
A couch co-op puzzle adventure where two players navigate a surreal house tour, solving perspective-based puzzles by matching objects across their splitscreen, and uncovering a shifting maze of impossible architecture.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Welcome home to THE UNREALTOR: a couch co-op puzzle adventure game where you and a friend play as Maya and Noah, future roommates trapped in a house tour that spirals into a shifting maze of impossible architecture. To escape this house-tour-from-hell, you’ll work together to solve a series of perspective-based visual puzzles, hunting for split objects that match across your shared screen. Each puzzle solved further transforms the home, unraveling new rooms, bending the laws of physics, and revealing even stranger challenges than before. As you explore deeper, you'll uncover the home’s enigmatic past and, with any luck, find a way out. We hope you enjoy your stay!
Two player mode supports Xbox controllers OR Keyboard and Mouse + one Xbox controller.
Single player mode is Keyboard only.
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Languages: English**languages with full audio support
Reviews
Trippy but in a rally fun way, cool game
2 kişi oynarsan sarabilir bölünmüş ekranda oynicaksın tek oynarsan resmi birleştirmen lazım giriş yapman için
dizzying but delightful. love the concept and a fun quick play.
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This is SO cool and trippy. It feels like a 3D monument valley and the puzzles were interesting. Even if I knew the answer sometimes I had to position myself creatively to solve it. I needed the voiceover hints too. The environment visuals are absurd and interesting, I felt lost at first but got more used to the space as I solved more. The last puzzle was the best. It's pretty short but a good chill time, I also like the option to play single player even if it's made for two people.
[h1] 双人看房,看到房子开始演你♥ [/h1] 看房二人组被困在了一个会自己长腿跑路的房子里。玩法就是俩人分屏找东西对答案,视角对上了门就开了。 创意是有的,但得先有个一起坐电脑前的朋友,这游戏根本没法一个人玩。而且USC Games的学生作品嘛,懂的都懂,体量不大,属于那种一两个小时就能打完的短篇解谜。 免费,适合情侣或者朋友浅玩一下。孤狼玩家可以直接划走了。 对了,没有中文哈!!! [h1] 吾其长为农夫以没世乎! -- 范县署中寄舍弟墨第四书 郑燮♥ [/h1]
Playing this game was an uncanny, whimsical experience. The layout of the map is weird and beautiful, and it felt at times like a hallucination. The puzzle matching wasn't super intuitive, but that provided for a good challenge, and it might've been because I'm bad at most games. We didn't ever feel like we were stuck or didn't know what to do next, and our progression was steady. The voice acting was good and sounded very authentic, and I was vibing out to the background music. That with the sound effects created a great atmosphere where I felt immersed in the game. There was a lot of cool stuff to look at as we searched for the puzzle pieces. My favorite part of the game was the narrative design. I was very invested in the little notes that gave clues for the puzzles and context for the story. I wanted to learn more about the couple and Edgar, as well as the family who previously inhabited the house. I wish the game had even more story and narrative design to the characters. I think that because of the mysterious nature of the game, taking more focus to slowly reveal even more about what the house is would intrigue the players. I understand they had a limited time frame to create the game, but if they could go back, I think adding space for more narrative ideas to shine would really level things up. I'd also like to see a jumping ability and more ways to interact with the environment around you. Playing this game is a great way to see some of the work of young people who will soon become the future of game development. It's incredibly impressive to see a game this polished created by a dedicated group of students. I can't wait to see what they all go on to do next.
Très court, compliqué à se connecté à deux sans problème, bonne idée mais peu mieux faire.
Xbox controller + Keyboard not working, please fix it
Cool game, really enjoying it. A save system would be very nice.