!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $4.9K | 11 | 73% | $14.99 | |
| $4.3K | 40 | 100% | $4.99 | |
| $718 | 61 | 66% | $0.99 | |
| $2.8K | 82 | 73% | $1.99 | |
| $2.7K | 18 | 89% | $7.99 |
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.