
From the makers of the “Silver Creek Falls” trilogy comes a new episodic mystery-adventure game series known as “The Walsingham Files”. Follow in the steps of the stalwart Detective Sara Fitzgerald as she tackles a new mind-boggling mystery that will keep you at the edge of your seat at all times.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chapter game that's worth coming back to play more
Kudos once again to the developers! Great story! I appreciate that the screen for this game is bigger than Silver Creek Falls.
I really enjoyed this game! I found it a little bit challenging but that's good! I like the RPG style. The dialogue is pretty quality!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm not doing well to solve the puzzle. Love to play this game.
preview looks cute probably would be a fun game if it didn't crash on opening. Looked in the discussion boards see an almost 8 year old post discussing this problem and the advice was to recode the game yourself? like go into the internal files of the games coding and update it on your own. And the code update was provided by a forum user not the developer. and even that recommendation was not successful for multiple people. I'm not about to recode a game just to START the game. TL;DR Game is unplayable at start up and you have to trust a strangers coding update to fix? That is a big fat NO thank you. Why would I spent ANY money on a developer that can't code their free game to open at start? Like this game being offered for free when it is unplayable with a known game crashing bug at start up just makes me want to avoid any projects by this team.
Short chapter of detective work that is hard on a senior memory like mine, but fun to play.
Игра погружает в мрачную атмосферу викторианской Англии с головокружительно детализированным сюжетом. Гениальная механика расследования, где каждая улица и диалог полны загадок. Идеальный баланс между хоррором и детективом, оставляющий желание немедленно начать вторую главу.
Gerilim dolu bir dedektiflik hikayesi ve gizemli cinayetler ile sizi içine çeken bir oyun. Sara Fitzgerald'ın peşinden sürüklenmek ve zorlu bulmacaları çözmek oldukça keyifli. Eğer dedektif hikayelerini seviyorsanız, kesinlikle tavsiye ederim.
"The Walsingham Files - Chapter 1" is not a game. It's an advertisement for a product called "The Walsingham Files". The Walsingham Files is a godawful RPG Maker asset flip... wow, does Steam really need advertisements for RPG Maker asset flips? This garbage RPG Maker asset flip is being dumped onto Steam one chapter at a time, and the developer delusionally expects to be paid a whopping $7 for the next part of the asset flip. They also want $1 off you for a commentary about how they used RPG Maker to create an advert for a garbage RPG Maker asset flip with high school anime club dropout fan-fiction cringe writing. Ugh. But this isn't completely relevant because this is not The Walsingham Files, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "The Walsingham Files - Chapter 1" too. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. WTF does an advert need paid DLC??? It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 13 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
Another good little point-and-click game from the makers of "The Silver Creek Falls" Trilogy. We meet a familiar face with this game. The detective from the previously mentioned series shows up and leads us through an interesting story of murder and intrigue. The graphics are top-notch, the gameplay is interesting enough to keep you playing and the storyline is involving. The only real issues with this game are: The achievements gained for playing on Steam don't show up on the game screen properly. And the episodes (there's more than one,) are not released in a joined collective. I personally think it would be better if the player could play games like these as one single experience, rather than two or more disjointed experiences.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.